Player Matchup

Hachiman
Hachiman
Zpuckette
Hachiman
Level 69
God Stats
3W - 1L
1,669 SR
Queue Stats
34W - 34L
1,407 Elo+
Party 1
Tyr
Tyr
quarterZX
Tyr
Level 69
God Stats
3W - 2L
1,685 SR
Queue Stats
52W - 46L
1,332 Elo+
Party 1
Poseidon
Poseidon
xXxZOMBIExXx269
Poseidon
Level 113
God Stats
3W - 0L
1,188 SR
Queue Stats
52W - 51L
1,307 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,348 Elo+

VS

Team Averages
Level 67
1,521 SR
1,420 Elo+
Horus
Horus
CaptainCrippy
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,448 Elo+
Party 2
Ra
Ra
Ischyros__
Ra
Level 15
God Stats
3W - 3L
1,562 SR
Queue Stats
10W - 8L
1,374 Elo+
Party 2
Thanatos
Thanatos
Occams_Razor123
Thanatos
Level 67
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 107L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Zpuckette
Hachiman
15
8 / 3 / 9
12,125
808
12,730
11,543
3,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 17
11,272
751
7,944
8,281
6,776
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
16
9 / 2 / 8
12,432
829
16,183
5,600
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,148
677
7,325
16,338
11,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 0
11,025
735
4,870
13,074
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
2 / 7 / 2
10,771
718
7,014
12,266
5,099
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
7
0
0.43
L
Thanatos
2
7
2
0.43
W
Hachiman
Zpuckette
Hachiman
8
3
9
4.17
W
2
0
17
10.5
W
Poseidon
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
19,209
25,424
Taken
41,678
12,149
Mitigated
21,384
5,238
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
3,110
1,150
2,422
16,338
11,188
0
7,063
9,275
0
37,785
L
4,870
710
800
705
13,074
5,097
0
5,565
7,509
43,120
0
L
Thanatos
7,014
358
0
4,160
12,266
5,099
0
4,399
7,867
0
23,720
W
Hachiman
Zpuckette
Hachiman
12,730
7,239
0
2,585
11,543
3,776
875
1,588
9,908
32
46,120
W
7,944
157
0
2,653
8,281
6,776
65
2,656
5,428
612
16,153
W
Poseidon
16,183
1,106
0
0
5,600
1,597
390
1,152
4,448
78,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
31,944
168
Minions Killed
154
0
Camps Cleared
0
817,325
Distance Traveled
763,869
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,148
677
33
2
0
281,667
2
L
Ra
11,025
735
88
6
0
230,963
0
L
Thanatos
10,771
718
33
2
0
251,239
0
W
Hachiman
12,125
808
54
4
0
231,599
0
W
Tyr
11,272
751
14
1
0
315,582
6
W
Poseidon
12,432
829
100
7
0
270,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role