Player Matchup

Achilles
Achilles
ALEJE2106044
Achilles
Level 25
God Stats
4W - 3L
1,804 SR
Queue Stats
5W - 10L
1,399 Elo+
Party 2
Awilix
Awilix
Alejo250509
Awilix
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 191L
1,441 Elo+
Party 2
Fafnir
Fafnir
Andres-eyes2204
Fafnir
Level 31
God Stats
7W - 6L
1,527 SR
Queue Stats
239W - 250L
1,422 Elo+
Party 2
Agni
Agni
Bugs_bunny_baby
Agni
Level 89
God Stats
4W - 2L
1,721 SR
Queue Stats
308W - 273L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
NoSoyMoya
Heimdallr
Level 19
God Stats
6W - 9L
1,490 SR
Queue Stats
20W - 30L
1,362 Elo+
Party 2
Team Averages
Level 50
1,608 SR
1,410 Elo+

VS

Team Averages
Level 106
1,535 SR
1,464 Elo+
Sol
Sol
Allaboutthc
Sol
Level 147
God Stats
61W - 33L
1,610 SR
Queue Stats
901W - 912L
1,464 Elo+
Party 1
Charon
Charon
CageX4
Charon
Level 127
God Stats
22W - 15L
1,666 SR
Queue Stats
368W - 344L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
LoveKiller2258
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,400 Elo+
Solo
Thanatos
Thanatos
Lquid_Lion
Thanatos
Level 66
God Stats
65W - 59L
1,531 SR
Queue Stats
160W - 162L
1,469 Elo+
Party 1
Thor
Thor
Shadow_Sheepp
Thor
Level 148
God Stats
4W - 2L
1,366 SR
Queue Stats
183W - 172L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALEJE2106044
Achilles
9
0 / 1 / 1
5,087
462
3,334
8,698
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
2 / 4 / 4
5,989
544
5,570
10,274
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 2
6,197
563
2,207
8,846
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 4 / 0
6,516
592
8,103
7,511
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NoSoyMoya
Heimdallr
9
1 / 5 / 3
5,312
483
4,076
7,754
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,131
557
7,400
5,939
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
CageX4
Charon
11
4 / 1 / 5
7,066
642
5,229
8,106
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 6
6,014
547
2,935
5,890
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lquid_Lion
Thanatos
11
3 / 4 / 0
6,581
598
3,545
11,998
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
5 / 1 / 1
7,434
676
7,038
10,010
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
15
15
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALEJE2106044
Achilles
0
1
1
0.5
L
Awilix
2
4
4
1
W
3
2
2
2
L
2
1
2
3
L
6
4
0
1.5
W
Charon
CageX4
Charon
4
1
5
6.5
W
0
3
6
1
W
Thanatos
Lquid_Lion
Thanatos
3
4
0
0.75
L
Heimdallr
NoSoyMoya
Heimdallr
1
5
3
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
26,147
43,083
Taken
41,943
24,601
Mitigated
22,226
9,865
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALEJE2106044
Achilles
3,334
1,312
0
1,255
8,698
6,336
0
322
8,376
0
28,294
L
Awilix
5,570
2,423
0
2,682
10,274
3,778
0
2,945
7,229
0
35,543
W
7,400
3,385
0
2,027
5,939
2,352
617
864
5,075
41,497
6,481
L
2,207
799
57
3,173
8,846
8,861
0
4,882
3,944
15,653
0
L
8,103
800
22
1,592
7,511
2,386
0
1,974
5,537
41,852
0
W
Charon
CageX4
Charon
5,229
1,350
146
2,991
8,106
6,849
295
2,741
5,341
19,928
0
W
2,935
545
0
250
5,890
2,002
348
2,149
3,741
27,238
0
W
Thanatos
Lquid_Lion
Thanatos
3,545
850
0
7,500
11,998
4,723
265
2,598
9,400
0
44,255
L
Heimdallr
NoSoyMoya
Heimdallr
4,076
1,386
79
1,005
7,754
3,240
0
4,955
2,799
0
26,557
W
7,038
1,635
0
2,605
10,010
6,300
0
2,045
7,965
0
52,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
33,226
209
Minions Killed
285
0
Camps Cleared
0
1,023,854
Distance Traveled
1,044,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,087
462
34
3
0
180,929
0
L
Awilix
5,989
544
48
4
0
244,696
0
W
Sol
6,131
557
79
7
0
181,341
3
L
Fafnir
6,197
563
19
2
0
196,815
0
L
Agni
6,516
592
74
7
0
204,891
0
W
Charon
7,066
642
19
2
0
236,089
0
W
Nu Wa
6,014
547
39
4
0
187,454
1
W
Thanatos
6,581
598
68
6
0
226,428
2
L
Heimdallr
5,312
483
34
3
0
196,523
0
W
Thor
7,434
676
80
7
0
212,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role