Player Matchup

Medusa
Medusa
CienFleurs
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Ah Puch
Ah Puch
DjKing503
Ah Puch
Level 47
God Stats
10W - 4L
1,701 SR
Queue Stats
127W - 106L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
KSML7075
Cliodhna
Level 18
God Stats
0W - 3L
1,276 SR
Queue Stats
32W - 38L
1,370 Elo+
Party 2
Janus
Janus
l MIGGY I
Janus
Level 61
God Stats
30W - 23L
1,623 SR
Queue Stats
125W - 119L
1,514 Elo+
Party 2
Achilles
Achilles
vAvoidd
Achilles
Level 48
God Stats
10W - 14L
1,324 SR
Queue Stats
132W - 136L
1,459 Elo+
Party 2
Team Averages
Level 41
1,485 SR
1,394 Elo+

VS

Team Averages
Level 52
1,580 SR
1,372 Elo+
Hercules
Hercules
Jr_Donato
Hercules
Level 39
God Stats
6W - 8L
1,501 SR
Queue Stats
24W - 41L
1,382 Elo+
Solo
Izanami
Izanami
LegitWizard36
Izanami
Level 27
God Stats
7W - 6L
1,783 SR
Queue Stats
98W - 91L
1,250 Elo+
Party 1
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 112
God Stats
372W - 301L
1,523 SR
Queue Stats
393W - 337L
1,487 Elo+
Solo
Thanatos
Thanatos
TwilightGhoul
Thanatos
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,209 Elo+
Party 1
Ares
Ares
ZexionTheBloody
Ares
Level 48
God Stats
28W - 25L
1,593 SR
Queue Stats
308W - 291L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CienFleurs
Medusa
3
0 / 1 / 0
5,388
299
0
898
171
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
DjKing503
Ah Puch
17
11 / 3 / 3
10,869
604
23,277
18,896
7,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
KSML7075
Cliodhna
14
5 / 6 / 4
8,742
486
10,386
16,387
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
l MIGGY I
Janus
12
2 / 4 / 4
8,327
463
7,387
8,995
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
vAvoidd
Achilles
17
6 / 0 / 3
10,439
580
17,140
16,503
18,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jr_Donato
Hercules
15
1 / 4 / 0
9,036
502
7,361
21,070
22,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
17
1 / 6 / 0
9,803
545
6,326
12,638
5,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
1 / 9 / 4
9,862
548
12,307
21,996
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TwilightGhoul
Thanatos
16
4 / 3 / 4
9,816
545
6,513
14,487
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 2 / 2
9,899
550
10,269
17,598
19,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
24
Kills
13
14
Deaths
24
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
CienFleurs
Medusa
0
1
0
0
L
Ah Puch
DjKing503
Ah Puch
11
3
3
4.17
W
Hercules
Jr_Donato
Hercules
1
4
0
0.25
L
Cliodhna
KSML7075
Cliodhna
5
6
4
1.17
W
Izanami
1
6
0
0.17
W
1
9
4
0.33
W
Thanatos
TwilightGhoul
Thanatos
4
3
4
2
W
6
2
2
3.5
L
Janus
l MIGGY I
Janus
2
4
4
1
L
Achilles
vAvoidd
Achilles
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,190
Damage
42,776
61,679
Taken
87,789
36,813
Mitigated
63,887
11,510
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CienFleurs
Medusa
0
0
0
73
898
171
0
0
898
0
2,045
L
Ah Puch
DjKing503
Ah Puch
23,277
2,363
0
7,383
18,896
7,898
780
6,678
12,218
88,973
0
W
Hercules
Jr_Donato
Hercules
7,361
1,344
0
3,465
21,070
22,628
524
2,175
18,803
467
50,222
L
Cliodhna
KSML7075
Cliodhna
10,386
2,001
0
1,025
16,387
6,429
0
5,831
10,556
0
44,170
W
Izanami
6,326
3,513
0
0
12,638
5,357
5,684
5,765
6,819
0
91,493
W
12,307
4,100
301
7,032
21,996
10,011
5,210
9,623
11,803
81,129
7,362
W
Thanatos
TwilightGhoul
Thanatos
6,513
1,286
0
7,710
14,487
6,191
570
4,091
10,246
0
54,197
W
10,269
839
0
2,870
17,598
19,700
63
8,250
9,020
34,621
0
L
Janus
l MIGGY I
Janus
7,387
419
0
700
8,995
3,586
592
6,475
2,520
43,110
0
L
Achilles
vAvoidd
Achilles
17,140
4,793
0
2,329
16,503
18,729
157
3,348
13,155
658
71,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
48,416
358
Minions Killed
468
0
Camps Cleared
0
1,323,354
Distance Traveled
1,728,118
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,388
299
5
0
0
39,787
0
L
Ah Puch
10,869
604
123
7
0
317,231
0
W
Hercules
9,036
502
78
4
0
331,785
0
L
Cliodhna
8,742
486
49
3
0
368,548
0
W
Izanami
9,803
545
147
8
0
291,792
0
W
Olorun
9,862
548
133
7
0
270,724
0
W
Thanatos
9,816
545
73
4
0
453,869
0
W
Ares
9,899
550
37
2
0
379,948
4
L
Janus
8,327
463
75
4
0
227,551
0
L
Achilles
10,439
580
106
6
0
370,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role