Player Matchup

Charybdis
Charybdis
Ariós
Charybdis
Level 98
God Stats
49W - 34L
1,548 SR
Queue Stats
273W - 268L
1,459 Elo+
Party 2
Kali
Kali
Armánder
Kali
Level 85
God Stats
6W - 4L
1,579 SR
Queue Stats
256W - 244L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Bibiifoc
Nu Wa
Level 84
God Stats
9W - 8L
1,568 SR
Queue Stats
38W - 37L
1,512 Elo+
Party 3
Hercules
Hercules
HotGirlFishy
Hercules
Level 140
God Stats
0W - 2L
1,314 SR
Queue Stats
69W - 71L
1,295 Elo+
Solo
Charon
Charon
Thiboubibou
Charon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 3
Team Averages
Level 86
1,502 SR
1,442 Elo+

VS

Team Averages
Level 58
1,581 SR
1,467 Elo+
Danzaburou
Danzaburou
Hertras
Danzaburou
Level 69
God Stats
4W - 1L
1,878 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Anubis
Anubis
LumiiiXx
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Oxigenium
Aphrodite
Level 68
God Stats
3W - 2L
1,468 SR
Queue Stats
114W - 103L
1,473 Elo+
Solo
Hel
Hel
thxyou666_YT
Hel
Level 100
God Stats
136W - 111L
1,503 SR
Queue Stats
210W - 198L
1,470 Elo+
Party 1
Loki
Loki
x-PostmanTwxt
Loki
Level 28
God Stats
16W - 16L
1,555 SR
Queue Stats
34W - 34L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ariós
Charybdis
13
2 / 4 / 2
8,090
449
11,660
17,745
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
5 / 3 / 4
10,204
567
12,051
20,691
8,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Bibiifoc
Nu Wa
14
2 / 10 / 3
9,332
518
13,378
18,044
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HotGirlFishy
Hercules
14
1 / 3 / 2
8,700
483
5,004
14,845
11,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Charon
11
0 / 4 / 4
7,711
428
6,253
15,124
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hertras
Danzaburou
16
2 / 3 / 2
9,542
530
8,189
13,740
6,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LumiiiXx
Anubis
17
11 / 2 / 6
10,550
586
16,226
12,266
6,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Oxigenium
Aphrodite
16
5 / 1 / 8
10,035
558
18,963
13,933
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 10
8,940
497
12,233
13,131
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 7
9,409
523
6,382
16,216
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
24
24
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ariós
Charybdis
2
4
2
0.75
L
Kali
5
3
4
2.33
L
Nu Wa
Bibiifoc
Nu Wa
2
10
3
0.35
W
Danzaburou
Hertras
Danzaburou
2
3
2
1
L
Hercules
HotGirlFishy
Hercules
1
3
2
0.67
W
Anubis
LumiiiXx
Anubis
11
2
6
7
W
Aphrodite
Oxigenium
Aphrodite
5
1
8
9
L
Charon
0
4
4
0.5
W
2
1
10
7
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,346
Damage
61,993
86,449
Taken
69,286
47,396
Mitigated
32,139
20,990
Healing
38,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ariós
Charybdis
11,660
5,193
0
7,887
17,745
6,733
591
8,691
9,054
0
72,398
L
Kali
12,051
5,436
0
5,786
20,691
8,540
0
7,779
12,844
0
93,701
L
Nu Wa
Bibiifoc
Nu Wa
13,378
2,104
0
1,081
18,044
5,955
507
13,816
4,228
65,325
0
W
Danzaburou
Hertras
Danzaburou
8,189
2,894
0
2,698
13,740
6,145
2,241
2,623
11,061
0
81,920
L
Hercules
HotGirlFishy
Hercules
5,004
1,886
0
4,895
14,845
11,143
0
9,256
5,589
0
46,881
W
Anubis
LumiiiXx
Anubis
16,226
291
0
6,401
12,266
6,180
763
5,761
6,005
70,853
0
W
Aphrodite
Oxigenium
Aphrodite
18,963
1,569
1,663
9,399
13,933
7,897
466
3,215
10,502
76,178
0
L
Charon
6,253
603
0
1,341
15,124
15,025
22
7,822
7,302
17,043
0
W
12,233
307
5,128
8,091
13,131
5,397
405
3,789
9,106
72,061
0
W
6,382
1,643
0
4,864
16,216
6,520
632
3,277
12,634
0
62,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
48,476
457
Minions Killed
522
0
Camps Cleared
0
1,730,699
Distance Traveled
1,838,971
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,090
449
114
6
0
311,665
0
L
Kali
10,204
567
120
7
0
402,548
0
L
Nu Wa
9,332
518
118
7
0
322,005
0
W
Danzaburou
9,542
530
117
7
0
341,391
2
L
Hercules
8,700
483
88
5
0
357,293
4
W
Anubis
10,550
586
113
6
0
349,933
0
W
Aphrodite
10,035
558
114
6
0
349,636
5
L
Charon
7,711
428
17
1
0
337,188
0
W
Hel
8,940
497
99
6
0
410,846
9
W
Loki
9,409
523
79
4
0
387,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role