Player Matchup

Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dinosaurierrex
Hachiman
Level 139
God Stats
12W - 9L
1,611 SR
Queue Stats
35W - 38L
1,521 Elo+
Solo
Yemoja
Yemoja
Gryfof124k
Yemoja
Level 36
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 16L
1,367 Elo+
Solo
Surtr
Surtr
LaRevanche2Dadou
Surtr
Level 128
God Stats
1W - 2L
1,609 SR
Queue Stats
131W - 124L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrDoomCrow
Tsukuyomi
Level 129
God Stats
0W - 3L
1,318 SR
Queue Stats
353W - 345L
1,510 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,496 Elo+

VS

Team Averages
Level 117
1,542 SR
1,505 Elo+
Medusa
Medusa
Dahnilunar
Medusa
Level 81
God Stats
3W - 2L
1,582 SR
Queue Stats
146W - 144L
1,503 Elo+
Solo
Ravana
Ravana
Dr3ams4Et3rnity_
Ravana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,539 Elo+
Solo
Ix Chel
Ix Chel
JohnEdmunds
Ix Chel
Level 158
God Stats
20W - 12L
1,568 SR
Queue Stats
350W - 360L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
RGCurt
Kuzenbo
Level 147
God Stats
6W - 3L
1,461 SR
Queue Stats
168W - 175L
1,460 Elo+
Party 1
Thanatos
Thanatos
丶只想抱紧你
Thanatos
Level 155
God Stats
8W - 5L
1,600 SR
Queue Stats
103W - 113L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
5,915
538
6,044
6,623
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
0 / 0 / 0
5,698
518
2,401
6,445
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gryfof124k
Yemoja
9
0 / 1 / 0
5,584
508
2,716
7,003
4,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 5 / 1
6,224
566
6,023
13,454
10,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
MrDoomCrow
Tsukuyomi
11
2 / 4 / 1
6,164
560
4,120
10,555
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dahnilunar
Medusa
11
0 / 0 / 0
6,247
568
2,335
5,100
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 4
6,702
609
7,506
10,016
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
JohnEdmunds
Ix Chel
11
2 / 2 / 3
6,467
588
5,655
8,052
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RGCurt
Kuzenbo
10
0 / 0 / 5
6,053
550
3,334
6,219
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 0 / 3
7,846
713
7,874
11,252
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Medusa
Dahnilunar
Medusa
0
0
0
0
L
Hachiman
0
0
0
0
W
3
3
4
1.67
L
Yemoja
Gryfof124k
Yemoja
0
1
0
0
W
Ix Chel
JohnEdmunds
Ix Chel
2
2
3
1.75
L
1
5
1
0.3
L
Tsukuyomi
MrDoomCrow
Tsukuyomi
2
4
1
0.63
W
Kuzenbo
RGCurt
Kuzenbo
0
0
5
2.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,304
Damage
26,704
44,080
Taken
40,639
21,763
Mitigated
22,358
10,762
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,044
323
0
1,617
6,623
1,895
0
2,941
3,682
47,489
0
W
Medusa
Dahnilunar
Medusa
2,335
763
0
3,563
5,100
1,964
649
681
4,419
0
47,564
L
Hachiman
2,401
849
0
1,846
6,445
1,986
0
706
5,739
0
44,235
W
7,506
2,095
0
2,550
10,016
7,214
0
150
9,866
0
49,997
L
Yemoja
Gryfof124k
Yemoja
2,716
527
1,321
1,381
7,003
4,143
0
3,549
3,454
17,094
0
W
Ix Chel
JohnEdmunds
Ix Chel
5,655
830
519
1,784
8,052
3,121
0
4,559
3,481
46,819
0
L
6,023
2,372
0
2,961
13,454
10,324
5
226
13,180
272
44,544
L
Tsukuyomi
MrDoomCrow
Tsukuyomi
4,120
1,277
0
1,636
10,555
3,415
12
1,588
8,967
0
43,825
W
Kuzenbo
RGCurt
Kuzenbo
3,334
1,800
0
3,046
6,219
5,603
12
1,401
4,692
19,278
0
W
7,874
2,421
0
9,333
11,252
4,456
0
2,330
8,830
0
55,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
33,315
357
Minions Killed
359
0
Camps Cleared
0
1,099,851
Distance Traveled
1,094,584
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,915
538
90
8
0
249,301
6
W
Medusa
6,247
568
82
7
0
191,107
2
L
Hachiman
5,698
518
96
9
0
222,381
4
W
Ravana
6,702
609
88
8
0
193,328
2
L
Yemoja
5,584
508
31
3
0
202,618
3
W
Ix Chel
6,467
588
74
7
0
212,229
0
L
Surtr
6,224
566
76
7
0
187,437
0
L
Tsukuyomi
6,164
560
64
6
0
238,114
0
W
Kuzenbo
6,053
550
27
2
0
242,587
3
W
Thanatos
7,846
713
88
8
0
255,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role