Player Matchup

Surtr
Surtr
 
Surtr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DemonDraig
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,699 Elo+
Party 1
Vulcan
Vulcan
RedDevil4701
Vulcan
Level 107
God Stats
14W - 9L
1,666 SR
Queue Stats
55W - 46L
1,558 Elo+
Solo
Team Averages
Level 73
1,555 SR
1,586 Elo+

VS

Team Averages
Level 91
1,463 SR
1,365 Elo+
Loki
Loki
MrDeathtruction
Loki
Level 141
God Stats
13W - 10L
1,596 SR
Queue Stats
131W - 135L
1,435 Elo+
Solo
Bacchus
Bacchus
SMOKE_DAWG92-420
Bacchus
Level 108
God Stats
2W - 5L
1,294 SR
Queue Stats
75W - 89L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
twich_k_streamer
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 5 / 1
7,981
726
6,732
15,805
9,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
DemonDraig
Fenrir
9
1 / 6 / 0
7,445
677
2,682
9,393
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
11
0 / 2 / 1
7,688
699
7,420
6,254
1,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
8,350
759
4,307
7,683
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 0 / 6
9,510
865
9,377
7,900
9,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 0 / 8
9,356
851
12,562
5,618
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
13
13
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
1
0.5
L
Fenrir
DemonDraig
Fenrir
1
6
0
0.17
W
1
3
8
1.67
L
Vulcan
0
2
1
0.25
W
7
0
6
10
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
26,246
31,452
Taken
21,201
14,971
Mitigated
14,693
4,963
Healing
1,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,732
2,850
0
3,529
15,805
9,690
0
10,169
5,472
439
33,498
L
Fenrir
DemonDraig
Fenrir
2,682
517
0
510
9,393
3,299
0
6,746
2,647
0
13,267
W
4,307
1,138
0
20
7,683
2,766
0
2,816
4,867
0
36,118
L
Vulcan
7,420
2,128
0
924
6,254
1,982
0
5,082
1,170
49,788
0
W
9,377
1,567
0
844
7,900
9,952
0
3,272
4,604
19,762
0
W
12,562
7,208
0
700
5,618
1,975
1,266
2,092
3,526
49,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
27,216
145
Minions Killed
169
0
Camps Cleared
0
580,835
Distance Traveled
634,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,981
726
46
4
0
190,840
0
L
Fenrir
7,445
677
27
2
0
186,352
0
W
Loki
8,350
759
65
6
0
222,473
0
L
Vulcan
7,688
699
72
7
0
203,643
0
W
Bacchus
9,510
865
36
3
0
229,919
0
W
Nu Wa
9,356
851
68
6
0
181,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role