Player Matchup

Charon
Charon
D-Fase-Prop
Charon
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
111W - 138L
1,405 Elo+
Solo
Lancelot
Lancelot
T_last_stand
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,460 Elo+
Solo
Ra
Ra
Zachadoodledoo
Ra
Level 81
God Stats
112W - 110L
1,457 SR
Queue Stats
138W - 141L
1,347 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,404 Elo+

VS

Team Averages
Level 89
1,349 SR
1,394 Elo+
Danzaburou
Danzaburou
CeranTegra
Danzaburou
Level 69
God Stats
8W - 8L
1,361 SR
Queue Stats
234W - 250L
1,443 Elo+
Solo
Discordia
Discordia
T_Wrexks
Discordia
Level 86
God Stats
2W - 1L
1,187 SR
Queue Stats
120W - 114L
1,316 Elo+
Party 1
Charon
Charon
jgbojangles
Charon
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 0 / 2
7,506
751
5,149
8,472
7,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
T_last_stand
Lancelot
9
0 / 4 / 2
6,641
664
3,598
8,889
5,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 1
7,472
747
3,592
8,057
3,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CeranTegra
Danzaburou
10
1 / 2 / 4
7,455
746
8,103
6,011
2,166
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
T_Wrexks
Discordia
11
2 / 2 / 3
7,511
751
8,956
4,012
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
11
3 / 0 / 3
7,968
797
4,204
5,806
4,026
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CeranTegra
Danzaburou
1
2
4
1.5
L
Charon
2
0
2
3
W
Discordia
T_Wrexks
Discordia
2
2
3
1.75
L
Lancelot
T_last_stand
Lancelot
0
4
2
0.25
L
2
2
1
1.25
W
Charon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
21,263
25,418
Taken
15,829
16,322
Mitigated
7,887
7,282
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CeranTegra
Danzaburou
8,103
2,871
0
420
6,011
2,166
561
2,523
3,488
0
25,658
L
Charon
5,149
312
0
1,496
8,472
7,388
54
4,353
4,119
15,392
696
W
Discordia
T_Wrexks
Discordia
8,956
694
246
178
4,012
1,695
49
2,688
1,324
34,143
0
L
Lancelot
T_last_stand
Lancelot
3,598
514
390
720
8,889
5,198
0
4,179
4,710
0
13,183
L
3,592
261
1,678
2,998
8,057
3,736
0
5,051
3,006
38,615
0
W
Charon
4,204
666
304
881
5,806
4,026
240
3,533
2,273
14,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,619
Gold Earned
22,934
99
Minions Killed
98
0
Camps Cleared
0
555,958
Distance Traveled
541,524
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,455
746
38
4
0
190,068
0
L
Charon
7,506
751
14
1
0
179,411
0
W
Discordia
7,511
751
42
4
0
182,561
3
L
Lancelot
6,641
664
12
1
0
207,725
0
L
Ra
7,472
747
73
7
0
168,822
3
W
Charon
7,968
797
18
2
0
168,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role