Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeltaCodex
Ullr
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 41L
1,500 Elo+
Party 2
Horus
Horus
Umbreon424
Horus
Level 82
God Stats
3W - 4L
1,602 SR
Queue Stats
55W - 70L
1,510 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,502 Elo+

VS

Team Averages
Level 97
1,495 SR
1,404 Elo+
Lancelot
Lancelot
Darko41
Lancelot
Level 156
God Stats
7W - 9L
1,468 SR
Queue Stats
534W - 491L
1,520 Elo+
Solo
Bastet
Bastet
Ministr
Bastet
Level 108
God Stats
12W - 3L
1,507 SR
Queue Stats
45W - 38L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
Piervi3002
Cernunnos
Level 90
God Stats
1W - 2L
1,192 SR
Queue Stats
59W - 67L
1,458 Elo+
Solo
Ares
Ares
londonsick
Ares
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,143 Elo+
Party 1
Ra
Ra
xRauliyo
Ra
Level 118
God Stats
4W - 0L
1,810 SR
Queue Stats
37W - 35L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 2 / 1
5,864
489
5,685
9,903
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
10
1 / 3 / 0
5,789
482
3,324
10,904
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
11
0 / 2 / 0
5,688
474
3,176
6,740
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,167
431
3,540
7,237
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
9
0 / 4 / 2
5,382
449
4,775
11,596
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darko41
Lancelot
12
3 / 0 / 0
7,121
593
7,657
8,882
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Ministr
Bastet
11
5 / 2 / 4
6,792
566
6,107
11,135
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Piervi3002
Cernunnos
10
0 / 0 / 5
5,989
499
6,261
6,655
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 5
5,780
482
4,627
6,658
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 2
6,984
582
5,184
4,673
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
1
1.25
L
Mulan
 
Mulan
1
3
0
0.33
L
Scylla
 
Scylla
0
2
0
0
W
Lancelot
Darko41
Lancelot
3
0
0
3
L
0
2
1
0.25
W
Bastet
Ministr
Bastet
5
2
4
3.5
W
Cernunnos
Piervi3002
Cernunnos
0
0
5
2.5
L
Horus
0
4
2
0.25
W
1
0
5
3.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
29,836
46,380
Taken
38,003
23,465
Mitigated
19,443
10,933
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,685
2,048
0
2,213
9,903
3,739
0
2,190
7,668
0
36,622
L
Mulan
 
Mulan
3,324
150
0
3,047
10,904
5,612
0
690
9,576
0
33,672
L
Scylla
 
Scylla
3,176
454
0
1,380
6,740
2,233
0
1,815
4,925
46,691
0
W
Lancelot
Darko41
Lancelot
7,657
576
0
3,010
8,882
5,872
0
360
8,522
0
43,044
L
3,540
1,496
0
584
7,237
2,725
0
1,885
5,289
0
31,145
W
Bastet
Ministr
Bastet
6,107
2,186
0
2,602
11,135
3,651
0
798
10,247
0
42,773
W
Cernunnos
Piervi3002
Cernunnos
6,261
3,157
0
3,473
6,655
2,615
0
0
6,655
0
52,198
L
Horus
4,775
2,072
344
3,365
11,596
9,156
19
3,210
8,345
0
15,615
W
4,627
964
0
2,112
6,658
5,495
0
753
5,905
11,480
0
W
5,184
225
1,428
1,644
4,673
1,810
0
1,380
3,293
55,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
32,666
277
Minions Killed
305
0
Camps Cleared
0
1,244,015
Distance Traveled
1,253,486
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,864
489
51
4
0
296,380
0
L
Mulan
5,789
482
63
5
0
239,973
0
L
Scylla
5,688
474
81
7
0
228,614
3
W
Lancelot
7,121
593
56
5
0
266,937
1
L
Ullr
5,167
431
62
5
0
230,980
0
W
Bastet
6,792
566
60
5
0
275,329
0
W
Cernunnos
5,989
499
79
7
0
216,348
0
L
Horus
5,382
449
20
2
0
248,068
0
W
Ares
5,780
482
15
1
0
239,177
0
W
Ra
6,984
582
95
8
0
255,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role