Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kosmicdemon
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,149 Elo+
Party 2
Charon
Charon
Pixel_di_Scimmia
Charon
Level 108
God Stats
0W - 4L
1,240 SR
Queue Stats
83W - 82L
1,416 Elo+
Party 1
Chang'e
Chang'e
PushAndPoke
Chang'e
Level 100
God Stats
7W - 13L
1,482 SR
Queue Stats
111W - 110L
1,432 Elo+
Solo
Ares
Ares
sniper_gamer12
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Team Averages
Level 77
1,444 SR
1,329 Elo+

VS

Team Averages
Level 81
1,563 SR
1,465 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alexsito8
Sol
Level 88
God Stats
7W - 5L
1,626 SR
Queue Stats
125W - 119L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ergarr
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
karimkarel
Thanatos
Level 63
God Stats
18W - 15L
1,752 SR
Queue Stats
91W - 101L
1,361 Elo+
Solo
Izanami
Izanami
mstr-rico56
Izanami
Level 144
God Stats
5W - 9L
1,435 SR
Queue Stats
116W - 115L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 5 / 0
5,102
510
3,747
10,313
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Kosmicdemon
Hachiman
6
0 / 2 / 0
4,082
408
1,756
7,495
1,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 1
4,748
475
2,807
7,191
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
PushAndPoke
Chang'e
9
2 / 4 / 0
5,218
522
5,437
9,487
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 1
4,322
432
987
7,796
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 3
5,654
565
3,551
6,939
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 0
7,939
794
7,472
5,139
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Ergarr
Morgan Le Fay
11
5 / 0 / 0
6,430
643
3,761
3,143
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
karimkarel
Thanatos
11
4 / 1 / 4
6,679
668
2,511
7,274
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
mstr-rico56
Izanami
9
3 / 0 / 5
6,079
608
9,497
5,051
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
18
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
5
0
0
5
W
Morgan Le Fay
Ergarr
Morgan Le Fay
5
0
0
5
L
Hachiman
Kosmicdemon
Hachiman
0
2
0
0
L
0
3
1
0.17
L
Chang'e
PushAndPoke
Chang'e
2
4
0
0.5
W
Thanatos
karimkarel
Thanatos
4
1
4
6
W
Izanami
mstr-rico56
Izanami
3
0
5
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
26,792
42,282
Taken
27,546
19,620
Mitigated
12,520
10,067
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,747
1,015
0
2,678
10,313
6,183
0
6,681
3,632
0
29,191
W
Sylvanus
 
Sylvanus
3,551
1,639
1,584
2,049
6,939
4,620
69
3,048
3,891
14,493
0
W
7,472
3,234
0
2,484
5,139
2,118
2,135
21
4,736
50,339
6,972
W
Morgan Le Fay
Ergarr
Morgan Le Fay
3,761
420
0
753
3,143
1,239
357
1,203
1,940
33,996
0
L
Hachiman
Kosmicdemon
Hachiman
1,756
1,603
109
2,399
7,495
1,880
0
523
6,972
0
18,626
L
2,807
1,030
1,049
1,043
7,191
3,785
0
1,851
5,340
11,644
0
L
Chang'e
PushAndPoke
Chang'e
5,437
113
400
1,933
9,487
3,049
0
3,179
6,308
32,572
0
W
Thanatos
karimkarel
Thanatos
2,511
343
0
7,015
7,274
2,602
207
2,332
4,942
0
33,814
W
Izanami
mstr-rico56
Izanami
9,497
7,111
0
1,830
5,051
1,941
362
2,732
2,319
0
48,907
L
987
157
0
456
7,796
4,723
0
2,075
5,721
6,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
32,781
176
Minions Killed
314
0
Camps Cleared
0
899,750
Distance Traveled
941,493
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,102
510
54
5
0
200,456
1
W
Sylvanus
5,654
565
26
3
0
173,282
1
W
Sol
7,939
794
103
10
0
193,519
0
W
Morgan Le Fay
6,430
643
45
5
0
203,816
2
L
Hachiman
4,082
408
29
3
0
178,111
0
L
Charon
4,748
475
23
2
0
141,205
0
L
Chang'e
5,218
522
63
6
0
206,104
0
W
Thanatos
6,679
668
66
7
0
204,875
1
W
Izanami
6,079
608
74
7
0
166,001
0
L
Ares
4,322
432
7
1
0
173,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role