Player Matchup

The Morrigan
The Morrigan
Carlts54321
The Morrigan
Level 156
God Stats
5W - 5L
1,630 SR
Queue Stats
492W - 490L
1,532 Elo+
Party 3
Apollo
Apollo
Husker75
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
TheLionheart03
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,503 Elo+
Party 2
Nox
Nox
Vontro23
Nox
Level 107
God Stats
1W - 2L
1,253 SR
Queue Stats
246W - 244L
1,578 Elo+
Party 3
Loki
Loki
elerocks1515
Loki
Level 173
God Stats
2W - 4L
1,300 SR
Queue Stats
501W - 522L
1,484 Elo+
Solo
Team Averages
Level 145
1,437 SR
1,525 Elo+

VS

Team Averages
Level 114
1,627 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Camay25
Morgan Le Fay
Level 129
God Stats
7W - 3L
1,725 SR
Queue Stats
148W - 156L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
CodakMafia
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,447 Elo+
Solo
Raijin
Raijin
Fuzkie
Raijin
Level 138
God Stats
1W - 0L
1,676 SR
Queue Stats
31W - 19L
1,699 Elo+
Solo
Zeus
Zeus
IKyubi
Zeus
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
122W - 126L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Carlts54321
The Morrigan
15
0 / 6 / 7
8,706
622
11,930
9,951
4,943
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Husker75
Apollo
18
3 / 4 / 3
10,064
719
6,781
13,909
8,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
16
1 / 5 / 8
10,203
729
7,475
15,453
22,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 7 / 3
9,228
659
3,486
11,353
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 5
9,764
697
13,696
13,847
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
3 / 3 / 17
11,566
826
4,980
21,508
24,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Camay25
Morgan Le Fay
18
5 / 1 / 19
11,108
793
16,195
10,455
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
CodakMafia
Kuzenbo
18
1 / 1 / 17
10,885
778
5,014
15,275
19,696
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Fuzkie
Raijin
18
6 / 3 / 15
11,163
797
13,589
13,767
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
IKyubi
Zeus
20
12 / 1 / 13
12,344
882
17,134
9,017
4,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
9
Kills
27
28
Deaths
9
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
17
3.83
W
Morgan Le Fay
Camay25
Morgan Le Fay
5
1
19
14.5
L
The Morrigan
Carlts54321
The Morrigan
0
6
7
0.58
W
Kuzenbo
CodakMafia
Kuzenbo
1
1
17
9.5
W
Raijin
Fuzkie
Raijin
6
3
15
4.5
L
Apollo
Husker75
Apollo
3
4
3
1.13
W
Zeus
IKyubi
Zeus
12
1
13
18.5
L
Cliodhna
1
5
8
1
L
3
7
3
0.64
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
56,912
64,513
Taken
70,022
48,704
Mitigated
62,893
14,175
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,980
130
4,270
3,727
21,508
24,642
409
3,690
16,953
18,199
0
W
Morgan Le Fay
Camay25
Morgan Le Fay
16,195
2,121
0
483
10,455
6,260
1,414
734
9,543
38,798
0
L
The Morrigan
Carlts54321
The Morrigan
11,930
1,138
1,031
1,326
9,951
4,943
260
8,765
1,144
23,507
3,051
W
Kuzenbo
CodakMafia
Kuzenbo
5,014
1,718
2,071
1,396
15,275
19,696
1,132
3,075
10,791
13,237
313
W
Raijin
Fuzkie
Raijin
13,589
1,238
2,167
3,023
13,767
7,618
1,556
2,845
10,549
45,372
0
L
Apollo
Husker75
Apollo
6,781
3,641
516
3,859
13,909
8,444
813
12,159
1,635
0
32,016
W
Zeus
IKyubi
Zeus
17,134
3,177
4,708
1,842
9,017
4,677
2,943
1,612
7,132
46,327
0
L
Cliodhna
7,475
734
1,749
3,399
15,453
22,566
137
13,337
2,026
0
13,213
L
3,486
255
379
420
11,353
5,966
300
10,529
740
7,926
0
L
13,696
1,800
514
982
13,847
6,785
439
11,458
2,305
0
26,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,965
Gold Earned
57,066
150
Minions Killed
194
0
Camps Cleared
0
1,156,875
Distance Traveled
1,412,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,566
826
17
1
0
296,448
0
W
Morgan Le Fay
11,108
793
38
3
0
305,857
0
L
The Morrigan
8,706
622
31
2
0
221,512
0
W
Kuzenbo
10,885
778
12
1
0
290,061
0
W
Raijin
11,163
797
56
4
0
245,599
0
L
Apollo
10,064
719
74
5
0
253,733
0
W
Zeus
12,344
882
71
5
0
274,064
0
L
Cliodhna
10,203
729
13
1
0
262,373
0
L
Nox
9,228
659
6
0
0
185,845
0
L
Loki
9,764
697
26
2
0
233,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role