Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 1
Thanatos
Thanatos
MJRodrzJR
Thanatos
Level 59
God Stats
28W - 32L
1,478 SR
Queue Stats
351W - 381L
1,482 Elo+
Solo
Geb
Geb
iuramet
Geb
Level 126
God Stats
3W - 3L
1,513 SR
Queue Stats
6W - 3L
1,478 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,498 Elo+

VS

Team Averages
Level 109
1,457 SR
1,406 Elo+
Surtr
Surtr
Evil Maxton
Surtr
Level 98
God Stats
12W - 11L
1,522 SR
Queue Stats
409W - 407L
1,470 Elo+
Solo
Lancelot
Lancelot
bedusa
Lancelot
Level 100
God Stats
1W - 0L
1,348 SR
Queue Stats
11W - 8L
1,476 Elo+
Party 2
Persephone
Persephone
bhanatos
Persephone
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
13
3 / 9 / 2
11,172
798
8,186
18,138
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
MJRodrzJR
Thanatos
12
2 / 10 / 4
10,418
744
8,686
16,498
5,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
14
4 / 5 / 3
11,425
816
10,548
17,526
15,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 9
12,797
914
15,633
15,149
11,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
bedusa
Lancelot
15
4 / 6 / 15
12,171
869
10,616
16,823
14,824
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
bhanatos
Persephone
16
10 / 2 / 12
13,585
970
17,625
9,322
3,308
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
24
24
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
3
9
2
0.44
W
10
1
9
14.5
L
Thanatos
MJRodrzJR
Thanatos
2
10
4
0.4
W
Lancelot
bedusa
Lancelot
4
6
15
1.92
W
Persephone
bhanatos
Persephone
10
2
12
8
L
Geb
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
43,874
52,162
Taken
41,294
27,001
Mitigated
30,037
7,504
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
8,186
1,687
0
2,219
18,138
5,782
68
6,153
11,891
0
59,511
W
15,633
8,062
0
5,268
15,149
11,905
1,439
3,982
11,023
340
45,430
L
Thanatos
MJRodrzJR
Thanatos
8,686
1,513
0
3,487
16,498
5,254
0
5,808
10,690
0
24,261
W
Lancelot
bedusa
Lancelot
10,616
940
433
871
16,823
14,824
0
5,003
11,780
201
36,102
W
Persephone
bhanatos
Persephone
17,625
1,157
0
971
9,322
3,308
1,254
2,317
6,934
58,848
0
L
Geb
10,548
1,400
0
1,798
17,526
15,965
0
6,707
10,755
38,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
38,553
150
Minions Killed
197
0
Camps Cleared
0
691,225
Distance Traveled
776,432
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,172
798
87
6
0
221,010
1
W
Surtr
12,797
914
73
5
0
259,656
0
L
Thanatos
10,418
744
25
2
0
223,539
0
W
Lancelot
12,171
869
36
3
0
261,460
0
W
Persephone
13,585
970
88
6
0
255,316
0
L
Geb
11,425
816
38
3
0
246,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role