Player Matchup

Skadi
Skadi
Isaac_aizakku
Skadi
Level 61
God Stats
4W - 2L
1,633 SR
Queue Stats
44W - 47L
1,439 Elo+
Solo
Charon
Charon
Libin Life
Charon
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 28L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
idkcalzoneman
Zhong Kui
Level 39
God Stats
3W - 1L
1,493 SR
Queue Stats
15W - 22L
1,341 Elo+
Solo
Team Averages
Level 75
1,542 SR
1,424 Elo+

VS

Team Averages
Level 41
1,557 SR
1,445 Elo+
Cerberus
Cerberus
DeutschHogsy
Cerberus
Level 104
God Stats
1W - 3L
1,866 SR
Queue Stats
264W - 260L
1,493 Elo+
Party 1
Chiron
Chiron
Gyngerluss
Chiron
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,342 Elo+
Party 1
Ra
Ra
zkiller99
Ra
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
9,732
811
12,984
7,406
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Libin Life
Charon
11
1 / 1 / 7
8,864
739
6,447
10,784
9,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
idkcalzoneman
Zhong Kui
13
3 / 1 / 6
9,671
806
7,164
5,514
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeutschHogsy
Cerberus
10
1 / 2 / 1
7,613
634
6,758
17,560
15,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Gyngerluss
Chiron
10
0 / 4 / 2
7,409
617
4,738
9,115
3,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
7,861
655
4,334
6,325
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeutschHogsy
Cerberus
1
2
1
0.75
L
Chiron
Gyngerluss
Chiron
0
4
2
0.25
W
5
0
3
6.5
W
Charon
Libin Life
Charon
1
1
7
4.5
W
Zhong Kui
idkcalzoneman
Zhong Kui
3
1
6
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
15,830
23,704
Taken
33,000
18,264
Mitigated
21,123
8,974
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeutschHogsy
Cerberus
6,758
91
0
3,229
17,560
15,279
0
8,016
9,239
21,986
906
L
Chiron
Gyngerluss
Chiron
4,738
1,911
804
793
9,115
3,333
0
3,510
5,604
0
20,984
W
12,984
4,396
0
2,278
7,406
3,214
1,087
2,883
4,523
0
51,517
W
Charon
Libin Life
Charon
6,447
971
234
4,739
10,784
9,880
318
4,799
5,603
20,822
0
W
Zhong Kui
idkcalzoneman
Zhong Kui
7,164
1,508
0
1,723
5,514
5,170
1,291
2,413
3,034
33,985
0
L
4,334
865
1,122
508
6,325
2,511
0
2,197
4,128
30,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
22,883
119
Minions Killed
110
0
Camps Cleared
0
610,396
Distance Traveled
563,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,613
634
32
3
0
215,256
0
L
Chiron
7,409
617
36
3
0
171,648
0
W
Skadi
9,732
811
52
4
0
224,730
0
W
Charon
8,864
739
21
2
0
202,854
0
W
Zhong Kui
9,671
806
46
4
0
182,812
0
L
Ra
7,861
655
42
4
0
176,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role