Player Matchup

Janus
Janus
Bronze III
PatoDonald432
Janus
Bronze III
Level 124
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,388 MMR
Party 1
Anubis
Anubis
Bronze III
SJuarezZz04
Anubis
Bronze III
Level 58
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 3L
1,333 MMR
Party 1
He Bo
He Bo
Bronze III
XxDieg09xX
He Bo
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,630 SR
1,370 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,413 SR
1,488 MMR
Cupid
Cupid
Bronze III
PervySage0054
Cupid
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,526 MMR
Party 2
Tyr
Tyr
Bronze III
TTVtruenerdss
Tyr
Bronze III
Level 105
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 5L
1,442 MMR
Party 2
Discordia
Discordia
Silver I
Yungchek
Discordia
Silver I
Level 145
God Stats
2W - 5L
1,378 SR
Queue Stats
72W - 86L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
11,613
645
9,043
13,829
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
1 / 10 / 3
11,705
650
2,879
15,911
6,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
14
3 / 6 / 2
11,861
659
8,773
15,046
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneBacchusMartichorasGaneshaKali

VS

Bans
Ne ZhaHelHorusOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 17
13,601
756
7,682
15,039
5,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 9
14,734
819
12,851
13,320
13,089
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Yungchek
Discordia
17
7 / 1 / 15
14,115
784
19,226
8,809
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
22
22
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
4
4
17
3.13
L
Anubis
1
10
3
0.25
W
11
1
9
15.5
L
He Bo
3
6
2
0.67
W
Discordia
Yungchek
Discordia
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
39,759
44,786
Taken
37,168
16,643
Mitigated
22,228
4,954
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,043
203
0
1,403
13,829
5,063
288
6,438
7,391
49,135
0
W
7,682
3,105
514
5,258
15,039
5,998
1,812
9,760
5,235
0
64,116
L
Anubis
2,879
167
0
2,434
15,911
6,557
494
6,619
9,292
37,033
0
W
12,851
478
0
5,333
13,320
13,089
73
5,868
7,364
0
39,512
L
He Bo
8,773
669
0
1,117
15,046
5,023
326
6,356
8,494
29,722
0
W
Discordia
Yungchek
Discordia
19,226
448
0
1,580
8,809
3,141
1,457
5,673
3,068
74,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
42,450
140
Minions Killed
210
0
Camps Cleared
0
881,070
Distance Traveled
1,018,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,613
645
57
3
0
303,696
1
W
Cupid
13,601
756
89
5
0
304,904
0
L
Anubis
11,705
650
56
3
0
263,421
0
W
Tyr
14,734
819
42
2
0
372,225
0
L
He Bo
11,861
659
27
2
0
313,953
0
W
Discordia
14,115
784
79
4
0
341,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role