Player Matchup

The Morrigan
The Morrigan
Drip Vinci
The Morrigan
Level 155
God Stats
0W - 4L
1,213 SR
Queue Stats
46W - 48L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
DärkSäint
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,552 Elo+
Solo
Sobek
Sobek
KozukiOden17
Sobek
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,614 Elo+
Party 1
Discordia
Discordia
PapaAnty
Discordia
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 13L
1,436 Elo+
Party 1
Rama
Rama
WillStaysWoke
Rama
Level 155
God Stats
0W - 3L
1,300 SR
Queue Stats
44W - 49L
1,553 Elo+
Party 1
Team Averages
Level 124
1,363 SR
1,540 Elo+

VS

Team Averages
Level 136
1,423 SR
1,533 Elo+
Xing Tian
Xing Tian
Chief KJF
Xing Tian
Level 161
God Stats
4W - 5L
1,134 SR
Queue Stats
789W - 816L
1,522 Elo+
Solo
Hades
Hades
Totopo kun
Hades
Level 129
God Stats
1W - 2L
1,233 SR
Queue Stats
393W - 379L
1,549 Elo+
Solo
Anhur
Anhur
Vivixal
Anhur
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 83L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
babelnaut
Tsukuyomi
Level 207
God Stats
2W - 5L
1,747 SR
Queue Stats
376W - 352L
1,495 Elo+
Solo
Cabrakan
Cabrakan
tXblanketXt
Cabrakan
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 86L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Drip Vinci
The Morrigan
15
2 / 4 / 14
9,255
712
11,466
6,338
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
DärkSäint
Cabrakan
16
3 / 3 / 10
9,039
695
4,323
9,019
7,619
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 4 / 13
9,117
701
4,314
13,706
17,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
PapaAnty
Discordia
17
6 / 3 / 10
10,442
803
19,486
7,103
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 5 / 11
9,028
694
14,384
12,508
5,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chief KJF
Xing Tian
17
2 / 3 / 14
10,825
833
4,498
17,783
20,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
0 / 5 / 11
9,002
692
8,895
11,970
9,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Vivixal
Anhur
17
6 / 4 / 9
10,595
815
10,689
11,577
6,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
babelnaut
Tsukuyomi
19
9 / 2 / 8
11,445
880
14,139
10,712
6,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
tXblanketXt
Cabrakan
16
2 / 4 / 11
10,478
806
4,900
18,426
26,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
72
18
Kills
19
19
Deaths
18
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chief KJF
Xing Tian
2
3
14
3
L
The Morrigan
Drip Vinci
The Morrigan
2
4
14
2.25
L
Cabrakan
DärkSäint
Cabrakan
3
3
10
2.67
L
3
4
13
2.38
L
Discordia
PapaAnty
Discordia
6
3
10
3.67
W
Hades
0
5
11
1.1
W
Anhur
Vivixal
Anhur
6
4
9
2.63
L
4
5
11
1.9
W
Tsukuyomi
babelnaut
Tsukuyomi
9
2
8
6.5
W
Cabrakan
tXblanketXt
Cabrakan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,973
Damage
43,121
48,674
Taken
70,468
36,346
Mitigated
69,254
12,697
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chief KJF
Xing Tian
4,498
75
4,121
3,986
17,783
20,655
409
9,882
7,757
15,786
0
L
The Morrigan
Drip Vinci
The Morrigan
11,466
1,046
1,722
1,516
6,338
2,829
0
2,944
3,390
31,661
0
L
Cabrakan
DärkSäint
Cabrakan
4,323
913
174
1,035
9,019
7,619
423
4,911
4,068
9,529
0
L
4,314
305
512
2,701
13,706
17,676
0
4,766
8,925
7,648
0
L
Discordia
PapaAnty
Discordia
19,486
1,037
391
660
7,103
3,042
153
2,676
4,412
44,340
0
W
Hades
8,895
463
2,582
2,745
11,970
9,103
1,050
7,382
4,588
19,396
0
W
Anhur
Vivixal
Anhur
10,689
5,688
1,979
1,373
11,577
6,490
4,280
7,392
4,185
0
36,749
L
14,384
6,865
636
3,350
12,508
5,180
0
3,139
9,369
0
26,491
W
Tsukuyomi
babelnaut
Tsukuyomi
14,139
2,246
1,236
2,797
10,712
6,302
1,515
5,384
5,230
0
45,555
W
Cabrakan
tXblanketXt
Cabrakan
4,900
548
1,253
2,607
18,426
26,704
776
9,338
9,088
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
52,345
143
Minions Killed
154
0
Camps Cleared
0
1,071,827
Distance Traveled
1,240,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,825
833
17
1
0
267,675
0
L
The Morrigan
9,255
712
43
3
0
203,532
0
L
Cabrakan
9,039
695
15
1
0
230,165
0
L
Sobek
9,117
701
8
1
0
187,949
0
L
Discordia
10,442
803
53
4
0
235,576
0
W
Hades
9,002
692
24
2
0
213,337
0
W
Anhur
10,595
815
50
4
0
228,789
0
L
Rama
9,028
694
24
2
0
214,605
0
W
Tsukuyomi
11,445
880
47
4
0
282,400
0
W
Cabrakan
10,478
806
16
1
0
248,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role