Player Matchup

The Morrigan
The Morrigan
IlI Envy IlI
The Morrigan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 154L
1,494 Elo+
Solo
Jing Wei
Jing Wei
StrawyMonster54
Jing Wei
Level 126
God Stats
3W - 7L
1,346 SR
Queue Stats
168W - 167L
1,459 Elo+
Solo
Atlas
Atlas
gotbeard8859
Atlas
Level 128
God Stats
1W - 1L
1,759 SR
Queue Stats
129W - 144L
1,487 Elo+
Party 1
Yemoja
Yemoja
iAmSimplyTy
Yemoja
Level 144
God Stats
4W - 5L
1,674 SR
Queue Stats
232W - 235L
1,510 Elo+
Solo
Zeus
Zeus
xXxBuLLITzxXx
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,490 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,488 Elo+

VS

Team Averages
Level 143
1,428 SR
1,472 Elo+
Artemis
Artemis
 
Artemis
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jeanpy541
Hachiman
Level 83
God Stats
10W - 3L
1,702 SR
Queue Stats
210W - 197L
1,517 Elo+
Solo
King Arthur
King Arthur
MojojoRising
King Arthur
Level 151
God Stats
2W - 2L
1,183 SR
Queue Stats
268W - 245L
1,438 Elo+
Solo
Yemoja
Yemoja
x2inchmadnessx
Yemoja
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 283L
1,465 Elo+
Party 2
Lancelot
Lancelot
x99_Ninja_Stars
Lancelot
Level 105
God Stats
1W - 1L
1,257 SR
Queue Stats
116W - 131L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IlI Envy IlI
The Morrigan
1
0 / 0 / 0
1,324
265
0
0
0
Jing Wei
11
0 / 0 / 1
5,352
1,070
1,167
3,269
1,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 1
5,131
1,026
2,791
4,340
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
8
0 / 0 / 0
4,836
967
125
1,147
980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 0 / 0
5,308
1,062
4,829
1,497
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 0
5,018
1,004
3,330
2,215
1,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
Jeanpy541
Hachiman
10
0 / 0 / 0
5,431
1,086
3,116
3,008
1,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MojojoRising
King Arthur
8
0 / 1 / 0
4,871
974
1,060
5,475
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,366
1,073
1,238
1,823
1,580
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lancelot
10
0 / 0 / 0
5,138
1,028
113
1,736
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
L
The Morrigan
IlI Envy IlI
The Morrigan
0
0
0
0
W
Hachiman
Jeanpy541
Hachiman
0
0
0
0
W
King Arthur
MojojoRising
King Arthur
0
1
0
0
L
Jing Wei
0
0
1
0.5
L
0
0
1
0.5
L
Yemoja
0
0
0
0
W
0
0
0
0
W
Lancelot
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,912
Damage
8,857
10,253
Taken
14,257
7,542
Mitigated
8,785
5,868
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,330
483
354
763
2,215
1,102
137
1,808
271
0
11,446
L
The Morrigan
IlI Envy IlI
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Jeanpy541
Hachiman
3,116
1,294
0
463
3,008
1,308
144
1,401
1,569
0
14,542
W
King Arthur
MojojoRising
King Arthur
1,060
32
410
658
5,475
3,239
0
1,029
4,411
0
2,795
L
Jing Wei
1,167
926
552
509
3,269
1,367
0
212
3,057
0
13,402
L
2,791
187
0
253
4,340
4,620
0
303
4,037
5,360
572
L
Yemoja
125
20
4,033
521
1,147
980
0
186
961
877
0
W
1,238
123
4,940
498
1,823
1,580
0
1,417
249
1,890
0
W
Lancelot
113
0
264
82
1,736
1,556
0
1,124
570
0
5,668
L
4,829
150
0
0
1,497
575
0
537
960
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,951
Gold Earned
25,824
46
Minions Killed
66
0
Camps Cleared
0
370,177
Distance Traveled
558,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,018
1,004
17
3
0
92,335
0
L
The Morrigan
1,324
265
0
0
0
0
0
W
Hachiman
5,431
1,086
30
6
0
124,195
0
W
King Arthur
4,871
974
7
1
0
113,561
0
L
Jing Wei
5,352
1,070
25
5
0
102,528
0
L
Atlas
5,131
1,026
4
1
0
107,335
0
L
Yemoja
4,836
967
2
0
0
54,593
0
W
Yemoja
5,366
1,073
3
1
0
98,956
0
W
Lancelot
5,138
1,028
9
2
0
129,463
0
L
Zeus
5,308
1,062
15
3
0
105,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role