Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
JJxDaxBest
Susano
Level 142
God Stats
5W - 1L
1,737 SR
Queue Stats
21W - 13L
1,454 Elo+
Party 2
Charon
Charon
Kotatonic
Charon
Level 23
God Stats
8W - 1L
1,716 SR
Queue Stats
40W - 32L
1,493 Elo+
Party 2
Ix Chel
Ix Chel
NostalgicLee
Ix Chel
Level 102
God Stats
47W - 39L
1,608 SR
Queue Stats
212W - 203L
1,576 Elo+
Solo
Surtr
Surtr
StoneAsteroid69
Surtr
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 2
Team Averages
Level 95
1,612 SR
1,438 Elo+

VS

Team Averages
Level 56
1,405 SR
1,435 Elo+
He Bo
He Bo
HerbHaggler
He Bo
Level 48
God Stats
3W - 7L
1,460 SR
Queue Stats
105W - 110L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
KyuuChan9
Jormungandr
Level 31
God Stats
45W - 40L
1,515 SR
Queue Stats
66W - 65L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Luisa1112
Sun Wukong
Level 36
God Stats
6W - 11L
1,342 SR
Queue Stats
525W - 539L
1,389 Elo+
Party 3
Artemis
Artemis
Stivie1112
Artemis
Level 33
God Stats
99W - 93L
1,572 SR
Queue Stats
432W - 456L
1,397 Elo+
Party 3
Zeus
Zeus
Thelolipopguild
Zeus
Level 134
God Stats
0W - 3L
1,134 SR
Queue Stats
68W - 70L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 0 / 4
6,463
1,293
5,593
5,716
2,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
JJxDaxBest
Susano
11
5 / 0 / 1
7,246
1,449
6,218
3,262
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Kotatonic
Charon
11
0 / 1 / 6
6,685
1,337
2,991
4,756
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
NostalgicLee
Ix Chel
11
1 / 1 / 2
6,198
1,240
4,681
3,771
1,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 4
5,815
1,163
3,763
6,773
5,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

389

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,034
1,207
2,751
5,518
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KyuuChan9
Jormungandr
11
1 / 1 / 1
6,099
1,220
5,927
6,816
5,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Luisa1112
Sun Wukong
11
1 / 0 / 1
6,081
1,216
3,984
4,917
4,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Stivie1112
Artemis
11
0 / 1 / 2
5,720
1,144
5,207
3,850
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,535
1,107
2,642
3,358
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
7
Kills
3
3
Deaths
7
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
4
3
L
1
2
1
0.75
W
Susano
JJxDaxBest
Susano
5
0
1
5.5
W
Charon
Kotatonic
Charon
0
1
6
3
L
Jormungandr
KyuuChan9
Jormungandr
1
1
1
1.5
L
Sun Wukong
Luisa1112
Sun Wukong
1
0
1
1.5
W
Ix Chel
NostalgicLee
Ix Chel
1
1
2
2
L
Artemis
Stivie1112
Artemis
0
1
2
1
W
0
1
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
20,511
24,278
Taken
24,459
15,016
Mitigated
13,925
4,324
Healing
825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,593
2,306
0
126
5,716
2,513
0
2,821
2,895
0
18,320
L
2,751
477
0
0
5,518
1,728
0
1,106
4,327
9,980
0
W
Susano
JJxDaxBest
Susano
6,218
1,684
0
297
3,262
1,450
0
1,280
1,982
0
15,852
W
Charon
Kotatonic
Charon
2,991
165
0
750
4,756
4,159
0
1,757
2,999
8,892
0
L
Jormungandr
KyuuChan9
Jormungandr
5,927
982
0
0
6,816
5,627
0
1,691
4,981
15,800
405
L
Sun Wukong
Luisa1112
Sun Wukong
3,984
1,127
0
629
4,917
4,055
0
2,699
2,218
0
8,664
W
Ix Chel
NostalgicLee
Ix Chel
4,681
756
826
1,260
3,771
1,599
0
1,380
2,391
15,860
0
L
Artemis
Stivie1112
Artemis
5,207
2,225
0
196
3,850
1,573
0
1,283
2,567
0
10,440
W
3,763
1,728
0
1,065
6,773
5,295
0
3,836
2,937
155
8,570
L
2,642
692
0
0
3,358
942
0
881
2,477
9,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
29,469
98
Minions Killed
81
6
Camps Cleared
3
537,308
Distance Traveled
504,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,463
1,293
37
7
2
115,156
0
L
He Bo
6,034
1,207
21
4
1
107,862
0
W
Susano
7,246
1,449
21
4
2
123,426
0
W
Charon
6,685
1,337
10
2
2
114,000
0
L
Jormungandr
6,099
1,220
18
4
0
105,974
3
L
Sun Wukong
6,081
1,216
12
2
0
112,224
0
W
Ix Chel
6,198
1,240
20
4
0
97,822
0
L
Artemis
5,720
1,144
12
2
0
118,669
0
W
Surtr
5,815
1,163
10
2
0
86,904
0
L
Zeus
5,535
1,107
18
4
2
60,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role