Player Matchup

Nu Wa
Nu Wa
DraxBaddy
Nu Wa
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
Shaquanamaquefa
Ix Chel
Level 119
God Stats
4W - 1L
1,730 SR
Queue Stats
229W - 101L
1,607 Elo+
Solo
Izanami
Izanami
TheStache10
Izanami
Level 103
God Stats
6W - 3L
1,700 SR
Queue Stats
33W - 15L
1,681 Elo+
Party 2
Jormungandr
Jormungandr
TsG Seal
Jormungandr
Level 82
God Stats
2W - 0L
1,278 SR
Queue Stats
9W - 4L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXGirthQuakeXx
Tsukuyomi
Level 109
God Stats
18W - 7L
1,722 SR
Queue Stats
39W - 18L
1,656 Elo+
Party 2
Team Averages
Level 88
1,629 SR
1,638 Elo+

VS

Team Averages
Level 83
1,513 SR
1,473 Elo+
Loki
Loki
Captain-JaCoB24
Loki
Level 45
God Stats
28W - 39L
1,378 SR
Queue Stats
63W - 82L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
EREH_SNATAS
Ao Kuang
Level 105
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 21L
1,456 Elo+
Solo
Scylla
Scylla
YUNG FEDS
Scylla
Level 79
God Stats
17W - 16L
1,638 SR
Queue Stats
272W - 260L
1,496 Elo+
Party 3
Apollo
Apollo
Zacblood
Apollo
Level 123
God Stats
17W - 6L
1,648 SR
Queue Stats
241W - 245L
1,450 Elo+
Party 3
Bacchus
Bacchus
lEnlightenl
Bacchus
Level 65
God Stats
3W - 7L
1,635 SR
Queue Stats
94W - 100L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DraxBaddy
Nu Wa
18
1 / 3 / 26
11,009
1,001
14,885
7,844
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 22
13,494
1,227
22,305
10,575
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheStache10
Izanami
19
12 / 1 / 20
13,258
1,205
19,407
10,116
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TsG Seal
Jormungandr
18
6 / 1 / 26
12,099
1,100
15,445
10,610
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
xXGirthQuakeXx
Tsukuyomi
19
13 / 0 / 17
13,292
1,208
24,359
7,987
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,528
957
7,716
13,963
4,897
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
EREH_SNATAS
Ao Kuang
16
1 / 13 / 3
10,087
917
8,333
27,930
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
YUNG FEDS
Scylla
16
1 / 4 / 1
10,752
977
8,524
13,607
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Zacblood
Apollo
16
1 / 10 / 4
10,462
951
8,685
25,647
10,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
lEnlightenl
Bacchus
16
1 / 6 / 2
10,048
913
8,542
21,075
32,016
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
19
40
Kills
5
5
Deaths
40
111
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Nu Wa
DraxBaddy
Nu Wa
1
3
26
4.67
L
Ao Kuang
EREH_SNATAS
Ao Kuang
1
13
3
0.19
W
8
0
22
19
W
Izanami
TheStache10
Izanami
12
1
20
22
W
Jormungandr
TsG Seal
Jormungandr
6
1
26
19
L
Scylla
YUNG FEDS
Scylla
1
4
1
0.38
L
Apollo
Zacblood
Apollo
1
10
4
0.3
L
Bacchus
lEnlightenl
Bacchus
1
6
2
0.33
W
Tsukuyomi
xXGirthQuakeXx
Tsukuyomi
13
0
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,401
Damage
41,800
47,132
Taken
102,222
30,912
Mitigated
65,731
10,058
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
1,571
0
159
13,963
4,897
0
7,313
6,242
0
17,973
W
Nu Wa
DraxBaddy
Nu Wa
14,885
2,803
594
409
7,844
3,518
0
4,338
3,386
27,021
0
L
Ao Kuang
EREH_SNATAS
Ao Kuang
8,333
2,240
193
1,938
27,930
14,262
0
11,959
15,153
22,914
0
W
22,305
2,331
2,150
2,990
10,575
5,536
0
5,460
4,838
51,712
0
W
Izanami
TheStache10
Izanami
19,407
15,042
0
0
10,116
5,179
0
5,371
4,602
0
42,456
W
Jormungandr
TsG Seal
Jormungandr
15,445
3,014
409
1,562
10,610
12,356
0
5,548
4,830
33,377
680
L
Scylla
YUNG FEDS
Scylla
8,524
276
0
0
13,607
4,367
0
7,160
6,029
48,356
0
L
Apollo
Zacblood
Apollo
8,685
3,684
199
348
25,647
10,189
0
14,579
10,597
0
35,286
L
Bacchus
lEnlightenl
Bacchus
8,542
610
0
670
21,075
32,016
0
9,818
10,621
14,866
0
W
Tsukuyomi
xXGirthQuakeXx
Tsukuyomi
24,359
7,341
0
1,944
7,987
4,323
0
3,932
3,109
0
35,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,152
Gold Earned
51,877
228
Minions Killed
195
13
Camps Cleared
3
1,046,700
Distance Traveled
891,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,528
957
19
2
0
174,252
0
W
Nu Wa
11,009
1,001
26
2
0
184,142
0
L
Ao Kuang
10,087
917
21
2
0
188,519
0
W
Ix Chel
13,494
1,227
78
7
7
244,159
0
W
Izanami
13,258
1,205
60
5
0
189,967
0
W
Jormungandr
12,099
1,100
44
4
0
184,088
0
L
Scylla
10,752
977
107
10
1
184,385
0
L
Apollo
10,462
951
39
4
1
177,794
0
L
Bacchus
10,048
913
9
1
1
166,882
0
W
Tsukuyomi
13,292
1,208
20
2
6
244,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role