Player Matchup

Ares
Ares
Bubba88
Ares
Level 126
God Stats
6W - 0L
1,854 SR
Queue Stats
231W - 234L
1,534 Elo+
Party 1
Janus
Janus
ElArto
Janus
Level 68
God Stats
20W - 27L
1,433 SR
Queue Stats
142W - 119L
1,475 Elo+
Party 3
Bellona
Bellona
ElChichaii
Bellona
Level 106
God Stats
27W - 11L
1,737 SR
Queue Stats
179W - 159L
1,485 Elo+
Party 3
Thanatos
Thanatos
Seigetsun
Thanatos
Level 44
God Stats
15W - 8L
1,584 SR
Queue Stats
139W - 133L
1,461 Elo+
Solo
Danzaburou
Danzaburou
WowFlakes
Danzaburou
Level 125
God Stats
9W - 4L
1,635 SR
Queue Stats
155W - 139L
1,545 Elo+
Party 1
Team Averages
Level 94
1,648 SR
1,500 Elo+

VS

Team Averages
Level 113
1,497 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Modragos
Sun Wukong
Level 122
God Stats
4W - 3L
1,578 SR
Queue Stats
127W - 110L
1,443 Elo+
Solo
Thor
Thor
RESTOR9819
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,341 Elo+
Solo
Raijin
Raijin
SargeTom10
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,537 Elo+
Party 2
Rama
Rama
Traqwar97
Rama
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,609 Elo+
Solo
Maui
Maui
Venom0708
Maui
Level 62
God Stats
7W - 13L
1,406 SR
Queue Stats
90W - 98L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bubba88
Ares
11
2 / 2 / 6
6,695
609
7,142
11,713
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ElArto
Janus
11
2 / 1 / 6
7,023
638
5,527
5,737
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ElChichaii
Bellona
12
1 / 1 / 2
6,994
636
7,446
9,013
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Seigetsun
Thanatos
12
7 / 0 / 3
7,729
703
8,111
8,461
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
WowFlakes
Danzaburou
13
4 / 0 / 0
7,656
696
6,783
5,856
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Modragos
Sun Wukong
9
1 / 2 / 0
5,574
507
4,920
11,594
6,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,343
486
3,716
10,251
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
SargeTom10
Raijin
10
1 / 4 / 1
5,760
524
5,378
6,864
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
1 / 3 / 0
5,940
540
3,787
9,697
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
0 / 3 / 2
5,706
519
3,810
10,523
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Bubba88
Ares
2
2
6
2.5
W
Janus
ElArto
Janus
2
1
6
5
W
Bellona
ElChichaii
Bellona
1
1
2
2
L
Sun Wukong
Modragos
Sun Wukong
1
2
0
0.5
L
1
4
0
0.25
L
Raijin
SargeTom10
Raijin
1
4
1
0.38
W
Thanatos
Seigetsun
Thanatos
7
0
3
8.5
L
Rama
1
3
0
0.33
L
Maui
0
3
2
0.33
W
Danzaburou
WowFlakes
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,009
Damage
21,611
40,780
Taken
48,929
25,510
Mitigated
22,815
19,644
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bubba88
Ares
7,142
440
0
3,080
11,713
8,785
327
4,938
6,694
18,264
0
W
Janus
ElArto
Janus
5,527
402
0
1,160
5,737
2,416
263
2,622
3,083
54,551
0
W
Bellona
ElChichaii
Bellona
7,446
2,250
0
3,845
9,013
8,327
62
275
8,738
0
51,958
L
Sun Wukong
Modragos
Sun Wukong
4,920
1,252
0
2,103
11,594
6,737
0
579
10,985
0
35,419
L
3,716
616
0
2,228
10,251
3,513
0
1,696
8,491
0
27,441
L
Raijin
SargeTom10
Raijin
5,378
336
0
731
6,864
2,311
0
4,140
2,608
42,153
0
W
Thanatos
Seigetsun
Thanatos
8,111
2,634
0
7,205
8,461
3,586
661
870
7,543
0
51,034
L
Rama
3,787
3,211
0
4,154
9,697
3,172
0
1,404
8,293
0
45,709
L
Maui
3,810
1,576
0
1,390
10,523
7,082
0
4,503
5,850
21,228
0
W
Danzaburou
WowFlakes
Danzaburou
6,783
3,361
0
4,354
5,856
2,396
516
506
5,350
0
66,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
28,323
385
Minions Killed
308
0
Camps Cleared
0
1,221,660
Distance Traveled
1,097,490
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,695
609
22
2
0
257,335
2
W
Janus
7,023
638
92
8
0
226,888
2
W
Bellona
6,994
636
90
8
0
241,912
0
L
Sun Wukong
5,574
507
62
6
0
230,031
0
L
Thor
5,343
486
52
5
0
218,606
0
L
Raijin
5,760
524
81
7
0
210,288
0
W
Thanatos
7,729
703
83
8
0
269,645
1
L
Rama
5,940
540
89
8
0
206,262
3
L
Maui
5,706
519
24
2
0
232,303
2
W
Danzaburou
7,656
696
98
9
0
225,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role