Player Matchup

Raijin
Raijin
CalmCrimson
Raijin
Level 103
God Stats
3W - 5L
1,449 SR
Queue Stats
365W - 321L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
DADDYFERDO
Erlang Shen
Level 101
God Stats
4W - 1L
1,891 SR
Queue Stats
25W - 26L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
NA_Donut
Kuzenbo
Level 69
God Stats
1W - 3L
1,549 SR
Queue Stats
203W - 209L
1,445 Elo+
Solo
Bakasura
Bakasura
WAPSTAN JRS
Bakasura
Level 83
God Stats
1W - 2L
1,578 SR
Queue Stats
118W - 98L
1,504 Elo+
Party 1
Izanami
Izanami
oKlutzy
Izanami
Level 77
God Stats
27W - 23L
1,652 SR
Queue Stats
83W - 80L
1,511 Elo+
Party 1
Team Averages
Level 87
1,624 SR
1,479 Elo+

VS

Team Averages
Level 87
1,428 SR
1,427 Elo+
Jormungandr
Jormungandr
Androus_Vlad
Jormungandr
Level 85
God Stats
20W - 25L
1,200 SR
Queue Stats
323W - 332L
1,400 Elo+
Solo
Chernobog
Chernobog
IICrazyGamerII
Chernobog
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 2
Arachne
Arachne
Ivannyl
Arachne
Level 99
God Stats
4W - 4L
1,480 SR
Queue Stats
294W - 233L
1,482 Elo+
Party 3
Achilles
Achilles
TricKKzz
Achilles
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,387 Elo+
Party 2
Sol
Sol
xLxc1dx
Sol
Level 67
God Stats
12W - 12L
1,460 SR
Queue Stats
189W - 152L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 3 / 3
6,570
548
5,682
9,488
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
DADDYFERDO
Erlang Shen
11
0 / 3 / 0
6,602
550
5,739
14,999
12,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
NA_Donut
Kuzenbo
8
0 / 2 / 1
5,433
453
2,400
11,487
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
WAPSTAN JRS
Bakasura
10
3 / 4 / 0
6,255
521
4,921
11,304
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
oKlutzy
Izanami
9
1 / 3 / 1
5,636
470
5,823
7,475
2,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Androus_Vlad
Jormungandr
10
2 / 2 / 5
6,613
551
8,927
9,855
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
IICrazyGamerII
Chernobog
10
4 / 0 / 4
6,408
534
6,901
7,852
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Ivannyl
Arachne
14
5 / 0 / 2
7,815
651
4,260
7,740
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
TricKKzz
Achilles
13
2 / 0 / 1
7,586
632
10,399
10,512
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
12
2 / 3 / 0
6,843
570
7,663
10,635
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Androus_Vlad
Jormungandr
2
2
5
2.25
L
Raijin
0
3
3
0.5
L
Erlang Shen
DADDYFERDO
Erlang Shen
0
3
0
0
W
Chernobog
IICrazyGamerII
Chernobog
4
0
4
6
W
Arachne
Ivannyl
Arachne
5
0
2
6
L
Kuzenbo
NA_Donut
Kuzenbo
0
2
1
0.25
W
Achilles
TricKKzz
Achilles
2
0
1
2.5
L
Bakasura
WAPSTAN JRS
Bakasura
3
4
0
0.75
L
Izanami
oKlutzy
Izanami
1
3
1
0.5
W
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
38,150
54,753
Taken
46,594
34,493
Mitigated
24,398
15,997
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Androus_Vlad
Jormungandr
8,927
2,319
309
4,038
9,855
6,222
132
1,138
8,654
41,016
0
L
Raijin
5,682
317
0
500
9,488
3,568
0
5,951
3,537
53,368
0
L
Erlang Shen
DADDYFERDO
Erlang Shen
5,739
2,672
0
5,854
14,999
12,482
0
35
14,964
0
50,804
W
Chernobog
IICrazyGamerII
Chernobog
6,901
3,395
0
2,945
7,852
2,371
0
1,141
6,580
0
36,451
W
Arachne
Ivannyl
Arachne
4,260
2,673
0
2,085
7,740
3,083
0
610
7,002
0
62,248
L
Kuzenbo
NA_Donut
Kuzenbo
2,400
1,024
0
3,421
11,487
11,143
0
4,268
7,219
14,799
0
W
Achilles
TricKKzz
Achilles
10,399
3,991
0
3,150
10,512
9,650
0
49
10,463
0
57,308
L
Bakasura
WAPSTAN JRS
Bakasura
4,921
3,505
0
4,434
11,304
4,572
0
3,737
7,567
0
22,089
L
Izanami
oKlutzy
Izanami
5,823
3,861
0
1,788
7,475
2,728
0
2,732
4,743
0
39,003
W
Sol
7,663
1,790
0
3,720
10,635
3,072
116
5,155
5,199
57,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
35,265
310
Minions Killed
398
0
Camps Cleared
0
1,182,276
Distance Traveled
1,230,333
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,613
551
41
3
0
242,479
4
L
Raijin
6,570
548
76
6
0
232,560
4
L
Erlang Shen
6,602
550
99
8
0
237,007
0
W
Chernobog
6,408
534
72
6
0
235,023
0
W
Arachne
7,815
651
103
9
0
287,234
3
L
Kuzenbo
5,433
453
20
2
0
221,189
0
W
Achilles
7,586
632
83
7
0
253,436
0
L
Bakasura
6,255
521
58
5
0
268,603
0
L
Izanami
5,636
470
57
5
0
222,917
4
W
Sol
6,843
570
99
8
0
212,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role