Player Matchup

Ne Zha
Ne Zha
Semogsi
Ne Zha
Level 45
God Stats
1W - 2L
1,069 SR
Queue Stats
44W - 70L
1,283 Elo+
Party 1
Achilles
Achilles
Sezoki
Achilles
Level 39
God Stats
3W - 1L
1,506 SR
Queue Stats
63W - 80L
1,371 Elo+
Party 1
Chernobog
Chernobog
missvio
Chernobog
Level 49
God Stats
6W - 7L
1,426 SR
Queue Stats
79W - 90L
1,418 Elo+
Solo
Jormungandr
Jormungandr
yosvoss
Jormungandr
Level 23
God Stats
3W - 3L
1,568 SR
Queue Stats
11W - 33L
1,222 Elo+
Party 1
Poseidon
Poseidon
yoyojambo18
Poseidon
Level 24
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 30L
1,267 Elo+
Party 1
Team Averages
Level 36
1,374 SR
1,312 Elo+

VS

Team Averages
Level 60
1,504 SR
1,367 Elo+
Maui
Maui
CsK Legolas
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,474 Elo+
Solo
Cernunnos
Cernunnos
DUBISTDOOF
Cernunnos
Level 65
God Stats
102W - 103L
1,525 SR
Queue Stats
112W - 117L
1,461 Elo+
Solo
Poseidon
Poseidon
Mr-Bigchenzo
Poseidon
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,338 Elo+
Party 2
Nemesis
Nemesis
ZXRYD
Nemesis
Level 61
God Stats
4W - 4L
1,495 SR
Queue Stats
250W - 252L
1,576 Elo+
Solo
Izanami
Izanami
o0_Tuerto_0o
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Semogsi
Ne Zha
16
2 / 5 / 3
10,389
452
4,734
18,733
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Sezoki
Achilles
18
5 / 3 / 2
11,571
503
12,424
23,329
33,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
missvio
Chernobog
18
13 / 5 / 5
12,466
542
26,964
20,717
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
yosvoss
Jormungandr
15
2 / 4 / 10
10,286
447
9,484
20,792
23,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
yoyojambo18
Poseidon
16
2 / 5 / 3
10,188
443
8,337
13,042
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
7,815
340
1,840
7,191
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
DUBISTDOOF
Cernunnos
18
2 / 2 / 4
11,100
483
11,085
14,753
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Mr-Bigchenzo
Poseidon
15
2 / 7 / 4
9,820
427
16,691
14,673
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ZXRYD
Nemesis
20
14 / 0 / 5
14,248
619
26,298
23,004
13,749
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
o0_Tuerto_0o
Izanami
17
4 / 13 / 4
10,918
475
11,257
23,628
8,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
24
Kills
22
22
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cernunnos
DUBISTDOOF
Cernunnos
2
2
4
2
L
Poseidon
Mr-Bigchenzo
Poseidon
2
7
4
0.57
W
Ne Zha
Semogsi
Ne Zha
2
5
3
0.7
W
Achilles
Sezoki
Achilles
5
3
2
2
L
Nemesis
ZXRYD
Nemesis
14
0
5
16.5
W
Chernobog
missvio
Chernobog
13
5
5
3.1
L
Izanami
o0_Tuerto_0o
Izanami
4
13
4
0.46
W
Jormungandr
yosvoss
Jormungandr
2
4
10
1.75
W
Poseidon
yoyojambo18
Poseidon
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
67,171
96,613
Taken
83,249
80,541
Mitigated
38,329
15,400
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,840
1,019
201
2,101
7,191
4,265
0
2,045
5,146
9,994
0
L
Cernunnos
DUBISTDOOF
Cernunnos
11,085
4,936
0
3,308
14,753
6,522
73
1,760
12,613
0
98,079
L
Poseidon
Mr-Bigchenzo
Poseidon
16,691
858
81
941
14,673
5,156
0
7,376
7,297
71,561
0
W
Ne Zha
Semogsi
Ne Zha
4,734
1,147
0
1,443
18,733
8,785
372
1,885
16,848
0
85,036
W
Achilles
Sezoki
Achilles
12,424
1,459
0
1,967
23,329
33,951
160
1,238
21,919
0
82,951
L
Nemesis
ZXRYD
Nemesis
26,298
15,650
0
5,855
23,004
13,749
0
3,581
19,309
0
136,477
W
Chernobog
missvio
Chernobog
26,964
16,547
0
6,927
20,717
8,821
2,988
2,655
18,062
41
102,732
L
Izanami
o0_Tuerto_0o
Izanami
11,257
7,650
0
2,330
23,628
8,637
957
3,302
20,270
0
66,203
W
Jormungandr
yosvoss
Jormungandr
9,484
2,176
0
4,313
20,792
23,720
0
5,031
15,615
39,015
0
W
Poseidon
yoyojambo18
Poseidon
8,337
1,694
0
750
13,042
5,264
150
7,770
5,272
69,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
53,901
506
Minions Killed
498
0
Camps Cleared
0
2,112,225
Distance Traveled
1,845,230
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,815
340
14
1
0
167,320
0
L
Cernunnos
11,100
483
131
6
0
376,197
4
L
Poseidon
9,820
427
90
4
0
413,202
0
W
Ne Zha
10,389
452
106
5
0
432,218
0
W
Achilles
11,571
503
113
5
0
412,111
0
L
Nemesis
14,248
619
169
7
0
556,501
0
W
Chernobog
12,466
542
114
5
0
433,374
0
L
Izanami
10,918
475
94
4
0
332,010
0
W
Jormungandr
10,286
447
55
2
0
434,468
0
W
Poseidon
10,188
443
118
5
0
400,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role