Player Matchup

Charon
Charon
KinG_Midas24
Charon
Level 155
God Stats
18W - 6L
1,695 SR
Queue Stats
83W - 48L
1,686 Elo+
Party 2
Geb
Geb
ToeGoblin
Geb
Level 85
God Stats
11W - 4L
1,873 SR
Queue Stats
59W - 34L
1,792 Elo+
Party 2
Bakasura
Bakasura
asteroidxbluess
Bakasura
Level 46
God Stats
6W - 2L
1,582 SR
Queue Stats
27W - 18L
1,717 Elo+
Party 2
Erlang Shen
Erlang Shen
brownbruh22
Erlang Shen
Level 125
God Stats
3W - 1L
1,729 SR
Queue Stats
207W - 112L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
makkirr
Baron Samedi
Level 79
God Stats
3W - 2L
1,639 SR
Queue Stats
70W - 43L
1,659 Elo+
Party 2
Team Averages
Level 98
1,704 SR
1,720 Elo+

VS

Team Averages
Level 87
1,530 SR
1,492 Elo+
Hades
Hades
FearFluermar
Hades
Level 82
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 6L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
IrvinGamezSouta
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo
Janus
Janus
SplshDmg
Janus
Level 15
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
coccopy
Hou Yi
Level 125
God Stats
3W - 2L
1,721 SR
Queue Stats
89W - 72L
1,479 Elo+
Solo
Vamana
Vamana
iAstroWorld
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
7 / 0 / 16
8,912
891
8,555
9,940
9,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 16
7,720
772
7,805
12,608
12,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
7 / 1 / 10
8,346
835
7,717
9,928
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
brownbruh22
Erlang Shen
15
6 / 0 / 17
8,531
853
17,917
15,652
17,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
makkirr
Baron Samedi
15
5 / 0 / 14
7,937
794
11,231
4,153
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,333
633
8,604
12,738
7,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
IrvinGamezSouta
Kumbhakarna
11
0 / 4 / 0
6,505
651
2,566
12,888
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
SplshDmg
Janus
11
0 / 7 / 0
6,157
616
9,322
10,221
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
coccopy
Hou Yi
14
2 / 5 / 0
7,330
733
7,000
10,969
5,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
0 / 3 / 2
6,347
635
6,271
12,006
11,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
25
Kills
2
3
Deaths
25
73
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Kumbhakarna
IrvinGamezSouta
Kumbhakarna
0
4
0
0
W
Charon
7
0
16
15
L
Janus
SplshDmg
Janus
0
7
0
0
W
0
2
16
4
W
Bakasura
7
1
10
12
W
Erlang Shen
brownbruh22
Erlang Shen
6
0
17
14.5
L
Hou Yi
coccopy
Hou Yi
2
5
0
0.4
L
Vamana
0
3
2
0.33
W
Baron Samedi
makkirr
Baron Samedi
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,225
Damage
33,763
52,281
Taken
58,822
46,716
Mitigated
38,240
21,932
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,604
474
1,296
2,175
12,738
7,225
0
5,985
5,693
17,944
0
L
Kumbhakarna
IrvinGamezSouta
Kumbhakarna
2,566
158
0
427
12,888
10,745
0
6,792
5,879
8,690
0
W
Charon
8,555
1,770
0
2,597
9,940
9,280
137
3,658
5,995
16,756
0
L
Janus
SplshDmg
Janus
9,322
986
0
250
10,221
4,075
0
4,319
5,674
14,262
0
W
7,805
1,746
1,560
3,006
12,608
12,275
87
5,242
7,094
16,258
0
W
Bakasura
7,717
4,865
0
3,440
9,928
6,162
709
3,222
6,579
0
18,520
W
Erlang Shen
brownbruh22
Erlang Shen
17,917
9,530
0
5,943
15,652
17,042
49
5,106
10,054
149
35,306
L
Hou Yi
coccopy
Hou Yi
7,000
3,734
0
1,841
10,969
5,020
605
4,233
6,291
0
29,618
L
Vamana
6,271
2,266
0
3,392
12,006
11,175
0
6,238
5,398
0
16,763
W
Baron Samedi
makkirr
Baron Samedi
11,231
959
3,523
1,863
4,153
1,957
245
2,113
1,901
32,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
32,672
175
Minions Killed
135
0
Camps Cleared
0
1,121,861
Distance Traveled
916,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,333
633
27
3
0
183,790
0
L
Kumbhakarna
6,505
651
10
1
0
167,429
2
W
Charon
8,912
891
23
2
0
218,038
0
L
Janus
6,157
616
17
2
0
180,127
0
W
Geb
7,720
772
21
2
0
215,503
0
W
Bakasura
8,346
835
51
5
0
245,335
0
W
Erlang Shen
8,531
853
26
3
0
227,059
0
L
Hou Yi
7,330
733
56
6
0
171,431
0
L
Vamana
6,347
635
25
3
0
213,625
0
W
Baron Samedi
7,937
794
54
5
0
215,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role