Player Matchup

Sol
Sol
Arlequín13
Sol
Level 148
God Stats
28W - 10L
1,782 SR
Queue Stats
627W - 612L
1,502 Elo+
Party 3
Cliodhna
Cliodhna
Goon_and_biond
Cliodhna
Level 102
God Stats
23W - 13L
1,637 SR
Queue Stats
271W - 277L
1,474 Elo+
Party 2
Ganesha
Ganesha
MilanCaf
Ganesha
Level 122
God Stats
6W - 2L
1,847 SR
Queue Stats
466W - 443L
1,509 Elo+
Party 3
Atlas
Atlas
NaerysII
Atlas
Level 126
God Stats
10W - 12L
1,512 SR
Queue Stats
167W - 163L
1,453 Elo+
Party 3
Persephone
Persephone
Swinters4
Persephone
Level 146
God Stats
6W - 4L
1,780 SR
Queue Stats
114W - 109L
1,539 Elo+
Party 2
Team Averages
Level 129
1,712 SR
1,495 Elo+

VS

Team Averages
Level 103
1,498 SR
1,403 Elo+
Skadi
Skadi
ADroppedCinnafun
Skadi
Level 54
God Stats
4W - 0L
1,748 SR
Queue Stats
53W - 43L
1,479 Elo+
Solo
Charon
Charon
AngelKurumu
Charon
Level 160
God Stats
1W - 4L
1,484 SR
Queue Stats
167W - 216L
1,380 Elo+
Party 1
Chang'e
Chang'e
GrXm-OwL
Chang'e
Level 105
God Stats
1W - 2L
1,306 SR
Queue Stats
110W - 134L
1,368 Elo+
Party 1
Hercules
Hercules
KoreanCornBread
Hercules
Level 93
God Stats
4W - 6L
1,426 SR
Queue Stats
388W - 485L
1,384 Elo+
Party 1
Bakasura
Bakasura
Neko__Nero
Bakasura
Level 104
God Stats
37W - 29L
1,525 SR
Queue Stats
354W - 422L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,183
574
12,997
13,843
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
12
1 / 2 / 1
7,573
473
6,679
11,514
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
MilanCaf
Ganesha
12
0 / 4 / 4
7,095
443
5,792
11,542
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
NaerysII
Atlas
10
1 / 2 / 1
7,056
441
6,018
12,909
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Swinters4
Persephone
15
3 / 2 / 0
9,837
615
10,195
6,804
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,463
591
13,758
13,847
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
12
1 / 1 / 4
7,048
441
7,264
11,254
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
GrXm-OwL
Chang'e
13
2 / 2 / 4
7,344
459
4,986
10,726
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
13
0 / 2 / 2
6,899
431
2,896
10,717
9,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Neko__Nero
Bakasura
14
3 / 1 / 3
8,469
529
5,916
15,891
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Charon
1
1
4
3
L
3
2
1
1.75
L
Cliodhna
1
2
1
0.75
W
Chang'e
GrXm-OwL
Chang'e
2
2
4
2
W
Hercules
0
2
2
0.5
L
Ganesha
MilanCaf
Ganesha
0
4
4
0.5
L
Atlas
NaerysII
Atlas
1
2
1
0.75
W
Bakasura
Neko__Nero
Bakasura
3
1
3
4.5
L
Persephone
Swinters4
Persephone
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
34,820
56,612
Taken
62,435
27,054
Mitigated
35,207
18,778
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,758
6,403
0
2,821
13,847
5,186
3,221
8,634
4,892
0
66,545
W
Charon
7,264
627
0
350
11,254
6,817
0
8,365
2,807
44,867
0
L
12,997
5,169
0
4,950
13,843
5,120
1,534
3,466
10,327
85,889
0
L
Cliodhna
6,679
0
0
5,846
11,514
4,540
0
1,424
9,965
0
58,835
W
Chang'e
GrXm-OwL
Chang'e
4,986
260
1,947
2,891
10,726
6,128
0
5,890
4,738
24,158
0
W
Hercules
2,896
464
0
3,146
10,717
9,355
0
5,878
4,794
0
36,920
L
Ganesha
MilanCaf
Ganesha
5,792
249
0
1,490
11,542
5,748
246
1,460
9,802
40,807
0
L
Atlas
NaerysII
Atlas
6,018
2,386
0
3,792
12,909
9,229
33
5,269
7,199
24,749
0
W
Bakasura
Neko__Nero
Bakasura
5,916
3,712
0
6,392
15,891
7,721
0
5,861
10,030
0
50,917
L
Persephone
Swinters4
Persephone
10,195
514
0
2,700
6,804
2,417
450
678
5,699
81,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
39,223
441
Minions Killed
369
0
Camps Cleared
0
1,483,017
Distance Traveled
1,660,435
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,463
591
113
7
0
293,151
0
W
Charon
7,048
441
58
4
0
319,548
0
L
Sol
9,183
574
141
9
0
286,376
0
L
Cliodhna
7,573
473
89
6
0
310,372
0
W
Chang'e
7,344
459
29
2
0
328,053
2
W
Hercules
6,899
431
50
3
0
320,053
0
L
Ganesha
7,095
443
29
2
0
306,598
2
L
Atlas
7,056
441
56
4
0
269,237
1
W
Bakasura
8,469
529
119
7
0
399,630
0
L
Persephone
9,837
615
126
8
0
310,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role