Player Matchup

Ganesha
Ganesha
AcidNinjaMonkey
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 4
Olorun
Olorun
ChefXerx
Olorun
Level 5
God Stats
2W - 3L
1,379 SR
Queue Stats
5W - 3L
1,592 Elo+
Party 4
Fenrir
Fenrir
NotCrystala
Fenrir
Level 25
God Stats
12W - 14L
1,251 SR
Queue Stats
89W - 93L
1,253 Elo+
Party 3
Chang'e
Chang'e
Venalis
Chang'e
Level 107
God Stats
1W - 3L
1,465 SR
Queue Stats
209W - 180L
1,577 Elo+
Party 4
Izanami
Izanami
XDerBanditoX
Izanami
Level 36
God Stats
4W - 6L
1,500 SR
Queue Stats
231W - 231L
1,404 Elo+
Party 3
Team Averages
Level 50
1,419 SR
1,476 Elo+

VS

Team Averages
Level 81
1,548 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AltruisticHathi
Ganesha
Level 7
God Stats
6W - 2L
1,649 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 2
Merlin
Merlin
LOTXGOON
Merlin
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 101L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
xIx Tenchii xIx
Danzaburou
Level 108
God Stats
26W - 19L
1,622 SR
Queue Stats
883W - 923L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
xblehex
Aphrodite
Level 102
God Stats
4W - 3L
1,467 SR
Queue Stats
966W - 977L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,338
1,056
158
1,406
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
ChefXerx
Olorun
11
1 / 3 / 2
6,671
1,112
4,088
5,341
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
0 / 3 / 3
6,219
1,037
1,065
5,055
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
Venalis
Chang'e
11
0 / 6 / 1
6,490
1,082
5,076
10,293
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XDerBanditoX
Izanami
11
0 / 0 / 3
6,416
1,069
1,321
3,839
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

272

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 2
7,879
1,313
6,344
9,095
6,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 6
7,595
1,266
1,780
4,448
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
LOTXGOON
Merlin
13
5 / 0 / 4
7,687
1,281
3,322
1,864
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
xIx Tenchii xIx
Danzaburou
12
0 / 2 / 8
6,729
1,122
4,924
5,341
1,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
xblehex
Aphrodite
13
3 / 0 / 9
7,714
1,286
4,428
3,499
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
1
Kills
12
12
Deaths
3
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
2
5
L
0
0
3
1.5
W
0
0
6
3
L
Olorun
ChefXerx
Olorun
1
3
2
0.67
W
Merlin
LOTXGOON
Merlin
5
0
4
7
L
Fenrir
0
3
3
0.5
L
Chang'e
Venalis
Chang'e
0
6
1
0.08
L
Izanami
XDerBanditoX
Izanami
0
0
3
1.5
W
Danzaburou
xIx Tenchii xIx
Danzaburou
0
2
8
2
W
Aphrodite
xblehex
Aphrodite
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
20,798
25,934
Taken
24,247
10,330
Mitigated
13,698
2,307
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,344
990
0
1,188
9,095
6,852
0
2,962
3,694
0
15,939
L
158
92
0
492
1,406
792
0
423
983
703
0
W
1,780
310
0
540
4,448
3,374
0
2,071
2,254
13,101
0
L
Olorun
ChefXerx
Olorun
4,088
2,744
0
294
5,341
2,159
0
1,916
3,425
9,568
0
W
Merlin
LOTXGOON
Merlin
3,322
464
0
0
1,864
701
0
1,190
600
14,298
0
L
Fenrir
1,065
152
0
136
5,055
2,443
0
1,974
3,078
0
2,790
L
Chang'e
Venalis
Chang'e
5,076
456
452
655
10,293
3,544
0
4,436
4,761
17,504
0
L
Izanami
XDerBanditoX
Izanami
1,321
1,047
0
278
3,839
1,392
0
794
3,045
0
11,345
W
Danzaburou
xIx Tenchii xIx
Danzaburou
4,924
1,195
0
165
5,341
1,075
0
1,984
680
0
14,145
W
Aphrodite
xblehex
Aphrodite
4,428
1,079
790
1,739
3,499
1,696
0
898
2,585
10,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
37,604
81
Minions Killed
112
3
Camps Cleared
6
310,738
Distance Traveled
520,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,879
1,313
24
4
1
110,709
0
L
Ganesha
6,338
1,056
0
0
0
24,997
0
W
Ganesha
7,595
1,266
4
1
2
105,986
0
L
Olorun
6,671
1,112
16
3
0
71,649
0
W
Merlin
7,687
1,281
30
5
0
103,449
0
L
Fenrir
6,219
1,037
4
1
0
47,043
0
L
Chang'e
6,490
1,082
37
6
2
103,251
0
L
Izanami
6,416
1,069
24
4
1
63,798
0
W
Danzaburou
6,729
1,122
25
4
0
76,167
0
W
Aphrodite
7,714
1,286
29
5
3
124,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role