Player Matchup

Martichoras
Martichoras
AgentC420
Martichoras
Level 66
God Stats
3W - 4L
1,441 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Bellona
Bellona
Ehrmantrautxx
Bellona
Level 41
God Stats
2W - 4L
1,232 SR
Queue Stats
21W - 30L
1,339 Elo+
Solo
Thor
Thor
GOLD8991
Thor
Level 67
God Stats
5W - 6L
1,551 SR
Queue Stats
351W - 362L
1,459 Elo+
Solo
Fenrir
Fenrir
Grant4444
Fenrir
Level 41
God Stats
4W - 7L
1,348 SR
Queue Stats
84W - 106L
1,457 Elo+
Solo
Chronos
Chronos
个人练习生蔡徐坤
Chronos
Level 68
God Stats
15W - 8L
1,873 SR
Queue Stats
306W - 337L
1,539 Elo+
Solo
Team Averages
Level 57
1,489 SR
1,452 Elo+

VS

Team Averages
Level 48
1,387 SR
1,455 Elo+
Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 69
God Stats
49W - 35L
1,588 SR
Queue Stats
201W - 184L
1,484 Elo+
Solo
Bellona
Bellona
Manu7n7
Bellona
Level 58
God Stats
2W - 4L
1,386 SR
Queue Stats
101W - 96L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NOVA VIl
Ah Muzen Cab
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 255L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
SukMaToe
Ratatoskr
Level 33
God Stats
4W - 7L
1,316 SR
Queue Stats
48W - 50L
1,436 Elo+
Party 1
Anubis
Anubis
Visionary8811
Anubis
Level 29
God Stats
1W - 2L
1,147 SR
Queue Stats
27W - 31L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AgentC420
Martichoras
9
0 / 1 / 0
5,926
423
3,940
6,523
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
11
1 / 1 / 2
6,610
472
4,813
12,340
10,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
13
1 / 0 / 1
7,286
520
2,052
9,620
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Grant4444
Fenrir
13
3 / 6 / 2
7,457
533
6,624
15,451
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 2
8,396
600
9,588
10,482
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFIameAce
Cthulhu
12
2 / 2 / 3
7,744
553
7,602
12,754
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Manu7n7
Bellona
12
1 / 1 / 2
7,545
539
7,838
11,445
11,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
NOVA VIl
Ah Muzen Cab
14
0 / 2 / 1
8,199
586
4,058
7,736
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
SukMaToe
Ratatoskr
15
5 / 3 / 4
9,198
657
9,629
12,173
4,850
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 3
8,129
581
5,936
9,431
4,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
12
12
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AgentC420
Martichoras
0
1
0
0
W
Cthulhu
BlueFIameAce
Cthulhu
2
2
3
1.75
L
Bellona
1
1
2
2
L
Thor
1
0
1
1.5
L
Fenrir
Grant4444
Fenrir
3
6
2
0.67
W
Bellona
Manu7n7
Bellona
1
1
2
2
W
Ah Muzen Cab
NOVA VIl
Ah Muzen Cab
0
2
1
0.25
W
Ratatoskr
SukMaToe
Ratatoskr
5
3
4
2.33
W
4
3
3
1.83
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
35,063
54,416
Taken
53,539
30,985
Mitigated
34,401
11,420
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AgentC420
Martichoras
3,940
975
0
1,603
6,523
2,953
432
1,614
4,909
0
36,987
W
Cthulhu
BlueFIameAce
Cthulhu
7,602
631
672
3,409
12,754
10,467
496
987
11,767
40,332
0
L
Bellona
4,813
1,230
66
3,660
12,340
10,409
37
4,253
8,087
0
23,218
L
Thor
2,052
104
0
2,866
9,620
5,749
480
774
8,846
367
41,408
L
Fenrir
Grant4444
Fenrir
6,624
1,932
0
1,448
15,451
8,095
231
3,430
12,021
72
49,305
W
Bellona
Manu7n7
Bellona
7,838
2,372
0
4,891
11,445
11,202
434
1,814
9,631
0
46,561
W
Ah Muzen Cab
NOVA VIl
Ah Muzen Cab
4,058
1,769
0
1,429
7,736
3,332
2,386
1,285
6,451
0
62,904
W
Ratatoskr
SukMaToe
Ratatoskr
9,629
4,255
0
1,939
12,173
4,850
575
2,374
9,799
0
78,122
W
5,936
375
0
3,416
9,431
4,550
573
3,283
6,148
51,683
0
L
9,588
2,631
0
1,777
10,482
3,779
0
3,559
6,903
68,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
40,815
372
Minions Killed
385
0
Camps Cleared
0
1,355,418
Distance Traveled
1,423,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,926
423
50
4
0
211,702
2
W
Cthulhu
7,744
553
40
3
0
293,412
0
L
Bellona
6,610
472
39
3
0
292,242
0
L
Thor
7,286
520
83
6
0
264,110
0
L
Fenrir
7,457
533
77
6
0
283,934
0
W
Bellona
7,545
539
67
5
0
303,384
0
W
Ah Muzen Cab
8,199
586
113
8
0
255,742
0
W
Ratatoskr
9,198
657
101
7
0
325,684
0
W
Anubis
8,129
581
64
5
0
245,615
0
L
Chronos
8,396
600
123
9
0
303,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role