Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Lingwuini
Bellona
Level 29
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 6L
1,675 Elo+
Party 2
Xbalanque
Xbalanque
OpTic pigs
Xbalanque
Level 22
God Stats
3W - 1L
1,564 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
xFlimmy
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,542 Elo+
Party 2
Janus
Janus
xxparanova
Janus
Level 127
God Stats
2W - 1L
1,617 SR
Queue Stats
17W - 15L
1,524 Elo+
Party 2
Team Averages
Level 74
1,488 SR
1,508 Elo+

VS

Team Averages
Level 75
1,538 SR
1,491 Elo+
Maui
Maui
CyYoungster
Maui
Level 71
God Stats
12W - 14L
1,489 SR
Queue Stats
67W - 55L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Memotrex
Cernunnos
Level 64
God Stats
50W - 43L
1,585 SR
Queue Stats
108W - 107L
1,486 Elo+
Solo
Vulcan
Vulcan
Re3tz
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 211L
1,522 Elo+
Party 1
Thanatos
Thanatos
andy_men4710
Thanatos
Level 68
God Stats
34W - 34L
1,600 SR
Queue Stats
219W - 223L
1,488 Elo+
Solo
Ah Puch
Ah Puch
donnyy00
Ah Puch
Level 104
God Stats
11W - 9L
1,515 SR
Queue Stats
296W - 320L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 3 / 4
9,895
618
12,597
12,857
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Lingwuini
Bellona
13
2 / 1 / 2
8,069
504
2,315
11,737
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
OpTic pigs
Xbalanque
14
3 / 0 / 4
8,265
517
8,602
9,501
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xFlimmy
Cthulhu
13
1 / 0 / 4
8,430
527
5,659
12,370
9,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
14
4 / 1 / 4
8,405
525
6,771
10,537
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,062
504
4,250
15,154
13,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Memotrex
Cernunnos
12
0 / 7 / 0
7,877
492
8,232
13,060
5,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Re3tz
Vulcan
15
1 / 3 / 1
8,565
535
12,556
8,514
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
andy_men4710
Thanatos
1
0 / 0 / 0
4,940
309
0
0
0
Ah Puch
donnyy00
Ah Puch
13
2 / 3 / 0
8,536
534
10,358
11,453
6,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
4
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
3
4
3.33
L
1
5
3
0.5
W
Bellona
Lingwuini
Bellona
2
1
2
3
L
Cernunnos
Memotrex
Cernunnos
0
7
0
0
W
Xbalanque
OpTic pigs
Xbalanque
3
0
4
5
L
Vulcan
Re3tz
Vulcan
1
3
1
0.5
L
Thanatos
andy_men4710
Thanatos
0
0
0
0
L
Ah Puch
donnyy00
Ah Puch
2
3
0
0.67
W
Cthulhu
xFlimmy
Cthulhu
1
0
4
3
W
Janus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
35,396
57,002
Taken
48,181
32,201
Mitigated
29,054
16,155
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,597
4,617
0
1,988
12,857
5,948
0
4,504
8,353
0
82,970
L
4,250
877
0
2,975
15,154
13,900
0
2,490
12,574
36,577
20,040
W
Bellona
Lingwuini
Bellona
2,315
290
0
3,145
11,737
8,664
648
7,618
4,119
0
43,273
L
Cernunnos
Memotrex
Cernunnos
8,232
4,000
0
1,899
13,060
5,199
964
1,351
11,653
0
50,817
W
Xbalanque
OpTic pigs
Xbalanque
8,602
4,385
0
4,290
9,501
3,715
1,129
786
8,715
0
54,610
L
Vulcan
Re3tz
Vulcan
12,556
5,948
0
1,250
8,514
3,518
630
5,478
2,710
65,703
0
L
Thanatos
andy_men4710
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
donnyy00
Ah Puch
10,358
851
0
4,328
11,453
6,437
236
2,671
8,712
53,590
0
W
Cthulhu
xFlimmy
Cthulhu
5,659
169
1,773
2,339
12,370
9,559
92
6,427
5,943
34,213
0
W
Janus
6,771
279
0
2,620
10,537
4,315
693
7,670
2,867
49,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
37,980
401
Minions Killed
350
0
Camps Cleared
0
1,721,639
Distance Traveled
1,202,211
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,895
618
106
7
0
391,653
0
L
Maui
8,062
504
72
5
0
316,829
0
W
Bellona
8,069
504
74
5
0
319,029
0
L
Cernunnos
7,877
492
95
6
0
265,050
2
W
Xbalanque
8,265
517
81
5
0
327,134
0
L
Vulcan
8,565
535
92
6
0
348,866
2
L
Thanatos
4,940
309
0
0
0
0
0
L
Ah Puch
8,536
534
91
6
0
271,466
0
W
Cthulhu
8,430
527
53
3
0
339,597
6
W
Janus
8,405
525
87
5
0
344,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role