Player Matchup

Achilles
Achilles
Silver IV
DiViiN3_YiN
Achilles
Silver IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 94L
1,363 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Mąquiąvelø
Baron Samedi
Gold V
Level 173
God Stats
2W - 0L
1,714 SR
Queue Stats
77W - 80L
1,367 MMR
Solo
Susano
Susano
Gold IV
SkilledSkitzo
Susano
Gold IV
Level 155
God Stats
8W - 8L
1,538 SR
Queue Stats
120W - 120L
1,355 MMR
Solo
Poseidon
Poseidon
Gold I
keliykapowski
Poseidon
Gold I
Level 159
God Stats
4W - 3L
1,596 SR
Queue Stats
225W - 220L
1,393 MMR
Solo
Neith
Neith
Silver I
tostada_saturada
Neith
Silver I
Level 143
God Stats
1W - 4L
1,545 SR
Queue Stats
64W - 65L
1,362 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,579 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,459 SR
1,390 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
CafraDanger
Kumbhakarna
Gold III
Level 157
God Stats
8W - 6L
1,613 SR
Queue Stats
225W - 222L
1,382 MMR
Solo
Heimdallr
Heimdallr
Gold V
SNllPERGANG
Heimdallr
Gold V
Level 141
God Stats
11W - 21L
1,366 SR
Queue Stats
332W - 346L
1,357 MMR
Solo
King Arthur
King Arthur
Gold V
SafiSierra87
King Arthur
Gold V
Level 128
God Stats
3W - 11L
1,314 SR
Queue Stats
417W - 421L
1,359 MMR
Solo
Fenrir
Fenrir
Bronze III
V1Official__
Fenrir
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiViiN3_YiN
Achilles
12
5 / 0 / 5
7,290
521
5,156
10,163
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mąquiąvelø
Baron Samedi
14
1 / 0 / 1
7,872
562
7,733
8,813
6,497
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 0 / 3
7,699
550
7,036
9,337
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
keliykapowski
Poseidon
13
0 / 1 / 5
7,296
521
6,676
5,029
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
7,055
504
7,427
9,788
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AgniKaliJanusThanatos

VS

Bans
Ao KuangThorBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 0
6,534
467
4,858
7,141
2,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
CafraDanger
Kumbhakarna
10
2 / 2 / 0
6,502
464
4,554
11,230
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SNllPERGANG
Heimdallr
11
0 / 3 / 1
6,249
446
6,784
12,278
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
SafiSierra87
King Arthur
12
0 / 1 / 0
6,957
497
4,983
10,798
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
0 / 5 / 1
6,302
450
3,421
15,024
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Kumbhakarna
CafraDanger
Kumbhakarna
2
2
0
1
W
Achilles
DiViiN3_YiN
Achilles
5
0
5
7.5
W
Baron Samedi
Mąquiąvelø
Baron Samedi
1
0
1
1.5
L
Heimdallr
SNllPERGANG
Heimdallr
0
3
1
0.17
L
King Arthur
SafiSierra87
King Arthur
0
1
0
0
W
6
0
3
7.5
L
Fenrir
0
5
1
0.1
W
Poseidon
keliykapowski
Poseidon
0
1
5
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
24,600
43,130
Taken
56,471
23,503
Mitigated
32,157
17,688
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,858
851
0
845
7,141
2,645
0
1,523
5,618
54,732
0
L
Kumbhakarna
CafraDanger
Kumbhakarna
4,554
884
0
1,965
11,230
10,157
0
2,453
8,777
21,302
0
W
Achilles
DiViiN3_YiN
Achilles
5,156
1,421
0
2,510
10,163
7,613
0
3,150
7,013
0
15,500
W
Baron Samedi
Mąquiąvelø
Baron Samedi
7,733
687
288
3,297
8,813
6,497
0
640
8,173
67,465
0
L
Heimdallr
SNllPERGANG
Heimdallr
6,784
3,264
0
4,645
12,278
5,560
0
1,034
11,244
0
46,942
L
King Arthur
SafiSierra87
King Arthur
4,983
298
0
1,750
10,798
7,964
0
6,039
4,759
79
51,817
W
7,036
1,545
0
5,433
9,337
3,874
0
1,514
7,823
0
59,643
L
Fenrir
3,421
1,029
0
3,821
15,024
5,831
0
3,523
11,501
0
53,001
W
Poseidon
keliykapowski
Poseidon
6,676
972
0
1,798
5,029
1,693
0
2,290
2,739
65,052
0
W
7,427
2,606
0
4,362
9,788
3,826
314
1,902
7,886
0
60,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
32,544
443
Minions Killed
351
0
Camps Cleared
0
1,461,231
Distance Traveled
1,321,457
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,534
467
94
7
0
240,170
0
L
Kumbhakarna
6,502
464
16
1
0
266,453
6
W
Achilles
7,290
521
18
1
0
344,538
4
W
Baron Samedi
7,872
562
132
9
0
253,781
2
L
Heimdallr
6,249
446
83
6
0
245,207
3
L
King Arthur
6,957
497
80
6
0
291,450
4
W
Susano
7,699
550
87
6
0
334,219
3
L
Fenrir
6,302
450
78
6
0
278,177
1
W
Poseidon
7,296
521
115
8
0
288,658
1
W
Neith
7,055
504
91
7
0
240,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role