Player Matchup

Kali
Kali
ALMIGHTYxBET
Kali
Level 97
God Stats
9W - 17L
1,309 SR
Queue Stats
264W - 394L
1,411 Elo+
Solo
Charon
Charon
RaknarLodbrock
Charon
Level 66
God Stats
10W - 5L
1,556 SR
Queue Stats
60W - 45L
1,528 Elo+
Party 3
Izanami
Izanami
TheSaritama
Izanami
Level 64
God Stats
3W - 0L
1,762 SR
Queue Stats
49W - 38L
1,453 Elo+
Party 3
Tyr
Tyr
deadpool243q
Tyr
Level 120
God Stats
14W - 12L
1,523 SR
Queue Stats
30W - 26L
1,550 Elo+
Party 4
Persephone
Persephone
kuro271
Persephone
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
13W - 11L
1,522 Elo+
Party 4
Team Averages
Level 87
1,485 SR
1,493 Elo+

VS

Team Averages
Level 37
1,628 SR
1,414 Elo+
Loki
Loki
BurritoAtisuto
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,419 Elo+
Party 2
Charon
Charon
ProtecnAttac
Charon
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Vamana
Vamana
StameNN
Vamana
Level 34
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
phantomghost54
Danzaburou
Level 60
God Stats
2W - 2L
1,670 SR
Queue Stats
3W - 7L
1,414 Elo+
Party 2
Janus
Janus
short_stackttvyt
Janus
Level 30
God Stats
1W - 1L
1,552 SR
Queue Stats
5W - 17L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,987
699
4,471
6,686
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 6
5,934
593
5,425
6,458
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TheSaritama
Izanami
10
5 / 1 / 2
6,252
625
6,485
5,246
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 2
6,847
685
6,736
7,445
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
kuro271
Persephone
10
1 / 3 / 4
6,246
625
4,899
6,329
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,046
605
3,230
8,171
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
7
0 / 2 / 3
5,085
509
4,736
8,528
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
StameNN
Vamana
9
0 / 5 / 0
5,265
527
3,314
9,948
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
phantomghost54
Danzaburou
7
0 / 4 / 1
4,624
462
3,087
7,646
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 1
5,778
578
3,592
8,625
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
5
5
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
4
3
0
1.33
L
Charon
0
2
3
0.75
W
2
1
6
5
L
Vamana
StameNN
Vamana
0
5
0
0
W
Izanami
TheSaritama
Izanami
5
1
2
6
W
5
0
2
6
W
Persephone
kuro271
Persephone
1
3
4
1
L
Danzaburou
phantomghost54
Danzaburou
0
4
1
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
17,959
32,164
Taken
42,918
18,938
Mitigated
18,375
7,737
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,471
2,203
0
1,650
6,686
2,604
0
1,391
5,295
0
39,503
L
3,230
955
0
4,090
8,171
2,644
0
1,469
6,702
0
34,065
L
Charon
4,736
844
0
1,554
8,528
5,799
0
2,784
5,696
11,834
0
W
5,425
1,467
0
922
6,458
4,700
0
2,093
4,260
19,866
0
L
Vamana
StameNN
Vamana
3,314
1,771
53
1,827
9,948
4,164
0
0
9,425
0
35,069
W
Izanami
TheSaritama
Izanami
6,485
5,136
0
1,097
5,246
1,760
929
2,095
3,103
0
39,325
W
6,736
1,273
0
3,298
7,445
7,516
0
36
7,409
0
34,421
W
Persephone
kuro271
Persephone
4,899
99
0
770
6,329
2,358
0
2,592
3,724
36,738
0
L
Danzaburou
phantomghost54
Danzaburou
3,087
1,482
0
1,783
7,646
2,565
22
1,895
5,751
0
26,123
L
3,592
230
0
818
8,625
3,203
414
4,200
4,387
39,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
26,798
258
Minions Killed
227
0
Camps Cleared
0
1,045,274
Distance Traveled
954,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,987
699
64
6
0
248,258
0
L
Loki
6,046
605
60
6
0
217,475
0
L
Charon
5,085
509
11
1
0
197,053
0
W
Charon
5,934
593
23
2
0
206,081
0
L
Vamana
5,265
527
58
6
0
184,825
0
W
Izanami
6,252
625
62
6
0
185,521
0
W
Tyr
6,847
685
47
5
0
219,068
0
W
Persephone
6,246
625
62
6
0
186,346
0
L
Danzaburou
4,624
462
38
4
0
174,774
0
L
Janus
5,778
578
60
6
0
180,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role