Player Matchup

Sobek
Sobek
Borchyyy
Sobek
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,475 Elo+
Party 1
Odin
Odin
Phounly
Odin
Level 60
God Stats
1W - 2L
1,700 SR
Queue Stats
105W - 87L
1,538 Elo+
Party 1
Vulcan
Vulcan
iwinyouallsuck
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 45L
1,536 Elo+
Party 1
Team Averages
Level 52
1,567 SR
1,516 Elo+

VS

Team Averages
Level 68
1,500 SR
1,493 Elo+
Charon
Charon
Aztec2784
Charon
Level 66
God Stats
3W - 0L
1,800 SR
Queue Stats
57W - 52L
1,437 Elo+
Party 2
Chaac
Chaac
Eag315
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,580 Elo+
Party 2
Cerberus
Cerberus
JohnnyKins
Cerberus
Level 69
God Stats
1W - 0L
1,200 SR
Queue Stats
48W - 45L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Borchyyy
Sobek
14
0 / 2 / 5
11,004
647
7,988
15,605
22,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Phounly
Odin
14
4 / 1 / 2
11,707
689
12,706
14,919
16,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
11,701
688
15,743
13,228
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aztec2784
Charon
15
2 / 1 / 5
12,298
723
13,216
12,681
11,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Eag315
Chaac
16
1 / 0 / 5
12,221
719
12,635
13,913
10,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
JohnnyKins
Cerberus
15
4 / 5 / 3
12,954
762
11,376
21,071
17,505
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
7
7
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
Aztec2784
Charon
2
1
5
4.5
L
Sobek
Borchyyy
Sobek
0
2
5
1.25
W
Chaac
Eag315
Chaac
1
0
5
3.5
W
Cerberus
JohnnyKins
Cerberus
4
5
3
1.1
L
Odin
Phounly
Odin
4
1
2
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
37,227
43,752
Taken
47,665
44,171
Mitigated
39,310
8,051
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aztec2784
Charon
13,216
2,514
0
500
12,681
11,496
899
5,064
7,617
51,563
0
L
Sobek
Borchyyy
Sobek
7,988
539
0
2,370
15,605
22,302
0
8,774
6,479
22,860
383
W
Chaac
Eag315
Chaac
12,635
3,213
0
2,642
13,913
10,309
1,179
7,702
6,087
0
51,462
W
Cerberus
JohnnyKins
Cerberus
11,376
599
0
3,335
21,071
17,505
285
10,664
10,149
49,831
586
L
Odin
Phounly
Odin
12,706
1,364
0
3,310
14,919
16,264
0
7,394
7,525
0
30,602
L
15,743
4,563
0
2,371
13,228
5,605
0
7,893
5,103
76,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
37,473
149
Minions Killed
229
0
Camps Cleared
0
982,639
Distance Traveled
965,053
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,298
723
66
4
0
302,159
0
L
Sobek
11,004
647
15
1
0
310,509
5
W
Chaac
12,221
719
70
4
0
338,453
0
W
Cerberus
12,954
762
93
5
0
324,441
2
L
Odin
11,707
689
25
1
0
350,135
7
L
Vulcan
11,701
688
109
6
0
321,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role