Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bierpumpe
Artemis
Level 135
God Stats
6W - 1L
1,695 SR
Queue Stats
189W - 184L
1,488 Elo+
Solo
Yu Huang
Yu Huang
Poupoulet14
Yu Huang
Level 106
God Stats
5W - 3L
1,342 SR
Queue Stats
156W - 161L
1,497 Elo+
Solo
Hercules
Hercules
Tematem
Hercules
Level 144
God Stats
6W - 6L
1,286 SR
Queue Stats
161W - 170L
1,467 Elo+
Party 1
Chang'e
Chang'e
l0k0ska
Chang'e
Level 141
God Stats
2W - 0L
1,718 SR
Queue Stats
67W - 63L
1,463 Elo+
Party 1
Team Averages
Level 137
1,508 SR
1,483 Elo+

VS

Team Averages
Level 111
1,500 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
R4GBAR
Ra
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 201L
1,457 Elo+
Solo
Hou Yi
Hou Yi
ShiroganeTakashi
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,499 Elo+
Solo
Tiamat
Tiamat
georgean712
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,501 Elo+
Party 2
Thoth
Thoth
orestisGav
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 2 / 9
8,977
898
15,693
8,288
3,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Bierpumpe
Artemis
16
7 / 2 / 8
9,502
950
12,500
8,190
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Poupoulet14
Yu Huang
15
2 / 1 / 11
8,264
826
9,094
5,105
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Tematem
Hercules
16
3 / 1 / 12
9,518
952
3,215
12,730
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
l0k0ska
Chang'e
15
2 / 1 / 10
8,269
827
4,872
10,228
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 4 / 1
7,783
778
6,058
13,279
10,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
13
2 / 2 / 2
7,024
702
4,297
6,541
2,621
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 4
6,780
678
4,604
7,318
2,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
13
0 / 4 / 3
6,829
683
4,617
10,513
4,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
12
0 / 7 / 2
6,530
653
3,566
9,818
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
20
Kills
5
7
Deaths
20
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
9
5.25
L
Tyr
 
Tyr
3
4
1
0.88
W
Artemis
Bierpumpe
Artemis
7
2
8
5.5
W
Yu Huang
Poupoulet14
Yu Huang
2
1
11
7.5
L
Ra
2
2
2
1.5
L
0
3
4
0.67
W
Hercules
Tematem
Hercules
3
1
12
9
L
Tiamat
0
4
3
0.38
W
Chang'e
l0k0ska
Chang'e
2
1
10
7
L
Thoth
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
23,142
44,541
Taken
47,469
25,007
Mitigated
23,994
27,028
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,693
140
578
1,175
8,288
3,919
156
1,374
6,802
29,679
0
L
Tyr
 
Tyr
6,058
159
305
866
13,279
10,438
0
8,601
4,610
0
6,864
W
Artemis
Bierpumpe
Artemis
12,500
2,634
558
1,474
8,190
3,890
1,164
3,479
4,586
0
23,910
W
Yu Huang
Poupoulet14
Yu Huang
9,094
591
44
14
5,105
2,309
1,314
2,110
2,995
21,357
0
L
Ra
4,297
97
3,309
2,563
6,541
2,621
0
4,063
2,478
11,255
0
L
4,604
973
1,111
1,555
7,318
2,765
0
4,778
2,395
0
12,114
W
Hercules
Tematem
Hercules
3,215
682
28
5,625
12,730
10,864
191
3,220
9,208
0
5,734
L
Tiamat
4,617
334
263
1,474
10,513
4,758
0
6,708
3,805
21,994
0
W
Chang'e
l0k0ska
Chang'e
4,872
341
10,363
7,169
10,228
4,025
1,055
2,541
7,455
16,425
0
L
Thoth
3,566
132
68
421
9,818
3,412
0
5,333
4,397
10,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,530
Gold Earned
34,946
124
Minions Killed
91
0
Camps Cleared
0
1,001,619
Distance Traveled
885,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,977
898
29
3
0
194,465
0
L
Tyr
7,783
778
7
1
0
188,712
0
W
Artemis
9,502
950
35
4
0
205,630
0
W
Yu Huang
8,264
826
27
3
0
178,198
0
L
Ra
7,024
702
15
2
0
146,909
0
L
Hou Yi
6,780
678
24
2
0
196,411
0
W
Hercules
9,518
952
7
1
0
210,785
0
L
Tiamat
6,829
683
34
3
0
181,525
0
W
Chang'e
8,269
827
26
3
0
212,541
0
L
Thoth
6,530
653
11
1
0
172,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role