Player Matchup

Ah Puch
Ah Puch
Biricutico3298
Ah Puch
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 290L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
Chac_Balam
Hun Batz
Level 128
God Stats
5W - 4L
1,581 SR
Queue Stats
266W - 281L
1,471 Elo+
Solo
Ra
Ra
Janmes
Ra
Level 163
God Stats
6W - 1L
1,857 SR
Queue Stats
483W - 437L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeonSeth
Ah Muzen Cab
Level 185
God Stats
4W - 4L
1,493 SR
Queue Stats
193W - 182L
1,538 Elo+
Party 1
Freya
Freya
Wolziel_Alucard
Freya
Level 156
God Stats
15W - 16L
1,465 SR
Queue Stats
857W - 883L
1,490 Elo+
Solo
Team Averages
Level 156
1,579 SR
1,502 Elo+

VS

Team Averages
Level 88
1,431 SR
1,456 Elo+
Ullr
Ullr
AmenoCat
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,450 Elo+
Solo
Amaterasu
Amaterasu
AzurKnightmr
Amaterasu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 236L
1,512 Elo+
Solo
Bacchus
Bacchus
Iceman515
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,376 Elo+
Solo
Vulcan
Vulcan
JaySoCold25
Vulcan
Level 83
God Stats
4W - 4L
1,421 SR
Queue Stats
181W - 180L
1,511 Elo+
Solo
Ra
Ra
xXbigggdudeXx
Ra
Level 130
God Stats
2W - 3L
1,233 SR
Queue Stats
184W - 177L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
9,623
802
19,831
8,774
4,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Chac_Balam
Hun Batz
15
1 / 4 / 12
8,887
741
7,282
11,436
5,186
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
18
3 / 1 / 13
9,809
817
10,877
9,161
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LeonSeth
Ah Muzen Cab
18
8 / 1 / 9
10,841
903
15,907
13,161
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
3 / 5 / 9
9,359
780
9,951
11,726
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 4 / 5
7,938
662
6,127
12,529
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
AzurKnightmr
Amaterasu
15
3 / 4 / 5
8,344
695
5,704
21,714
25,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
Iceman515
Bacchus
15
0 / 4 / 6
7,905
659
5,609
14,534
17,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
4 / 3 / 6
9,335
778
16,111
10,459
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 6
8,367
697
10,518
13,886
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
19
Kills
10
12
Deaths
19
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
5
1.13
L
Amaterasu
AzurKnightmr
Amaterasu
3
4
5
1.38
W
4
1
10
9
W
Hun Batz
Chac_Balam
Hun Batz
1
4
12
1.75
L
Bacchus
Iceman515
Bacchus
0
4
6
0.75
W
Ra
3
1
13
9.5
L
Vulcan
4
3
6
2.33
W
Ah Muzen Cab
LeonSeth
Ah Muzen Cab
8
1
9
12.5
W
3
5
9
1.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,848
Damage
44,069
54,258
Taken
73,122
25,846
Mitigated
60,534
23,923
Healing
33,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,127
2,837
616
1,266
12,529
5,514
0
8,101
4,428
0
12,850
L
Amaterasu
AzurKnightmr
Amaterasu
5,704
1,029
1,084
6,871
21,714
25,370
159
9,196
12,396
0
12,253
W
19,831
120
986
3,246
8,774
4,095
124
5,743
2,964
34,890
0
W
Hun Batz
Chac_Balam
Hun Batz
7,282
1,252
89
702
11,436
5,186
743
6,441
4,863
0
15,927
L
Bacchus
Iceman515
Bacchus
5,609
77
849
2,257
14,534
17,723
0
8,511
5,725
8,956
0
W
Ra
10,877
456
5,254
5,006
9,161
4,572
1,243
5,405
3,579
26,535
0
L
Vulcan
16,111
5,646
741
930
10,459
4,729
0
5,549
4,910
28,907
0
W
Ah Muzen Cab
LeonSeth
Ah Muzen Cab
15,907
6,715
1,620
2,633
13,161
6,605
3,411
7,929
5,043
0
35,731
W
9,951
3,209
1,183
3,204
11,726
5,388
459
6,188
5,455
20,496
0
L
10,518
436
13,113
5,809
13,886
7,198
0
8,773
4,948
30,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
41,889
166
Minions Killed
156
0
Camps Cleared
0
1,170,998
Distance Traveled
1,159,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,938
662
39
3
0
195,353
0
L
Amaterasu
8,344
695
20
2
0
237,795
0
W
Ah Puch
9,623
802
34
3
0
227,101
0
W
Hun Batz
8,887
741
20
2
0
223,683
0
L
Bacchus
7,905
659
13
1
0
257,117
0
W
Ra
9,809
817
44
4
0
255,066
0
L
Vulcan
9,335
778
45
4
0
242,752
0
W
Ah Muzen Cab
10,841
903
43
4
0
243,269
0
W
Freya
9,359
780
25
2
0
221,879
0
L
Ra
8,367
697
39
3
0
226,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role