Player Matchup

Persephone
Persephone
Herzhammer1
Persephone
Level 294
God Stats
1W - 2L
1,488 SR
Queue Stats
84W - 86L
1,470 Elo+
Party 1
Charon
Charon
KalemWard
Charon
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
MACTEPP
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,257 Elo+
Party 1
Horus
Horus
MyNammaJef
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,477 Elo+
Party 2
Izanami
Izanami
ThouCaptain
Izanami
Level 110
God Stats
6W - 5L
1,618 SR
Queue Stats
97W - 93L
1,451 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,423 Elo+

VS

Team Averages
Level 115
1,599 SR
1,495 Elo+
Ix Chel
Ix Chel
CBRR2004
Ix Chel
Level 77
God Stats
2W - 0L
1,733 SR
Queue Stats
194W - 191L
1,502 Elo+
Solo
Geb
Geb
DLNalu
Geb
Level 123
God Stats
19W - 13L
1,405 SR
Queue Stats
122W - 118L
1,456 Elo+
Party 3
Da Ji
Da Ji
Jomagema
Da Ji
Level 157
God Stats
2W - 1L
1,581 SR
Queue Stats
143W - 138L
1,457 Elo+
Party 3
Izanami
Izanami
Mach_Aph3tamin3
Izanami
Level 127
God Stats
2W - 1L
1,778 SR
Queue Stats
148W - 143L
1,515 Elo+
Solo
Tiamat
Tiamat
SoYo00
Tiamat
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
153W - 125L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Herzhammer1
Persephone
15
6 / 4 / 1
9,975
525
9,635
11,058
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
KalemWard
Charon
15
1 / 3 / 3
9,025
475
8,864
18,495
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MACTEPP
Tsukuyomi
17
10 / 6 / 6
10,646
560
14,981
19,748
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
14
2 / 2 / 19
10,287
541
8,811
16,059
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ThouCaptain
Izanami
17
10 / 4 / 2
11,064
582
18,373
17,449
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CBRR2004
Ix Chel
15
2 / 8 / 5
9,733
512
8,888
16,192
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
DLNalu
Geb
13
1 / 6 / 8
9,041
476
5,374
17,390
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Jomagema
Da Ji
17
9 / 4 / 3
11,307
595
15,615
21,054
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 4
9,784
515
7,091
18,883
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SoYo00
Tiamat
18
4 / 2 / 3
11,279
594
14,454
14,834
10,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
29
Kills
18
19
Deaths
29
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CBRR2004
Ix Chel
2
8
5
0.56
W
Geb
DLNalu
Geb
1
6
8
0.83
L
Persephone
Herzhammer1
Persephone
6
4
1
1.63
W
Da Ji
Jomagema
Da Ji
9
4
3
2.63
L
Charon
KalemWard
Charon
1
3
3
0.83
L
Tsukuyomi
MACTEPP
Tsukuyomi
10
6
6
2.17
W
2
9
4
0.44
L
Horus
2
2
19
5.75
W
Tiamat
SoYo00
Tiamat
4
2
3
2.75
L
Izanami
ThouCaptain
Izanami
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
51,422
82,809
Taken
88,353
48,394
Mitigated
47,461
22,922
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CBRR2004
Ix Chel
8,888
1,099
684
1,791
16,192
6,183
0
4,681
11,511
67,319
0
W
Geb
DLNalu
Geb
5,374
461
568
2,181
17,390
15,622
0
1,835
15,555
21,825
0
L
Persephone
Herzhammer1
Persephone
9,635
802
0
2,107
11,058
4,465
57
5,099
5,846
57,894
0
W
Da Ji
Jomagema
Da Ji
15,615
4,950
0
6,977
21,054
9,583
13
3,259
17,795
0
84,128
L
Charon
KalemWard
Charon
8,864
1,012
0
8,386
18,495
9,141
0
10,529
7,307
62,148
0
L
Tsukuyomi
MACTEPP
Tsukuyomi
14,981
4,339
26
3,561
19,748
8,972
0
4,853
14,849
0
91,451
W
7,091
4,205
0
3,968
18,883
6,070
479
699
18,184
0
75,127
L
Horus
8,811
3,721
654
3,415
16,059
18,418
54
4,887
10,912
0
26,304
W
Tiamat
SoYo00
Tiamat
14,454
1,709
0
5,714
14,834
10,003
231
8,641
6,193
77,238
0
L
Izanami
ThouCaptain
Izanami
18,373
12,420
0
4,773
17,449
7,398
4,669
2,641
14,793
0
98,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
51,144
473
Minions Killed
497
0
Camps Cleared
0
1,722,577
Distance Traveled
1,777,611
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,733
512
107
6
0
327,126
3
W
Geb
9,041
476
17
1
0
359,271
5
L
Persephone
9,975
525
89
5
0
350,691
0
W
Da Ji
11,307
595
100
5
0
399,535
6
L
Charon
9,025
475
102
5
0
295,284
0
L
Tsukuyomi
10,646
560
119
6
0
369,574
0
W
Izanami
9,784
515
126
7
0
339,906
4
L
Horus
10,287
541
23
1
0
386,559
4
W
Tiamat
11,279
594
147
8
0
351,773
0
L
Izanami
11,064
582
140
7
0
320,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role