Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Chpokasan
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,050 Elo+
Solo
Ravana
Ravana
Wesamth1
Ravana
Level 103
God Stats
4W - 0L
1,702 SR
Queue Stats
177W - 145L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Ylönen
Kuzenbo
Level 136
God Stats
1W - 2L
1,207 SR
Queue Stats
74W - 78L
1,501 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,425 Elo+

VS

Team Averages
Level 86
1,367 SR
1,490 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BekDichtVriend
Achilles
Level 77
God Stats
0W - 5L
1,058 SR
Queue Stats
305W - 291L
1,481 Elo+
Solo
Jormungandr
Jormungandr
JadedBirb
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Redhiant
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
iLLUSiONAL-Blitz
Tsukuyomi
Level 156
God Stats
1W - 4L
1,277 SR
Queue Stats
153W - 144L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 3 / 7
8,282
828
5,028
9,225
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
 
Cliodhna
14
2 / 3 / 10
8,236
824
9,023
10,701
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Chpokasan
Poseidon
16
4 / 3 / 4
9,695
970
9,681
9,308
2,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Wesamth1
Ravana
15
4 / 3 / 10
8,888
889
5,366
10,287
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Ylönen
Kuzenbo
16
3 / 2 / 10
9,453
945
8,043
11,601
17,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 3 / 4
7,297
730
10,093
10,876
4,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
5
0 / 0 / 0
5,724
572
0
0
0
Jormungandr
JadedBirb
Jormungandr
13
1 / 4 / 5
7,235
724
7,184
10,784
11,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Redhiant
Ratatoskr
16
5 / 4 / 7
8,598
860
6,618
9,503
9,794
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
18
8 / 3 / 4
9,479
948
17,208
13,841
7,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
14
Kills
14
14
Deaths
14
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
7
1.5
W
Cliodhna
 
Cliodhna
2
3
10
2.33
L
Cliodhna
 
Cliodhna
0
3
4
0.67
L
Achilles
0
0
0
0
W
Poseidon
Chpokasan
Poseidon
4
3
4
2
L
Jormungandr
JadedBirb
Jormungandr
1
4
5
0.88
L
Ratatoskr
Redhiant
Ratatoskr
5
4
7
2.13
W
Ravana
Wesamth1
Ravana
4
3
10
3
W
Kuzenbo
Ylönen
Kuzenbo
3
2
10
4
L
Tsukuyomi
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
41,103
51,122
Taken
45,004
33,895
Mitigated
33,494
14,704
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,028
1,979
700
2,053
9,225
2,648
791
1,053
7,622
0
19,323
W
Cliodhna
 
Cliodhna
9,023
633
627
1,933
10,701
3,774
1,968
1,887
8,490
0
16,620
L
Cliodhna
 
Cliodhna
10,093
211
710
2,879
10,876
4,665
94
3,717
7,159
0
20,769
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Chpokasan
Poseidon
9,681
1,889
730
1,935
9,308
2,392
1,245
989
8,174
16,971
0
L
Jormungandr
JadedBirb
Jormungandr
7,184
993
860
1,168
10,784
11,048
154
4,282
6,502
16,664
0
L
Ratatoskr
Redhiant
Ratatoskr
6,618
1,128
480
1,321
9,503
9,794
0
2,702
6,721
0
12,250
W
Ravana
Wesamth1
Ravana
5,366
871
1,110
2,120
10,287
7,715
1,013
441
9,662
0
15,191
W
Kuzenbo
Ylönen
Kuzenbo
8,043
1,685
1,463
2,033
11,601
17,366
523
2,003
9,083
14,671
106
L
Tsukuyomi
17,208
3,136
2,116
4,164
13,841
7,987
671
6,811
6,925
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
38,333
107
Minions Killed
102
0
Camps Cleared
0
912,354
Distance Traveled
742,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,282
828
33
3
0
167,688
0
W
Cliodhna
8,236
824
20
2
0
192,118
0
L
Cliodhna
7,297
730
21
2
0
202,289
0
L
Achilles
5,724
572
0
0
0
0
0
W
Poseidon
9,695
970
18
2
0
180,228
0
L
Jormungandr
7,235
724
29
3
0
174,944
0
L
Ratatoskr
8,598
860
10
1
0
172,941
0
W
Ravana
8,888
889
22
2
0
183,213
0
W
Kuzenbo
9,453
945
14
1
0
189,107
0
L
Tsukuyomi
9,479
948
42
4
0
192,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role