Player Matchup

Jing Wei
Jing Wei
DarkReaper26
Jing Wei
Level 25
God Stats
1W - 0L
1,251 SR
Queue Stats
13W - 27L
1,298 Elo+
Party 3
Athena
Athena
Ivpvx
Athena
Level 54
God Stats
3W - 2L
1,285 SR
Queue Stats
428W - 394L
1,410 Elo+
Solo
Scylla
Scylla
LxstMxnths
Scylla
Level 48
God Stats
1W - 1L
1,624 SR
Queue Stats
177W - 173L
1,435 Elo+
Party 3
Charon
Charon
NTAB_COSMIX132
Charon
Level 49
God Stats
7W - 7L
1,604 SR
Queue Stats
54W - 53L
1,458 Elo+
Solo
Hades
Hades
XFreakFridayX
Hades
Level 41
God Stats
2W - 0L
1,133 SR
Queue Stats
9W - 13L
1,292 Elo+
Party 3
Team Averages
Level 43
1,380 SR
1,379 Elo+

VS

Team Averages
Level 40
1,543 SR
1,329 Elo+
Ymir
Ymir
Biemorybie
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Achilles
Achilles
Cartier7847
Achilles
Level 20
God Stats
3W - 5L
1,419 SR
Queue Stats
58W - 59L
1,342 Elo+
Party 1
Ratatoskr
Ratatoskr
LastCrisis
Ratatoskr
Level 66
God Stats
2W - 4L
1,392 SR
Queue Stats
56W - 55L
1,455 Elo+
Party 2
Apollo
Apollo
Optimalice
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Janus
Janus
buffalo4018
Janus
Level 45
God Stats
6W - 5L
1,903 SR
Queue Stats
61W - 66L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkReaper26
Jing Wei
10
6 / 1 / 11
7,160
551
10,291
10,067
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Ivpvx
Athena
11
6 / 2 / 8
7,339
565
9,384
14,124
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
LxstMxnths
Scylla
13
11 / 0 / 4
8,260
635
10,025
5,990
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 13
7,780
598
5,711
10,809
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
4 / 1 / 5
7,967
613
6,576
11,257
5,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,303
408
4,560
14,018
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Cartier7847
Achilles
10
1 / 7 / 0
6,127
471
5,675
15,318
10,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
LastCrisis
Ratatoskr
10
0 / 9 / 1
5,948
458
6,189
13,738
4,964
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Optimalice
Apollo
6
0 / 10 / 1
4,580
352
5,036
11,560
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
6,508
501
8,987
5,834
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
30
Kills
4
4
Deaths
31
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Achilles
Cartier7847
Achilles
1
7
0
0.14
W
Jing Wei
DarkReaper26
Jing Wei
6
1
11
11.5
W
Athena
Ivpvx
Athena
6
2
8
5
L
Ratatoskr
LastCrisis
Ratatoskr
0
9
1
0.06
W
Scylla
LxstMxnths
Scylla
11
0
4
13
W
3
0
13
9.5
L
Apollo
Optimalice
Apollo
0
10
1
0.05
W
4
1
5
6.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
30,447
52,247
Taken
60,468
27,105
Mitigated
31,536
15,249
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,560
1,177
0
826
14,018
9,843
0
7,187
6,763
13,885
0
L
Achilles
Cartier7847
Achilles
5,675
1,329
0
1,055
15,318
10,961
15
8,819
6,381
0
27,698
W
Jing Wei
DarkReaper26
Jing Wei
10,291
8,925
0
4,071
10,067
3,432
1,017
1,936
8,111
0
30,733
W
Athena
Ivpvx
Athena
9,384
2,903
0
2,616
14,124
6,607
0
3,512
10,426
46,032
0
L
Ratatoskr
LastCrisis
Ratatoskr
6,189
1,395
0
2,166
13,738
4,964
0
5,974
7,688
0
39,381
W
Scylla
LxstMxnths
Scylla
10,025
1,076
0
1,293
5,990
2,098
84
2,061
3,745
44,246
0
W
5,711
1,230
0
841
10,809
9,132
780
4,363
6,265
24,630
0
L
Apollo
Optimalice
Apollo
5,036
3,370
0
148
11,560
3,841
0
5,753
5,693
0
12,594
W
6,576
270
687
5,741
11,257
5,836
386
1,266
9,953
48,387
0
L
8,987
0
0
750
5,834
1,927
0
3,592
2,124
39,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
28,466
296
Minions Killed
190
0
Camps Cleared
0
1,252,001
Distance Traveled
1,216,517
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,303
408
9
1
0
232,052
0
L
Achilles
6,127
471
29
2
0
238,948
0
W
Jing Wei
7,160
551
35
3
0
238,476
0
W
Athena
7,339
565
62
5
0
309,329
0
L
Ratatoskr
5,948
458
70
5
0
251,701
0
W
Scylla
8,260
635
66
5
0
261,199
1
W
Charon
7,780
598
46
4
0
201,449
2
L
Apollo
4,580
352
13
1
0
222,371
0
W
Hades
7,967
613
87
7
0
241,548
0
L
Janus
6,508
501
69
5
0
271,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role