Player Matchup

Serqet
Serqet
Paeg
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,595 Elo+
Party 1
Bastet
Bastet
UnbuffedGaming
Bastet
Level 66
God Stats
7W - 1L
1,680 SR
Queue Stats
368W - 352L
1,541 Elo+
Party 1
Nox
Nox
dankfeelings
Nox
Level 105
God Stats
16W - 8L
1,726 SR
Queue Stats
36W - 35L
1,511 Elo+
Party 1
Team Averages
Level 106
1,635 SR
1,549 Elo+

VS

Team Averages
Level 122
1,519 SR
1,567 Elo+
Charon
Charon
DaddyJJK
Charon
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 120L
1,507 Elo+
Solo
Thanatos
Thanatos
JayyThaaDonn
Thanatos
Level 108
God Stats
13W - 10L
1,557 SR
Queue Stats
326W - 329L
1,488 Elo+
Solo
Fafnir
Fafnir
OskoZavakumee
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Paeg
Serqet
14
7 / 2 / 8
11,579
827
7,570
11,094
12,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 1 / 10
12,064
862
18,125
9,591
3,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 14
11,335
810
8,523
6,576
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaddyJJK
Charon
12
1 / 5 / 3
9,258
661
8,317
14,472
11,472
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JayyThaaDonn
Thanatos
11
2 / 8 / 3
9,332
667
5,108
14,077
4,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
9,655
690
5,459
12,254
14,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
DaddyJJK
Charon
1
5
3
0.5
L
Thanatos
JayyThaaDonn
Thanatos
2
8
3
0.44
L
2
5
2
0.6
W
Serqet
Paeg
Serqet
7
2
8
5.5
W
8
1
10
13
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
18,884
27,261
Taken
40,803
18,648
Mitigated
30,215
6,123
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DaddyJJK
Charon
8,317
821
0
440
14,472
11,472
0
3,415
10,617
35,285
0
L
Thanatos
JayyThaaDonn
Thanatos
5,108
743
0
5,831
14,077
4,028
0
3,018
10,600
0
26,893
L
5,459
1,716
0
1,705
12,254
14,715
16
3,015
8,310
15,989
0
W
Serqet
Paeg
Serqet
7,570
1,210
0
1,450
11,094
12,809
478
5,921
5,153
0
20,716
W
18,125
4,028
0
4,653
9,591
3,400
1,250
4,216
5,375
0
44,835
W
8,523
1,187
0
20
6,576
2,439
1,091
4,156
2,420
45,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
28,245
137
Minions Killed
114
0
Camps Cleared
0
800,309
Distance Traveled
648,306
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,258
661
33
2
0
219,894
0
L
Thanatos
9,332
667
44
3
0
212,097
0
L
Fafnir
9,655
690
37
3
0
216,315
3
W
Serqet
11,579
827
21
2
0
266,043
4
W
Bastet
12,064
862
45
3
0
287,139
2
W
Nox
11,335
810
71
5
0
247,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role