Player Matchup

Sun Wukong
Sun Wukong
Gold IV
AnarKi14
Sun Wukong
Gold IV
Level 67
God Stats
2W - 3L
1,901 SR
Queue Stats
156W - 188L
1,315 MMR
Solo
Pele
Pele
Bronze V
JrGiuse
Pele
Bronze V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,321 MMR
Solo
Xbalanque
Xbalanque
Gold V
Killer_Pumper
Xbalanque
Gold V
Level 161
God Stats
7W - 20L
1,468 SR
Queue Stats
386W - 413L
1,300 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Mąquiąvelø
Morgan Le Fay
Gold V
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,321 MMR
Solo
Geb
Geb
Gold V
zxzcamperzxz
Geb
Gold V
Level 66
God Stats
27W - 20L
1,648 SR
Queue Stats
291W - 313L
1,297 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,603 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,452 SR
1,376 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
SinNovia47
Fenrir
Gold V
Level 129
God Stats
7W - 11L
1,426 SR
Queue Stats
147W - 159L
1,314 MMR
Solo
Mulan
Mulan
Silver I
ihullucinate
Mulan
Silver I
Level 111
God Stats
2W - 3L
1,369 SR
Queue Stats
107W - 118L
1,256 MMR
Party 1
Charybdis
Charybdis
Gold V
switchitup99
Charybdis
Gold V
Level 143
God Stats
20W - 21L
1,466 SR
Queue Stats
91W - 96L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnarKi14
Sun Wukong
11
0 / 0 / 0
6,316
574
8,004
10,080
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
JrGiuse
Pele
10
1 / 4 / 1
5,626
511
3,571
10,813
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Killer_Pumper
Xbalanque
9
0 / 1 / 2
5,370
488
5,458
9,356
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Mąquiąvelø
Morgan Le Fay
11
0 / 0 / 0
6,025
548
7,627
5,710
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,669
515
2,648
7,872
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
RavanaBakasuraKaliIzanami

VS

Bans
LokiMartichorasAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 2
6,167
561
2,632
8,569
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
 
Atlas
10
0 / 0 / 2
5,900
536
5,582
6,538
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SinNovia47
Fenrir
11
4 / 0 / 0
6,773
616
4,547
10,967
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 0
7,082
644
7,965
12,393
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
switchitup99
Charybdis
11
0 / 2 / 1
6,448
586
5,359
8,775
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
W
Atlas
 
Atlas
0
0
2
1
L
Sun Wukong
AnarKi14
Sun Wukong
0
0
0
0
L
Pele
JrGiuse
Pele
1
4
1
0.38
L
Xbalanque
Killer_Pumper
Xbalanque
0
1
2
1
L
Morgan Le Fay
Mąquiąvelø
Morgan Le Fay
0
0
0
0
W
Fenrir
SinNovia47
Fenrir
4
0
0
4
W
1
1
0
1
W
Charybdis
switchitup99
Charybdis
0
2
1
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,308
Damage
26,085
43,831
Taken
47,242
22,632
Mitigated
22,827
12,069
Healing
22,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,632
1,740
0
4,451
8,569
3,495
0
5,788
2,781
0
49,638
W
Atlas
 
Atlas
5,582
2,109
29
1,887
6,538
5,087
0
2,242
4,296
25,236
0
L
Sun Wukong
AnarKi14
Sun Wukong
8,004
1,537
0
3,628
10,080
6,922
0
0
10,080
0
52,701
L
Pele
JrGiuse
Pele
3,571
1,200
0
1,065
10,813
4,585
0
544
10,269
0
45,506
L
Xbalanque
Killer_Pumper
Xbalanque
5,458
1,821
0
4,173
9,356
3,119
0
1,383
7,973
0
39,966
L
Morgan Le Fay
Mąquiąvelø
Morgan Le Fay
7,627
1,009
0
719
5,710
2,255
0
1,295
4,415
53,109
0
W
Fenrir
SinNovia47
Fenrir
4,547
694
0
4,169
10,967
4,431
0
1,833
9,070
0
53,361
W
7,965
530
0
6,246
12,393
6,759
25
0
12,393
0
59,307
W
Charybdis
switchitup99
Charybdis
5,359
3,269
0
5,218
8,775
3,055
1,836
572
8,203
0
59,765
L
2,648
196
0
2,484
7,872
5,751
0
2,299
5,231
14,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
32,370
331
Minions Killed
429
0
Camps Cleared
0
1,158,181
Distance Traveled
1,094,111
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,167
561
95
9
0
197,168
2
W
Atlas
5,900
536
40
4
0
227,536
0
L
Sun Wukong
6,316
574
86
8
0
240,068
0
L
Pele
5,626
511
69
6
0
257,449
0
L
Xbalanque
5,370
488
61
6
0
197,268
2
L
Morgan Le Fay
6,025
548
93
8
0
237,523
0
W
Fenrir
6,773
616
82
7
0
251,629
0
W
Mulan
7,082
644
117
11
0
224,307
0
W
Charybdis
6,448
586
95
9
0
193,471
6
L
Geb
5,669
515
22
2
0
225,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role