Player Matchup

Fenrir
Fenrir
KuRo220
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,578 Elo+
Party 1
Thoth
Thoth
SKNmoctePA
Thoth
Level 92
God Stats
1W - 3L
1,489 SR
Queue Stats
111W - 92L
1,563 Elo+
Party 1
Neith
Neith
VargasADC
Neith
Level 24
God Stats
24W - 16L
1,553 SR
Queue Stats
52W - 41L
1,519 Elo+
Party 1
Team Averages
Level 48
1,514 SR
1,553 Elo+

VS

Team Averages
Level 50
1,532 SR
1,413 Elo+
Charon
Charon
LadybugBanditt
Charon
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 65L
1,413 Elo+
Solo
Anubis
Anubis
sinsajoDORADO
Anubis
Level 69
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Thanatos
Thanatos
xlea99
Thanatos
Level 45
God Stats
132W - 94L
1,574 SR
Queue Stats
303W - 285L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KuRo220
Fenrir
13
2 / 6 / 1
10,084
672
6,123
18,550
15,507
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
12
0 / 6 / 3
9,718
648
11,191
9,852
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
VargasADC
Neith
13
2 / 6 / 0
10,360
691
6,391
13,406
2,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
11,818
788
7,900
11,242
12,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 13
12,087
806
14,946
12,745
6,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xlea99
Thanatos
16
10 / 1 / 6
12,463
831
13,562
8,552
4,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
KuRo220
Fenrir
2
6
1
0.42
W
3
0
15
10.5
L
Thoth
0
6
3
0.25
L
Neith
VargasADC
Neith
2
6
0
0.33
W
5
3
13
3.83
W
Thanatos
xlea99
Thanatos
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
36,408
41,808
Taken
32,539
21,039
Mitigated
23,650
5,497
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
KuRo220
Fenrir
6,123
950
0
3,034
18,550
15,507
0
9,556
8,904
0
15,969
W
7,900
1,351
202
155
11,242
12,936
497
4,736
6,254
25,290
1,097
L
Thoth
11,191
188
0
250
9,852
2,554
0
5,534
4,318
46,116
0
L
Neith
VargasADC
Neith
6,391
1,874
0
2,213
13,406
2,978
0
7,117
6,289
0
43,821
W
14,946
392
0
4,352
12,745
6,520
340
4,392
8,353
73,966
0
W
Thanatos
xlea99
Thanatos
13,562
2,685
0
8,600
8,552
4,194
2,073
2,483
5,846
0
48,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
36,368
146
Minions Killed
181
0
Camps Cleared
0
751,054
Distance Traveled
824,281
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,084
672
15
1
0
271,243
0
W
Charon
11,818
788
19
1
0
255,128
1
L
Thoth
9,718
648
55
4
0
248,162
0
L
Neith
10,360
691
76
5
0
231,649
0
W
Anubis
12,087
806
107
7
0
236,519
1
W
Thanatos
12,463
831
55
4
0
332,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role