Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
 
Nike
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MeinKraft-god
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Ninouschka
Ah Puch
Level 158
God Stats
14W - 19L
1,478 SR
Queue Stats
917W - 919L
1,518 Elo+
Party 3
Agni
Agni
hEllfxre
Agni
Level 41
God Stats
22W - 26L
1,494 SR
Queue Stats
82W - 111L
1,439 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,497 Elo+

VS

Team Averages
Level 79
1,522 SR
1,534 Elo+
Athena
Athena
 
Athena
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ImRxne
Olorun
Level 152
God Stats
4W - 2L
1,677 SR
Queue Stats
301W - 270L
1,641 Elo+
Party 1
Fenrir
Fenrir
Painof42
Fenrir
Level 4
God Stats
3W - 5L
1,282 SR
Queue Stats
5W - 12L
1,318 Elo+
Party 2
Guan Yu
Guan Yu
Soft8596
Guan Yu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 57L
1,579 Elo+
Solo
Vulcan
Vulcan
vGlaiiK
Vulcan
Level 153
God Stats
1W - 0L
1,653 SR
Queue Stats
49W - 43L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 1
6,085
553
3,867
9,614
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
9
2 / 0 / 0
5,767
524
4,560
10,963
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 1 / 0
3,858
351
156
1,153
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Ninouschka
Ah Puch
11
0 / 0 / 0
5,966
542
3,188
4,247
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
12
5 / 2 / 0
6,968
633
7,904
7,161
2,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 2
5,645
513
2,527
8,845
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
ImRxne
Olorun
11
2 / 2 / 0
7,032
639
9,238
7,764
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Painof42
Fenrir
9
2 / 1 / 0
5,607
510
1,317
7,265
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Soft8596
Guan Yu
8
1 / 5 / 1
5,452
496
3,327
10,360
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
vGlaiiK
Vulcan
12
0 / 1 / 1
6,791
617
2,821
4,887
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
9
Kills
5
5
Deaths
9
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
L
Nike
 
Nike
2
0
0
2
W
Athena
 
Athena
0
0
2
1
W
Olorun
ImRxne
Olorun
2
2
0
1
L
0
1
0
0
L
Ah Puch
Ninouschka
Ah Puch
0
0
0
0
W
Fenrir
Painof42
Fenrir
2
1
0
2
W
Guan Yu
Soft8596
Guan Yu
1
5
1
0.3
L
Agni
5
2
0
2.5
W
Vulcan
vGlaiiK
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
19,230
33,138
Taken
39,121
14,360
Mitigated
19,304
9,892
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,867
990
0
952
9,614
3,602
0
4,119
5,495
44,156
0
L
Nike
 
Nike
4,560
541
134
2,361
10,963
6,764
0
7,619
3,328
0
28,673
W
Athena
 
Athena
2,527
1,101
0
1,929
8,845
6,445
0
3,014
5,831
18,787
0
W
Olorun
ImRxne
Olorun
9,238
6,204
120
2,902
7,764
3,191
700
855
6,873
59,943
0
L
156
108
0
137
1,153
362
0
949
204
0
2,489
L
Ah Puch
Ninouschka
Ah Puch
3,188
96
0
2,369
4,247
1,498
0
1,341
2,906
50,645
0
W
Fenrir
Painof42
Fenrir
1,317
364
0
3,146
7,265
2,799
0
2,186
5,079
0
30,764
W
Guan Yu
Soft8596
Guan Yu
3,327
924
204
2,026
10,360
4,925
0
5,815
4,545
0
29,628
L
Agni
7,904
1,134
0
3,939
7,161
2,134
31
619
6,542
49,609
0
W
Vulcan
vGlaiiK
Vulcan
2,821
710
0
750
4,887
1,944
724
3,196
1,691
55,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
30,527
296
Minions Killed
349
0
Camps Cleared
0
910,906
Distance Traveled
1,076,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,085
553
70
6
0
235,401
0
L
Nike
5,767
524
41
4
0
233,541
0
W
Athena
5,645
513
26
2
0
236,185
0
W
Olorun
7,032
639
113
10
0
212,877
4
L
Ishtar
3,858
351
5
0
0
25,133
0
L
Ah Puch
5,966
542
103
9
0
218,490
3
W
Fenrir
5,607
510
56
5
0
237,525
0
W
Guan Yu
5,452
496
42
4
0
175,286
1
L
Agni
6,968
633
77
7
0
198,341
0
W
Vulcan
6,791
617
112
10
0
214,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role