Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DraymonRex
Charon
Level 106
God Stats
6W - 15L
1,349 SR
Queue Stats
172W - 188L
1,431 Elo+
Solo
Charybdis
Charybdis
I_Bleed_Weed15
Charybdis
Level 102
God Stats
4W - 1L
1,815 SR
Queue Stats
90W - 108L
1,444 Elo+
Solo
Susano
Susano
Redloof75
Susano
Level 42
God Stats
7W - 12L
1,345 SR
Queue Stats
14W - 18L
1,459 Elo+
Solo
Apollo
Apollo
kingloopa
Apollo
Level 89
God Stats
11W - 11L
1,337 SR
Queue Stats
856W - 894L
1,438 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,454 Elo+

VS

Team Averages
Level 91
1,553 SR
1,408 Elo+
Nox
Nox
Bearspoob
Nox
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 105L
1,506 Elo+
Solo
Chaac
Chaac
CataClismo666
Chaac
Level 107
God Stats
1W - 2L
1,476 SR
Queue Stats
30W - 29L
1,420 Elo+
Solo
Cupid
Cupid
Ganjhaboy22
Cupid
Level 87
God Stats
2W - 0L
1,819 SR
Queue Stats
26W - 31L
1,450 Elo+
Solo
Hel
Hel
Sciw
Hel
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 106L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
StormedMirror93
Baron Samedi
Level 49
God Stats
7W - 14L
1,470 SR
Queue Stats
106W - 126L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 2 / 1
9,814
981
10,810
5,661
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
DraymonRex
Charon
3
0 / 0 / 0
8,342
834
0
0
0
Charybdis
I_Bleed_Weed15
Charybdis
16
1 / 1 / 2
10,500
1,050
11,594
8,896
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Redloof75
Susano
15
1 / 2 / 2
9,704
970
11,909
12,514
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
kingloopa
Apollo
15
0 / 4 / 2
9,428
943
10,077
17,607
7,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

243

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,672
967
4,242
3,083
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 3
9,950
995
9,436
11,014
9,710
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 5
10,220
1,022
10,439
14,577
6,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
Sciw
Hel
16
2 / 1 / 7
10,111
1,011
9,553
12,199
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
StormedMirror93
Baron Samedi
16
1 / 1 / 6
9,981
998
8,875
7,493
4,318
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
9
9
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
W
1
0
6
4
W
3
0
3
4.5
L
Charon
DraymonRex
Charon
0
0
0
0
W
2
1
5
4.5
L
Charybdis
I_Bleed_Weed15
Charybdis
1
1
2
2
L
Susano
Redloof75
Susano
1
2
2
1
W
Hel
Sciw
Hel
2
1
7
5.5
W
Baron Samedi
StormedMirror93
Baron Samedi
1
1
6
4
L
Apollo
kingloopa
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,390
Damage
42,545
44,678
Taken
48,366
20,103
Mitigated
27,878
3,235
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,810
1,268
18
419
5,661
2,603
0
2,096
3,565
32,184
0
W
4,242
132
0
0
3,083
1,342
0
1,277
1,806
12,936
0
W
9,436
805
348
2,263
11,014
9,710
0
1,766
9,045
0
22,673
L
Charon
DraymonRex
Charon
0
0
0
0
0
0
0
0
0
0
0
W
10,439
6,595
746
4,330
14,577
6,850
0
3,372
11,205
0
36,790
L
Charybdis
I_Bleed_Weed15
Charybdis
11,594
4,376
0
2,342
8,896
4,054
0
4,046
4,653
0
50,660
L
Susano
Redloof75
Susano
11,909
477
0
69
12,514
5,761
0
6,092
6,274
0
22,070
W
Hel
Sciw
Hel
9,553
1,137
8,695
7,390
12,199
5,658
0
3,039
9,160
20,043
0
W
Baron Samedi
StormedMirror93
Baron Samedi
8,875
193
2,064
2,206
7,493
4,318
0
1,399
6,058
32,711
0
L
Apollo
kingloopa
Apollo
10,077
6,663
0
387
17,607
7,685
0
10,471
6,905
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
49,934
215
Minions Killed
201
6
Camps Cleared
8
707,643
Distance Traveled
999,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,814
981
46
5
0
155,509
0
W
Nox
9,672
967
27
3
2
176,983
0
W
Chaac
9,950
995
39
4
2
203,739
0
L
Charon
8,342
834
0
0
0
0
0
W
Cupid
10,220
1,022
76
8
2
204,376
0
L
Charybdis
10,500
1,050
110
11
4
179,105
0
L
Susano
9,704
970
25
3
1
202,913
0
W
Hel
10,111
1,011
10
1
1
231,654
0
W
Baron Samedi
9,981
998
49
5
1
182,267
0
L
Apollo
9,428
943
34
3
1
170,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role