Player Matchup

Nemesis
Nemesis
Badirishkid01
Nemesis
Level 70
God Stats
1W - 2L
1,242 SR
Queue Stats
30W - 36L
1,496 Elo+
Party 2
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 28
God Stats
16W - 23L
1,444 SR
Queue Stats
16W - 23L
1,410 Elo+
Party 2
Anubis
Anubis
Rogue iPython
Anubis
Level 83
God Stats
61W - 53L
1,663 SR
Queue Stats
155W - 176L
1,443 Elo+
Party 2
Mulan
Mulan
TacticxIz
Mulan
Level 71
God Stats
7W - 6L
1,551 SR
Queue Stats
147W - 173L
1,549 Elo+
Party 2
Martichoras
Martichoras
idothis
Martichoras
Level 94
God Stats
0W - 1L
1,524 SR
Queue Stats
67W - 55L
1,632 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,506 Elo+

VS

Team Averages
Level 112
1,636 SR
1,507 Elo+
Hou Yi
Hou Yi
CriticalShihtzu
Hou Yi
Level 127
God Stats
9W - 8L
1,710 SR
Queue Stats
61W - 80L
1,439 Elo+
Solo
Poseidon
Poseidon
Ewalken
Poseidon
Level 124
God Stats
5W - 2L
1,745 SR
Queue Stats
139W - 130L
1,515 Elo+
Solo
He Bo
He Bo
JasonDaBaws
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 86L
1,592 Elo+
Solo
Surtr
Surtr
reiivaj
Surtr
Level 62
God Stats
22W - 13L
1,486 SR
Queue Stats
81W - 73L
1,472 Elo+
Party 1
Nike
Nike
warfidenblack
Nike
Level 92
God Stats
19W - 6L
1,739 SR
Queue Stats
342W - 304L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 4 / 1
7,576
505
6,476
14,452
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 2
6,798
453
4,405
15,057
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 2
7,821
521
7,247
12,517
5,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
TacticxIz
Mulan
14
1 / 2 / 1
8,203
547
11,514
16,694
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
idothis
Martichoras
13
1 / 2 / 0
7,703
514
4,317
7,413
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,578
572
5,465
6,044
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ewalken
Poseidon
16
6 / 0 / 2
9,310
621
11,873
10,584
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 3
8,279
552
13,499
8,304
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
reiivaj
Surtr
13
0 / 2 / 3
7,617
508
8,296
16,722
14,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 10
7,709
514
8,709
11,802
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
4
1
0.63
W
4
0
2
5
W
Poseidon
Ewalken
Poseidon
6
0
2
7
L
0
7
2
0.14
W
5
2
3
3.25
L
2
3
2
1
L
Mulan
TacticxIz
Mulan
1
2
1
0.75
L
Martichoras
idothis
Martichoras
1
2
0
0.5
W
Surtr
reiivaj
Surtr
0
2
3
0.75
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,959
Damage
47,842
66,133
Taken
53,456
43,099
Mitigated
29,978
15,965
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,476
2,179
0
2,431
14,452
5,535
0
8,226
6,026
0
57,901
W
5,465
2,830
0
2,887
6,044
2,633
574
748
5,208
0
60,554
W
Poseidon
Ewalken
Poseidon
11,873
2,469
0
5,600
10,584
3,488
0
2,023
8,464
96,203
0
L
4,405
179
0
2,773
15,057
14,931
0
5,913
8,955
15,819
87
W
13,499
758
0
553
8,304
2,062
306
3,320
4,854
53,604
0
L
7,247
80
0
2,372
12,517
5,992
315
9,013
3,036
58,394
0
L
Mulan
TacticxIz
Mulan
11,514
1,416
0
6,435
16,694
13,315
430
2,113
14,581
0
67,554
L
Martichoras
idothis
Martichoras
4,317
1,064
0
1,954
7,413
3,326
0
703
6,710
0
63,105
W
Surtr
reiivaj
Surtr
8,296
3,607
0
6,250
16,722
14,990
0
990
14,815
339
47,486
W
8,709
956
0
2,793
11,802
6,805
240
4,397
7,405
8,119
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
41,493
440
Minions Killed
469
0
Camps Cleared
0
1,495,658
Distance Traveled
1,462,524
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,576
505
93
6
0
356,944
0
W
Hou Yi
8,578
572
107
7
0
264,479
2
W
Poseidon
9,310
621
137
9
0
351,210
1
L
Bacchus
6,798
453
21
1
0
314,032
0
W
He Bo
8,279
552
92
6
0
329,454
2
L
Anubis
7,821
521
96
6
0
276,835
0
L
Mulan
8,203
547
118
8
0
277,298
2
L
Martichoras
7,703
514
112
7
0
270,549
0
W
Surtr
7,617
508
81
5
0
236,488
3
W
Nike
7,709
514
52
3
0
280,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role