Player Matchup

Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Finding_ReFReF
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,469 Elo+
Party 2
Da Ji
Da Ji
heSSunoo
Da Ji
Level 89
God Stats
0W - 4L
1,003 SR
Queue Stats
149W - 156L
1,383 Elo+
Party 2
Camazotz
Camazotz
therealgods1324
Camazotz
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
35W - 53L
1,393 Elo+
Solo
Kali
Kali
xXxMELIODASxXx2
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,556 Elo+
Solo
Team Averages
Level 80
1,352 SR
1,460 Elo+

VS

Team Averages
Level 90
1,427 SR
1,441 Elo+
Sol
Sol
BrokeCaesar
Sol
Level 97
God Stats
4W - 2L
1,299 SR
Queue Stats
220W - 241L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
GaryS25
Baba Yaga
Level 61
God Stats
5W - 1L
1,672 SR
Queue Stats
550W - 571L
1,436 Elo+
Solo
Medusa
Medusa
Gingeraan
Medusa
Level 25
God Stats
3W - 2L
1,297 SR
Queue Stats
116W - 147L
1,404 Elo+
Party 1
Vulcan
Vulcan
Vanom90
Vulcan
Level 147
God Stats
6W - 1L
1,530 SR
Queue Stats
125W - 137L
1,461 Elo+
Solo
Fenrir
Fenrir
luijavier
Fenrir
Level 118
God Stats
1W - 2L
1,336 SR
Queue Stats
64W - 73L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 4 / 6
8,772
797
12,725
18,444
22,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Finding_ReFReF
Morgan Le Fay
15
4 / 6 / 7
8,201
746
13,208
11,326
5,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
heSSunoo
Da Ji
12
2 / 4 / 5
7,662
697
3,316
7,840
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
15
1 / 5 / 8
8,081
735
2,449
11,692
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 9
7,867
715
6,759
12,256
6,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
9,247
841
14,356
11,005
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
GaryS25
Baba Yaga
16
7 / 3 / 10
9,640
876
12,126
11,969
5,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Gingeraan
Medusa
13
4 / 5 / 7
8,641
786
6,318
10,390
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Vanom90
Vulcan
19
6 / 1 / 11
10,345
940
16,309
6,529
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
luijavier
Fenrir
16
4 / 1 / 7
8,968
815
5,614
8,358
7,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
12
Kills
23
23
Deaths
13
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
6
1.5
W
2
3
16
3.33
L
Morgan Le Fay
Finding_ReFReF
Morgan Le Fay
4
6
7
1.25
W
Baba Yaga
GaryS25
Baba Yaga
7
3
10
4
W
Medusa
Gingeraan
Medusa
4
5
7
1.5
W
Vulcan
Vanom90
Vulcan
6
1
11
11.5
L
Da Ji
heSSunoo
Da Ji
2
4
5
1.13
W
Fenrir
luijavier
Fenrir
4
1
7
7.5
L
Camazotz
1
5
8
1
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
54,723
61,558
Taken
48,251
44,924
Mitigated
26,213
18,797
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,725
1,067
901
7,827
18,444
22,960
0
10,762
7,682
0
25,056
W
14,356
4,958
429
3,984
11,005
4,644
1,655
3,867
6,936
26,857
0
L
Morgan Le Fay
Finding_ReFReF
Morgan Le Fay
13,208
1,020
295
1,510
11,326
5,305
116
8,762
2,564
29,467
0
W
Baba Yaga
GaryS25
Baba Yaga
12,126
1,020
731
3,616
11,969
5,518
677
2,679
9,215
23,092
0
W
Medusa
Gingeraan
Medusa
6,318
3,039
449
1,245
10,390
4,622
692
2,804
7,418
0
12,152
W
Vulcan
Vanom90
Vulcan
16,309
9,381
2,110
1,928
6,529
3,494
382
1,904
4,587
35,861
0
L
Da Ji
heSSunoo
Da Ji
3,316
548
0
637
7,840
3,382
0
5,592
2,248
0
5,093
W
Fenrir
luijavier
Fenrir
5,614
1,297
1,415
1,958
8,358
7,935
328
2,202
5,719
0
10,072
L
Camazotz
2,449
627
0
2,365
11,692
7,167
230
9,144
2,548
0
11,711
L
6,759
1,593
1,049
4,213
12,256
6,110
0
8,619
3,623
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
46,841
96
Minions Killed
117
0
Camps Cleared
0
1,059,637
Distance Traveled
1,115,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,772
797
23
2
0
229,190
0
W
Sol
9,247
841
35
3
0
180,076
0
L
Morgan Le Fay
8,201
746
18
2
0
228,786
0
W
Baba Yaga
9,640
876
16
1
0
225,904
0
W
Medusa
8,641
786
13
1
0
222,405
0
W
Vulcan
10,345
940
45
4
0
248,729
0
L
Da Ji
7,662
697
4
0
0
142,178
0
W
Fenrir
8,968
815
8
1
0
238,196
0
L
Camazotz
8,081
735
35
3
0
215,614
0
L
Kali
7,867
715
16
1
0
243,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role