Player Matchup

Poseidon
Poseidon
Platinum I
A1BORN
Poseidon
Platinum I
Level 133
God Stats
1W - 2L
1,708 SR
Queue Stats
119W - 109L
1,912 MMR
Solo
Ganesha
Ganesha
Platinum IV
JAJASALUDOS30
Ganesha
Platinum IV
Level 140
God Stats
38W - 26L
1,661 SR
Queue Stats
331W - 326L
1,738 MMR
Solo
Arachne
Arachne
Platinum I
Misticall010
Arachne
Platinum I
Level 67
God Stats
8W - 6L
1,831 SR
Queue Stats
138W - 126L
1,865 MMR
Solo
Anubis
Anubis
Platinum IV
MojoZeus
Anubis
Platinum IV
Level 119
God Stats
5W - 9L
1,655 SR
Queue Stats
83W - 83L
1,720 MMR
Solo
Medusa
Medusa
Gold V
NaomiSmallsDuh
Medusa
Gold V
Level 128
God Stats
0W - 1L
1,200 SR
Queue Stats
22W - 19L
1,717 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,611 SR
1,790 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,603 SR
1,715 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold II
DarthKittenzz
Lancelot
Gold II
Level 127
God Stats
32W - 28L
1,534 SR
Queue Stats
119W - 120L
1,624 MMR
Party 2
Scylla
Scylla
Platinum V
ElLegendario
Scylla
Platinum V
Level 123
God Stats
80W - 75L
1,612 SR
Queue Stats
239W - 233L
1,739 MMR
Party 2
Thor
Thor
Platinum II
Frosty180
Thor
Platinum II
Level 99
God Stats
13W - 11L
1,666 SR
Queue Stats
195W - 192L
1,846 MMR
Solo
Anhur
Anhur
Gold II
IWatchFakeTaxi
Anhur
Gold II
Level 146
God Stats
6W - 2L
1,703 SR
Queue Stats
42W - 32L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A1BORN
Poseidon
10
0 / 0 / 0
6,131
511
3,946
4,545
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
9
0 / 0 / 0
5,889
491
1,362
5,810
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Misticall010
Arachne
11
1 / 2 / 1
6,404
534
5,030
12,682
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MojoZeus
Anubis
14
5 / 1 / 0
8,615
718
9,074
7,933
3,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,477
456
3,919
7,573
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangMartichorasRavanaSusano

VS

Bans
KaliHadesAchillesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 2
6,181
515
2,451
4,449
3,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
DarthKittenzz
Lancelot
12
1 / 0 / 4
6,625
552
8,205
9,372
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
1 / 0 / 0
6,015
501
5,027
4,237
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
0 / 5 / 1
6,391
533
3,406
12,233
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 0
7,232
603
6,700
6,441
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
7
7
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
2
1
L
Poseidon
A1BORN
Poseidon
0
0
0
0
W
Lancelot
DarthKittenzz
Lancelot
1
0
4
3
W
Scylla
1
0
0
1
W
Thor
0
5
1
0.1
W
5
1
0
5
L
Ganesha
0
0
0
0
L
Arachne
Misticall010
Arachne
1
2
1
0.75
L
Anubis
MojoZeus
Anubis
5
1
0
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
25,789
38,543
Taken
36,732
16,070
Mitigated
17,040
15,169
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,451
321
0
1,618
4,449
3,428
0
910
3,445
16,306
0
L
Poseidon
A1BORN
Poseidon
3,946
493
0
750
4,545
1,616
0
2,520
1,893
48,541
0
W
Lancelot
DarthKittenzz
Lancelot
8,205
2,371
0
448
9,372
3,447
0
2,828
6,352
0
51,033
W
Scylla
5,027
488
0
925
4,237
1,615
0
2,833
1,308
49,162
0
W
Thor
3,406
395
0
1,926
12,233
5,968
0
7,380
4,853
0
49,614
W
6,700
3,460
0
4,435
6,441
2,582
730
63
6,378
0
54,929
L
Ganesha
1,362
99
0
3,665
5,810
4,486
0
3,212
2,462
15,583
0
L
Arachne
Misticall010
Arachne
5,030
3,217
0
3,260
12,682
4,726
0
1,046
11,546
0
53,704
L
Anubis
MojoZeus
Anubis
9,074
356
0
5,667
7,933
3,638
504
57
7,868
72,641
0
L
3,919
1,631
0
1,827
7,573
1,604
0
342
7,231
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
32,444
403
Minions Killed
394
0
Camps Cleared
0
1,133,147
Distance Traveled
1,188,437
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,181
515
19
2
0
238,440
6
L
Poseidon
6,131
511
127
11
0
255,823
2
W
Lancelot
6,625
552
82
7
0
295,541
2
W
Scylla
6,015
501
97
8
0
231,863
5
W
Thor
6,391
533
92
8
0
208,181
0
W
Anhur
7,232
603
104
9
0
214,412
0
L
Ganesha
5,889
491
1
0
0
195,635
3
L
Arachne
6,404
534
82
7
0
287,530
0
L
Anubis
8,615
718
137
11
0
220,048
2
L
Medusa
5,477
456
56
5
0
174,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role