Player Matchup

Neith
Neith
Andriaša474
Neith
Level 42
God Stats
3W - 5L
1,434 SR
Queue Stats
38W - 37L
1,462 Elo+
Solo
Serqet
Serqet
CrimsonLancealot
Serqet
Level 61
God Stats
24W - 13L
1,624 SR
Queue Stats
183W - 158L
1,580 Elo+
Solo
Ymir
Ymir
Diversyy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Kriglaisijatebi
Zeus
Level 45
God Stats
4W - 4L
1,722 SR
Queue Stats
114W - 106L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Tarrel_Man
Sun Wukong
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 291L
1,512 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,526 Elo+

VS

Team Averages
Level 121
1,574 SR
1,506 Elo+
Thanatos
Thanatos
Angel2003
Thanatos
Level 83
God Stats
7W - 10L
1,504 SR
Queue Stats
91W - 67L
1,500 Elo+
Solo
Charon
Charon
BrotherIAmPinned
Charon
Level 142
God Stats
7W - 11L
1,480 SR
Queue Stats
322W - 320L
1,463 Elo+
Solo
Poseidon
Poseidon
HirumaYouichi90
Poseidon
Level 124
God Stats
29W - 19L
1,507 SR
Queue Stats
522W - 482L
1,523 Elo+
Party 1
Mulan
Mulan
MorgaMagnum
Mulan
Level 128
God Stats
35W - 23L
1,629 SR
Queue Stats
480W - 472L
1,504 Elo+
Party 1
Artemis
Artemis
xS4MUx
Artemis
Level 129
God Stats
14W - 7L
1,751 SR
Queue Stats
388W - 367L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,657
514
4,426
7,567
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 1
6,601
600
3,308
11,549
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
7
0 / 3 / 0
4,918
447
852
8,527
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 5 / 1
5,459
496
5,309
6,068
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tarrel_Man
Sun Wukong
11
1 / 1 / 1
6,230
566
5,448
12,800
10,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angel2003
Thanatos
11
4 / 1 / 1
6,452
587
4,606
9,466
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
6,466
588
3,895
6,601
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
13
6 / 1 / 3
7,724
702
5,871
5,330
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 1
7,472
679
8,480
9,522
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
xS4MUx
Artemis
11
4 / 1 / 4
6,688
608
6,778
7,436
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Thanatos
Angel2003
Thanatos
4
1
1
4.5
W
1
1
4
3
L
3
3
1
1.17
L
Ymir
0
3
0
0
W
Poseidon
6
1
3
7.5
L
1
5
1
0.3
W
1
2
1
0.75
L
Sun Wukong
Tarrel_Man
Sun Wukong
1
1
1
1.5
W
Artemis
xS4MUx
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
29,630
46,511
Taken
38,355
24,568
Mitigated
16,807
7,508
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,426
1,628
0
1,112
7,567
2,838
0
2,648
4,869
0
39,527
W
Thanatos
Angel2003
Thanatos
4,606
2,514
0
5,221
9,466
3,393
592
1,180
8,241
0
48,871
W
3,895
699
770
1,862
6,601
3,383
125
705
5,896
28,968
0
L
3,308
801
0
2,530
11,549
4,390
0
2,179
9,144
0
50,093
L
Ymir
852
225
0
1,017
8,527
4,673
0
1,822
6,618
8,207
0
W
Poseidon
5,871
1,369
0
850
5,330
2,006
0
3,217
2,113
48,256
0
L
5,309
461
0
250
6,068
1,769
35
2,377
3,475
30,941
0
W
8,480
2,198
0
4,557
9,522
5,349
0
0
9,422
274
60,231
L
Sun Wukong
Tarrel_Man
Sun Wukong
5,448
983
0
2,599
12,800
10,898
0
313
12,467
0
46,745
W
Artemis
xS4MUx
Artemis
6,778
3,180
0
162
7,436
2,676
17
1,288
5,968
0
38,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
34,802
302
Minions Killed
356
0
Camps Cleared
0
1,092,862
Distance Traveled
1,156,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,657
514
61
6
0
199,477
0
W
Thanatos
6,452
587
67
6
0
253,436
0
W
Charon
6,466
588
34
3
0
212,228
0
L
Serqet
6,601
600
82
7
0
256,473
0
L
Ymir
4,918
447
15
1
0
221,661
0
W
Poseidon
7,724
702
92
8
0
236,213
0
L
Zeus
5,459
496
48
4
0
191,088
1
W
Mulan
7,472
679
99
9
0
230,171
4
L
Sun Wukong
6,230
566
96
9
0
224,163
2
W
Artemis
6,688
608
64
6
0
224,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role