Player Matchup

Janus
Janus
Kls7409
Janus
Level 108
God Stats
0W - 5L
1,182 SR
Queue Stats
640W - 644L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
СвятойНасок
Ao Kuang
Level 72
God Stats
20W - 23L
1,471 SR
Queue Stats
146W - 149L
1,435 Elo+
Party 1
Neith
Neith
ТанаТост
Neith
Level 11
God Stats
12W - 20L
1,330 SR
Queue Stats
26W - 33L
1,401 Elo+
Party 1
Team Averages
Level 64
1,328 SR
1,440 Elo+

VS

Team Averages
Level 93
1,454 SR
1,453 Elo+
Guan Yu
Guan Yu
IO-Hurdygurdy-OI
Guan Yu
Level 68
God Stats
34W - 24L
1,598 SR
Queue Stats
300W - 308L
1,459 Elo+
Solo
Ix Chel
Ix Chel
israsnt
Ix Chel
Level 107
God Stats
35W - 36L
1,410 SR
Queue Stats
398W - 427L
1,447 Elo+
Solo
Ymir
Ymir
merzkii
Ymir
Level 104
God Stats
118W - 109L
1,355 SR
Queue Stats
731W - 817L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kls7409
Janus
12
1 / 3 / 8
9,196
836
10,214
7,190
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 6 / 1
9,192
836
12,878
13,513
5,470
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 4
8,389
763
4,201
11,631
3,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
8,683
789
5,774
13,271
10,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
israsnt
Ix Chel
13
9 / 5 / 4
10,398
945
14,153
12,871
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
merzkii
Ymir
12
2 / 2 / 11
9,256
841
4,966
10,521
11,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
14
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Janus
Kls7409
Janus
1
3
8
1.67
W
Ix Chel
israsnt
Ix Chel
9
5
4
2.2
W
Ymir
merzkii
Ymir
2
2
11
3.75
L
6
6
1
1.08
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
24,893
32,334
Taken
36,663
11,679
Mitigated
27,042
4,711
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,774
1,376
1,502
3,233
13,271
10,248
450
8,578
4,693
0
18,404
L
Janus
Kls7409
Janus
10,214
673
0
201
7,190
2,440
0
4,848
2,342
45,096
0
W
Ix Chel
israsnt
Ix Chel
14,153
1,360
1,495
3,178
12,871
5,533
406
8,047
4,824
45,740
0
W
Ymir
merzkii
Ymir
4,966
1,593
0
0
10,521
11,261
216
7,140
3,279
21,322
0
L
12,878
4,724
0
2,671
13,513
5,470
0
7,348
6,125
29,918
0
L
4,201
2,047
0
1,839
11,631
3,769
0
7,025
4,534
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
28,337
119
Minions Killed
98
0
Camps Cleared
0
591,576
Distance Traveled
615,832
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,683
789
17
2
0
231,362
5
L
Janus
9,196
836
75
7
0
202,993
0
W
Ix Chel
10,398
945
49
4
0
195,303
0
W
Ymir
9,256
841
32
3
0
189,167
0
L
Ao Kuang
9,192
836
25
2
0
205,127
0
L
Neith
8,389
763
19
2
0
183,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role