Player Matchup

Nike
Nike
Anubis7TV
Nike
Level 92
God Stats
35W - 25L
1,464 SR
Queue Stats
309W - 282L
1,472 Elo+
Solo
Charon
Charon
BigBolacha
Charon
Level 104
God Stats
1W - 1L
1,543 SR
Queue Stats
97W - 85L
1,464 Elo+
Party 1
Pele
Pele
Colapski
Pele
Level 131
God Stats
1W - 2L
1,277 SR
Queue Stats
175W - 153L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Nimbleen
Cthulhu
Level 118
God Stats
55W - 26L
1,640 SR
Queue Stats
218W - 186L
1,540 Elo+
Solo
Anhur
Anhur
Syzzors
Anhur
Level 64
God Stats
3W - 0L
1,697 SR
Queue Stats
44W - 41L
1,412 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,481 Elo+

VS

Team Averages
Level 91
1,454 SR
1,510 Elo+
Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bakasura05
Tsukuyomi
Level 88
God Stats
0W - 4L
1,236 SR
Queue Stats
61W - 72L
1,478 Elo+
Solo
Shiva
Shiva
MeinKraft-god
Shiva
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,581 Elo+
Solo
Martichoras
Martichoras
jogez0
Martichoras
Level 106
God Stats
29W - 21L
1,536 SR
Queue Stats
379W - 390L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 1 / 1
7,254
558
7,362
10,230
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
BigBolacha
Charon
11
1 / 1 / 6
6,724
517
4,474
6,816
2,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
6 / 0 / 3
8,501
654
11,090
10,765
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nimbleen
Cthulhu
9
2 / 2 / 1
5,976
460
4,953
11,697
7,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Syzzors
Anhur
13
0 / 1 / 0
6,811
524
1,329
8,336
2,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 2 / 0
6,678
514
7,173
6,204
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
 
Ymir
12
0 / 2 / 0
6,643
511
3,618
9,625
10,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Bakasura05
Tsukuyomi
8
0 / 6 / 2
5,510
424
3,960
10,153
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 3
6,673
513
7,600
10,830
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
jogez0
Martichoras
13
2 / 1 / 0
7,553
581
5,019
5,857
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
L
Ymir
 
Ymir
0
2
0
0
W
Nike
3
1
1
3.5
L
Tsukuyomi
Bakasura05
Tsukuyomi
0
6
2
0.17
W
Charon
BigBolacha
Charon
1
1
6
4
W
Pele
6
0
3
7.5
L
1
1
3
2.5
W
Cthulhu
Nimbleen
Cthulhu
2
2
1
1.25
W
Anhur
Syzzors
Anhur
0
1
0
0
L
Martichoras
jogez0
Martichoras
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
27,370
47,844
Taken
42,669
23,883
Mitigated
26,402
15,706
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,173
679
0
1,857
6,204
2,152
0
3,535
2,650
45,776
0
L
Ymir
 
Ymir
3,618
611
0
1,381
9,625
10,669
99
273
9,352
54,496
0
W
Nike
7,362
836
0
944
10,230
6,351
0
3,226
6,980
16
52,401
L
Tsukuyomi
Bakasura05
Tsukuyomi
3,960
914
0
2,682
10,153
2,983
0
529
9,624
0
27,819
W
Charon
BigBolacha
Charon
4,474
428
0
3,088
6,816
2,980
0
2,542
4,090
34,786
0
W
Pele
11,090
3,360
0
3,882
10,765
4,388
0
1,502
9,079
0
95,921
L
7,600
811
110
2,416
10,830
8,062
0
3,611
6,935
246
19,463
W
Cthulhu
Nimbleen
Cthulhu
4,953
395
1,375
3,129
11,697
7,378
0
3,336
8,164
18,227
0
W
Anhur
Syzzors
Anhur
1,329
976
0
3,288
8,336
2,786
0
0
8,336
0
57,316
L
Martichoras
jogez0
Martichoras
5,019
1,397
0
1,919
5,857
2,536
210
1,481
4,328
0
73,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
33,057
424
Minions Killed
381
0
Camps Cleared
0
1,342,951
Distance Traveled
1,145,674
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,678
514
86
7
0
224,126
3
L
Ymir
6,643
511
86
7
0
198,460
3
W
Nike
7,254
558
91
7
0
260,067
2
L
Tsukuyomi
5,510
424
51
4
0
204,123
1
W
Charon
6,724
517
74
6
0
265,486
0
W
Pele
8,501
654
128
10
0
285,442
0
L
Shiva
6,673
513
24
2
0
289,120
2
W
Cthulhu
5,976
460
19
1
0
280,719
5
W
Anhur
6,811
524
112
9
0
251,237
4
L
Martichoras
7,553
581
134
10
0
229,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role