Player Matchup

Heimdallr
Heimdallr
DJT45
Heimdallr
Level 123
God Stats
1W - 0L
1,321 SR
Queue Stats
14W - 4L
1,841 Elo+
Party 2
Skadi
Skadi
Nug_Dan
Skadi
Level 161
God Stats
11W - 5L
1,683 SR
Queue Stats
320W - 339L
1,409 Elo+
Solo
Thor
Thor
OGKhepri
Thor
Level 158
God Stats
3W - 4L
1,662 SR
Queue Stats
149W - 135L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
exorceyes
Cthulhu
Level 87
God Stats
4W - 3L
1,291 SR
Queue Stats
130W - 91L
1,598 Elo+
Party 2
Set
Set
mersh_mane
Set
Level 136
God Stats
2W - 0L
1,733 SR
Queue Stats
185W - 189L
1,455 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,576 Elo+

VS

Team Averages
Level 126
1,462 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Borrego02
Ao Kuang
Level 139
God Stats
1W - 1L
1,480 SR
Queue Stats
26W - 29L
1,490 Elo+
Party 1
Loki
Loki
Cwilzy
Loki
Level 129
God Stats
0W - 2L
1,330 SR
Queue Stats
189W - 203L
1,428 Elo+
Solo
Ravana
Ravana
D4C115
Ravana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 156L
1,441 Elo+
Party 1
Thoth
Thoth
spiritedtuna52
Thoth
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 143L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJT45
Heimdallr
20
8 / 5 / 11
12,439
889
15,557
16,990
8,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Nug_Dan
Skadi
20
4 / 2 / 10
11,391
814
8,481
10,747
4,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
19
5 / 2 / 12
11,038
788
16,770
15,115
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
exorceyes
Cthulhu
19
1 / 3 / 15
11,275
805
10,950
19,986
23,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 4 / 9
10,543
753
11,706
15,370
10,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 6 / 7
10,705
765
19,715
14,482
6,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Borrego02
Ao Kuang
18
6 / 6 / 4
10,030
716
18,695
23,179
29,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Cwilzy
Loki
1
0 / 0 / 0
3,860
276
0
0
0
Ravana
D4C115
Ravana
18
4 / 6 / 5
10,070
719
10,448
18,786
20,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 5 / 4
10,298
736
15,641
12,166
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
23
Kills
15
16
Deaths
23
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
7
1.25
L
Ao Kuang
Borrego02
Ao Kuang
6
6
4
1.33
L
Loki
Cwilzy
Loki
0
0
0
0
L
Ravana
D4C115
Ravana
4
6
5
1.08
W
Heimdallr
DJT45
Heimdallr
8
5
11
2.7
W
Skadi
Nug_Dan
Skadi
4
2
10
4.5
W
Thor
5
2
12
5.5
W
Cthulhu
exorceyes
Cthulhu
1
3
15
2.83
W
5
4
9
2.38
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,464
Damage
64,499
78,208
Taken
68,613
55,134
Mitigated
61,950
22,326
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
19,715
8,681
1,378
2,384
14,482
6,476
1,434
2,232
12,250
0
37,027
L
Ao Kuang
Borrego02
Ao Kuang
18,695
3,784
878
6,563
23,179
29,589
0
2,139
20,926
21,084
0
L
Loki
Cwilzy
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
D4C115
Ravana
10,448
1,607
952
2,054
18,786
20,756
194
4,343
14,296
1,469
16,571
W
Heimdallr
DJT45
Heimdallr
15,557
7,906
1,293
1,192
16,990
8,619
1,129
8,184
8,248
0
34,243
W
Skadi
Nug_Dan
Skadi
8,481
3,196
1,440
2,282
10,747
4,674
3,745
6,499
3,753
0
31,126
W
Thor
16,770
2,033
3,615
3,079
15,115
7,347
1,943
6,574
8,175
0
27,082
W
Cthulhu
exorceyes
Cthulhu
10,950
446
3,204
2,795
19,986
23,646
304
5,829
13,321
26,620
0
W
11,706
3,703
1,085
2,341
15,370
10,848
1,414
6,250
8,849
0
24,062
L
15,641
799
899
2,313
12,166
5,129
799
2,247
9,919
43,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
44,963
163
Minions Killed
123
0
Camps Cleared
0
1,380,094
Distance Traveled
1,039,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,705
765
47
3
0
240,077
0
L
Ao Kuang
10,030
716
5
0
0
295,771
0
L
Loki
3,860
276
0
0
0
0
0
L
Ravana
10,070
719
16
1
0
289,341
0
W
Heimdallr
12,439
889
42
3
0
246,210
0
W
Skadi
11,391
814
48
3
0
275,695
0
W
Thor
11,038
788
25
2
0
303,713
0
W
Cthulhu
11,275
805
33
2
0
291,166
0
W
Set
10,543
753
15
1
0
263,310
0
L
Thoth
10,298
736
55
4
0
213,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role