Player Matchup

Vulcan
Vulcan
Cities Of Ash
Vulcan
Level 117
God Stats
39W - 29L
1,659 SR
Queue Stats
127W - 133L
1,498 Elo+
Solo
Artemis
Artemis
MrCheeseBiscuits
Artemis
Level 18
God Stats
34W - 38L
1,457 SR
Queue Stats
35W - 39L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Nickelquacks
Sun Wukong
Level 137
God Stats
3W - 1L
1,673 SR
Queue Stats
54W - 61L
1,439 Elo+
Party 1
Team Averages
Level 91
1,596 SR
1,456 Elo+

VS

Team Averages
Level 57
1,460 SR
1,227 Elo+
Tyr
Tyr
RickysBaked
Tyr
Level 31
God Stats
0W - 2L
1,249 SR
Queue Stats
134W - 149L
1,190 Elo+
Solo
Scylla
Scylla
Smokelezz
Scylla
Level 43
God Stats
2W - 1L
1,717 SR
Queue Stats
3W - 5L
1,053 Elo+
Solo
Mercury
Mercury
Yas4x__
Mercury
Level 96
God Stats
1W - 3L
1,414 SR
Queue Stats
145W - 160L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 5
10,194
1,019
14,203
4,553
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 13
8,344
834
7,972
5,631
2,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Nickelquacks
Sun Wukong
12
5 / 0 / 13
9,234
923
7,375
8,702
5,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
6,165
617
3,576
10,647
8,306
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Smokelezz
Scylla
10
1 / 7 / 0
6,913
691
3,488
10,024
3,423
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Yas4x__
Mercury
10
0 / 7 / 1
6,930
693
2,619
12,106
4,347
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
21
Kills
1
1
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
W
2
1
13
8.5
W
Sun Wukong
Nickelquacks
Sun Wukong
5
0
13
11.5
L
0
7
0
0
L
Scylla
Smokelezz
Scylla
1
7
0
0.14
L
Mercury
Yas4x__
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
9,683
18,886
Taken
32,777
9,477
Mitigated
16,076
3,905
Healing
1,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,203
6,391
0
680
4,553
1,939
102
976
3,577
42,166
0
W
7,972
3,500
0
1,510
5,631
2,245
625
1,190
4,441
0
29,021
W
Sun Wukong
Nickelquacks
Sun Wukong
7,375
1,409
0
1,715
8,702
5,293
321
1,685
7,017
0
28,999
L
3,576
491
0
645
10,647
8,306
0
5,682
4,965
0
7,120
L
Scylla
Smokelezz
Scylla
3,488
130
0
683
10,024
3,423
0
4,667
5,349
20,853
0
L
Mercury
Yas4x__
Mercury
2,619
527
0
0
12,106
4,347
0
4,412
7,694
0
22,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
20,008
119
Minions Killed
75
0
Camps Cleared
0
571,982
Distance Traveled
442,581
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,194
1,019
50
5
0
208,626
2
W
Artemis
8,344
834
35
4
0
175,053
0
W
Sun Wukong
9,234
923
34
3
0
188,303
3
L
Tyr
6,165
617
12
1
0
142,437
0
L
Scylla
6,913
691
34
3
0
121,476
0
L
Mercury
6,930
693
29
3
0
178,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role