Player Matchup

Serqet
Serqet
IIBeachII
Serqet
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
JosiasHaHa
Danzaburou
Level 120
God Stats
6W - 11L
1,356 SR
Queue Stats
122W - 124L
1,428 Elo+
Solo
Bacchus
Bacchus
ToastinMyWafles
Bacchus
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
426W - 451L
1,443 Elo+
Solo
Hera
Hera
sk8boardp
Hera
Level 89
God Stats
4W - 1L
1,503 SR
Queue Stats
37W - 30L
1,514 Elo+
Party 1
Hades
Hades
yackhead
Hades
Level 124
God Stats
3W - 3L
1,568 SR
Queue Stats
239W - 210L
1,487 Elo+
Solo
Team Averages
Level 117
1,486 SR
1,480 Elo+

VS

Team Averages
Level 124
1,491 SR
1,450 Elo+
He Bo
He Bo
BRENDA Mxx
He Bo
Level 124
God Stats
1W - 1L
1,713 SR
Queue Stats
140W - 152L
1,501 Elo+
Solo
Anubis
Anubis
PXNDEX68
Anubis
Level 144
God Stats
44W - 32L
1,528 SR
Queue Stats
171W - 171L
1,425 Elo+
Solo
Bakasura
Bakasura
Strawb3rryKiwi
Bakasura
Level 89
God Stats
3W - 8L
1,337 SR
Queue Stats
284W - 251L
1,461 Elo+
Solo
Charon
Charon
chunderbeast
Charon
Level 141
God Stats
13W - 9L
1,315 SR
Queue Stats
85W - 81L
1,466 Elo+
Solo
Danzaburou
Danzaburou
wonderbreadman11
Danzaburou
Level 121
God Stats
61W - 47L
1,563 SR
Queue Stats
342W - 334L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IIBeachII
Serqet
16
7 / 1 / 9
9,874
549
11,094
13,763
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JosiasHaHa
Danzaburou
16
3 / 2 / 3
10,010
556
10,892
9,310
3,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 6
8,225
457
7,546
15,989
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
5 / 1 / 4
10,180
566
12,565
10,319
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hades
yackhead
Hades
16
4 / 4 / 5
9,584
532
13,988
20,056
9,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 3 / 0
8,315
462
8,404
13,261
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
PXNDEX68
Anubis
15
6 / 6 / 1
10,173
565
15,294
15,912
7,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
14
0 / 4 / 2
8,007
445
9,411
21,629
9,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
0 / 5 / 1
7,876
438
7,105
17,915
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
wonderbreadman11
Danzaburou
15
0 / 2 / 0
8,329
463
5,695
10,401
4,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
8
8
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
3
0
0.67
W
Serqet
IIBeachII
Serqet
7
1
9
11.5
W
Danzaburou
JosiasHaHa
Danzaburou
3
2
3
2.25
L
Anubis
PXNDEX68
Anubis
6
6
1
1.08
L
Bakasura
0
4
2
0.25
W
1
0
6
4
L
Charon
0
5
1
0.1
W
Hera
5
1
4
7
L
Danzaburou
wonderbreadman11
Danzaburou
0
2
0
0
W
Hades
yackhead
Hades
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,085
Damage
45,909
69,437
Taken
79,118
39,965
Mitigated
43,146
20,994
Healing
26,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,404
292
0
2,824
13,261
5,003
0
6,169
6,792
63,838
0
W
Serqet
IIBeachII
Serqet
11,094
3,009
0
1,637
13,763
5,280
0
4,057
9,026
0
76,064
W
Danzaburou
JosiasHaHa
Danzaburou
10,892
6,586
0
4,386
9,310
3,569
803
2,868
6,011
0
78,749
L
Anubis
PXNDEX68
Anubis
15,294
797
192
7,843
15,912
7,872
855
8,965
6,445
66,274
0
L
Bakasura
9,411
5,838
0
4,932
21,629
9,549
0
8,179
12,872
0
53,258
W
7,546
1,107
530
4,028
15,989
17,521
76
5,930
8,653
30,788
0
L
Charon
7,105
1,301
0
4,992
17,915
16,033
0
9,153
8,662
28,602
0
W
Hera
12,565
2,797
0
1,800
10,319
3,879
427
5,563
4,654
92,274
0
L
Danzaburou
wonderbreadman11
Danzaburou
5,695
3,270
235
5,176
10,401
4,689
582
1,649
8,752
0
70,342
W
Hades
yackhead
Hades
13,988
720
305
8,308
20,056
9,716
60
11,967
7,260
71,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
42,700
526
Minions Killed
456
0
Camps Cleared
0
1,785,793
Distance Traveled
1,561,036
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,315
462
114
6
0
341,240
5
W
Serqet
9,874
549
93
5
0
421,542
0
W
Danzaburou
10,010
556
134
7
0
331,975
0
L
Anubis
10,173
565
96
5
0
225,276
0
L
Bakasura
8,007
445
101
6
0
364,665
0
W
Bacchus
8,225
457
40
2
0
381,735
6
L
Charon
7,876
438
27
2
0
323,181
0
W
Hera
10,180
566
144
8
0
347,948
0
L
Danzaburou
8,329
463
118
7
0
306,674
5
W
Hades
9,584
532
115
6
0
302,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role