Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GaneshOrTroll
Bakasura
Level 103
God Stats
4W - 5L
1,483 SR
Queue Stats
110W - 109L
1,418 Elo+
Solo
Hun Batz
Hun Batz
PaladinBube78
Hun Batz
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,566 Elo+
Solo
Charybdis
Charybdis
WatchMyNeneBro
Charybdis
Level 157
God Stats
0W - 3L
1,274 SR
Queue Stats
67W - 64L
1,470 Elo+
Solo
Charon
Charon
crazydevil064
Charon
Level 104
God Stats
5W - 3L
1,614 SR
Queue Stats
104W - 97L
1,495 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,490 Elo+

VS

Team Averages
Level 96
1,513 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
GreedEss
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 3L
1,240 Elo+
Party 1
Vulcan
Vulcan
ReDsHineX
Vulcan
Level 147
God Stats
3W - 2L
1,553 SR
Queue Stats
164W - 150L
1,509 Elo+
Solo
Camazotz
Camazotz
ShomA1985
Camazotz
Level 159
God Stats
10W - 8L
1,516 SR
Queue Stats
113W - 113L
1,480 Elo+
Solo
Artio
Artio
TyrianCallows
Artio
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,769 Elo+
Party 1
Mercury
Mercury
skyygras
Mercury
Level 87
God Stats
2W - 2L
1,311 SR
Queue Stats
194W - 196L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 3 / 2
9,811
577
10,266
12,839
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
GaneshOrTroll
Bakasura
16
7 / 2 / 1
9,685
570
11,794
17,271
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
PaladinBube78
Hun Batz
15
3 / 2 / 1
9,365
551
13,525
19,476
16,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
WatchMyNeneBro
Charybdis
15
4 / 1 / 5
9,040
532
13,524
10,657
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

2
0 / 0 / 0
5,259
309
0
381
163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreedEss
Ah Muzen Cab
12
1 / 8 / 1
7,596
447
8,073
14,651
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ReDsHineX
Vulcan
15
2 / 2 / 2
8,971
528
8,810
9,796
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
ShomA1985
Camazotz
15
2 / 3 / 1
8,736
514
12,978
22,567
9,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
7,894
464
2,302
17,132
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
skyygras
Mercury
18
3 / 2 / 1
10,328
608
5,278
14,071
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
19
Kills
8
8
Deaths
19
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
2
2
L
Bakasura
GaneshOrTroll
Bakasura
7
2
1
3.75
W
Ah Muzen Cab
GreedEss
Ah Muzen Cab
1
8
1
0.19
L
Hun Batz
PaladinBube78
Hun Batz
3
2
1
1.75
W
Vulcan
ReDsHineX
Vulcan
2
2
2
1.5
W
Camazotz
ShomA1985
Camazotz
2
3
1
0.83
W
0
4
3
0.38
L
Charybdis
WatchMyNeneBro
Charybdis
4
1
5
6.5
L
0
0
0
0
W
Mercury
skyygras
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
37,441
60,624
Taken
78,217
34,100
Mitigated
38,625
19,152
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,266
2,222
0
4,741
12,839
4,897
902
5,566
7,245
78,930
0
L
Bakasura
GaneshOrTroll
Bakasura
11,794
8,392
0
4,348
17,271
7,727
0
3,501
13,770
0
85,492
W
Ah Muzen Cab
GreedEss
Ah Muzen Cab
8,073
3,015
0
260
14,651
5,159
104
1,718
12,625
0
68,877
L
Hun Batz
PaladinBube78
Hun Batz
13,525
3,786
0
3,268
19,476
16,521
21
512
18,964
0
75,673
W
Vulcan
ReDsHineX
Vulcan
8,810
3,599
0
1,569
9,796
3,484
0
3,435
5,661
69,320
0
W
Camazotz
ShomA1985
Camazotz
12,978
5,124
0
11,797
22,567
9,913
753
949
21,268
0
69,941
W
2,302
235
310
3,616
17,132
15,195
0
2,831
14,246
8,640
0
L
Charybdis
WatchMyNeneBro
Charybdis
13,524
5,519
0
6,300
10,657
4,792
775
1,543
9,114
0
69,334
L
0
0
300
195
381
163
0
0
381
1,430
0
W
Mercury
skyygras
Mercury
5,278
1,714
0
3,146
14,071
4,874
402
1,427
11,530
0
92,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
43,525
504
Minions Killed
455
0
Camps Cleared
0
1,365,016
Distance Traveled
1,789,956
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,811
577
125
7
0
289,971
4
L
Bakasura
9,685
570
143
8
0
426,030
0
W
Ah Muzen Cab
7,596
447
98
6
0
286,242
0
L
Hun Batz
9,365
551
103
6
0
335,556
0
W
Vulcan
8,971
528
111
7
0
371,376
0
W
Camazotz
8,736
514
99
6
0
347,104
0
W
Artio
7,894
464
10
1
0
328,685
5
L
Charybdis
9,040
532
131
8
0
293,599
4
L
Charon
5,259
309
2
0
0
19,860
1
W
Mercury
10,328
608
137
8
0
456,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role