Player Matchup

Xing Tian
Xing Tian
BoudhaKu
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
2,026 Elo+
Party 2
Cabrakan
Cabrakan
Dramatiqq
Cabrakan
Level 108
God Stats
8W - 2L
1,738 SR
Queue Stats
254W - 101L
1,792 Elo+
Party 2
Terra
Terra
namechanged9066
Terra
Level 13
God Stats
4W - 0L
1,692 SR
Queue Stats
46W - 6L
1,971 Elo+
Party 2
Team Averages
Level 43
1,643 SR
1,929 Elo+

VS

Team Averages
Level 73
1,497 SR
1,514 Elo+
Ix Chel
Ix Chel
ATLDark
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,713 Elo+
Party 1
Nemesis
Nemesis
AtLDrug
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,393 Elo+
Party 1
Surtr
Surtr
Jaw4162
Surtr
Level 80
God Stats
2W - 6L
1,491 SR
Queue Stats
29W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoudhaKu
Xing Tian
15
9 / 4 / 14
12,730
909
12,947
19,075
16,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Dramatiqq
Cabrakan
15
8 / 4 / 13
12,481
892
17,133
16,100
12,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 5 / 15
13,217
944
16,025
14,498
8,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ATLDark
Ix Chel
13
5 / 8 / 6
11,092
792
12,604
15,433
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
AtLDrug
Nemesis
15
6 / 9 / 3
12,061
862
10,360
22,106
11,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Jaw4162
Surtr
13
2 / 10 / 8
11,180
799
6,909
19,664
15,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
26
Kills
13
13
Deaths
27
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ATLDark
Ix Chel
5
8
6
1
L
Nemesis
AtLDrug
Nemesis
6
9
3
0.83
W
Xing Tian
BoudhaKu
Xing Tian
9
4
14
4
W
Cabrakan
Dramatiqq
Cabrakan
8
4
13
3.63
L
Surtr
Jaw4162
Surtr
2
10
8
0.6
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
29,873
49,673
Taken
57,203
36,359
Mitigated
34,849
8,916
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ATLDark
Ix Chel
12,604
2,117
702
359
15,433
7,021
0
12,479
2,954
43,389
0
L
Nemesis
AtLDrug
Nemesis
10,360
4,827
0
2,564
22,106
11,851
0
17,683
4,343
0
31,879
W
Xing Tian
BoudhaKu
Xing Tian
12,947
1,204
629
1,514
19,075
16,003
646
4,430
14,645
33,493
0
W
Cabrakan
Dramatiqq
Cabrakan
17,133
1,403
594
2,342
16,100
12,045
903
5,622
10,328
47,095
0
L
Surtr
Jaw4162
Surtr
6,909
1,961
0
2,283
19,664
15,977
0
15,861
3,719
331
21,991
W
16,025
2,808
533
3,304
14,498
8,311
1,124
3,343
10,964
54,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
34,333
153
Minions Killed
102
0
Camps Cleared
0
763,742
Distance Traveled
634,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,092
792
42
3
0
198,915
0
L
Nemesis
12,061
862
36
3
0
213,729
0
W
Xing Tian
12,730
909
33
2
0
261,942
0
W
Cabrakan
12,481
892
54
4
0
230,543
0
L
Surtr
11,180
799
24
2
0
222,009
0
W
Terra
13,217
944
66
5
0
271,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role