Player Matchup

Scylla
Scylla
Silver III
NoS Yor
Scylla
Silver III
Level 126
God Stats
1W - 2L
1,182 SR
Queue Stats
27W - 35L
1,338 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,182 SR
1,338 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,782 SR
1,244 MMR
Hun Batz
Hun Batz
Bronze III
Alejo5222
Hun Batz
Bronze III
Level 55
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 8L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NoS Yor
Scylla
18
8 / 0 / 0
13,256
1,105
12,954
11,442
8,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BakasuraHe BoHerculesHadesHou Yi

VS

Bans
VamanaUllrMartichorasKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alejo5222
Hun Batz
13
0 / 8 / 0
9,013
751
8,689
15,973
10,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alejo5222
Hun Batz
0
8
0
0
W
Scylla
NoS Yor
Scylla
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
8,689
11,442
Taken
15,973
8,176
Mitigated
10,949
2,772
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alejo5222
Hun Batz
8,689
4,226
0
1,237
15,973
10,949
0
13,519
2,454
0
42,565
W
Scylla
NoS Yor
Scylla
12,954
3,390
0
2,772
11,442
8,176
1,340
521
10,921
74,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,256
Gold Earned
9,013
145
Minions Killed
79
7
Camps Cleared
4
211,128
Distance Traveled
213,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,013
751
79
7
4
213,544
0
W
Scylla
13,256
1,105
145
12
7
211,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role